Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • If you do Anzac could you give the order of loss for Wfr?


  • **Anzac/France turn 7:

    Production: 10**
    3 infantry
    Save 1 IPC
    Combat Moves:
    To z21: sub-z44 vs transport autokill
    Noncombat Moves:
    To z35: trn-z42 loaded with 2inf-Bor
    To Phi: 2inf-z35; 2ftr-z54
    To z54: dd,ca-z42; france dd-z42
    To Nsw: 7inf,3art,aagun-Que

    Placement:
    Nsw: 3inf
    Collect: 9 (8+1 Saved)

    OOL: Wfr: 4aagun, 6infUK,9infUS,mechUS,3artUK,7artUS=30units vs 28 German units max, plus 2 bombard :)

    USA will scramble 3 in z54 if Japan sends max forces: 16 pieces vs 20, will do OOL as battle rages.
    May scramble z35 if not enough is sent.
    Will scramble z10 3 fighters vs the 8 pieces Japan can send: 8(10hits) on 9.

    07hAnz_France_NothingtoseeherevsJamesAleman.AAM


  • P.S. I replaced the aagun crews stationed in Wfr: I expect to hit 30 percent now  :evil:


  • @JamesAleman:

    P.S. I replaced the aagun crews stationed in Wfr: I expect to hit 30 percent now  :evil:

    Ah that’s good to know then I’m going to kill some Chimpanzes now.


  • I’ll buy a research die because according to my calculations I should be making over 100 ICP this turn which sems an appropriate moment to start wasting money.

    DiceRolling 1d6:
    (3)


  • Germany 8:

    Buy (87):

    1 research die (5)
    9 Inf (27)
    2 Mec (8)
    8 Art (32)
    1 Trp (7)
    1 DD (8)
    5+27=32+8=40+32=72+7=79+8=87

    Combat Movement:

    SBR:
    To UK: 1Bmb Sfr attack MIC

    To Por: 1Mec Sfr uncontested
    To Cpr: 1Arm Turk uncontested
    To Sam: 1Mec Arc uncontested
    To Ura: 1Mec Volo uncontested
    To Nen: 1Inf Arc uncontested
    To Wfr: 10Inf, 7Art Sfr, 2Fgt, 2Tac Z110 vs. 4AAGun, 15Inf, 1Mec, 10 Art
    To Bel: 2Inf Arc, 1Bmb Turk vs. 1Inf
    To Nukr: 1Mec Rom, 1Art Bes, 1Art, 1Arm Epl vs. 1Inf, 1Art
    To Sukr: 1Mec Rom, 1Art Bes, 1Fgt Turk vs. 1Inf
    To Vol: 2Mec, 1Arm, 1Tac Turk vs. 1Inf

    Ok I miscounted because the Cpr NO wasn’t unmarked it’ll only be 99 IPC of income unless I take Wfr or lose any of the other battles.

    Combat:
    Wfr: 10Inf, 7Art, 2Fgt, 2Tac vs. 4AAGun, 15Inf, 1Mec, 10 Art
    AAGun(first fighters then tacs)
    DiceRolls: 2@1 2@1; Total Hits: 22@1: (5, 2)2@1: (1, 1)

    Bel: 2Inf, 1Bmb vs. 1Inf
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (3, 2)1@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Nukr: 1Mec, 2Art, 1Arm vs. 1Inf, 1Art
    DiceRolls: 3@2 1@3; Total Hits: 13@2: (3, 4, 1)1@3: (5)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    Sukr: 1Mec, 1Art, 1Fgt vs. 1Inf
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 6)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Vol: 2Mec, 1Arm, 1Tac Turk vs. 1Inf
    DiceRolls: 2@1 1@3 1@4; Total Hits: 32@1: (1, 5)1@3: (1)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Seems your Chimps actually hit better.

    Forgot SBR:
    AAGun:
    DiceRolls: 1@1; Total Hits: 01@1: (4)
    damage:
    DiceRolling 1d6:
    (1)

    Wfr: Wfr: 10Inf, 7Art, 2Fgt, vs. 4AAGun, 15Inf, 1Mec, 10 Art
    DiceRolls: 3@1 14@2 2@3; Total Hits: 63@1: (4, 3, 5)14@2: (6, 3, 1, 3, 3, 2, 2, 5, 6, 2, 5, 4, 3, 3)2@3: (1, 2)
    DiceRolls: 26@2; Total Hits: 1326@2: (1, 1, 2, 4, 4, 5, 3, 2, 5, 5, 3, 2, 2, 5, 6, 2, 1, 1, 4, 3, 2, 6, 2, 2, 1, 6)

    Nukr: 2Art, 1Arm vs. 1Art
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 4)1@3: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Sorry for the delay. somthing came up.

    you know you should use those Chimps for the facility AA. Then again those Chimps are dead now.

    Wfr retreat (Mission Chimpslaughter accomplished, though I didn’t think it would cost me quite this much)

    UK MIC took 3 damage (you know my inabiltity to produce significant damage with SBR is only surpassed by your inability to hit my bombers)
    Por twol
    Cpr twol
    Sam twol
    Ura twol
    Nen twol
    Wfr retreat Germany loses 10Inf, 3 Art, 2Tac, USA loses 4AAGun, UK loses 2Inf
    Bel twol
    Nukr twlo 1Mec
    Sukr twol
    Vol twol

    To Sfr: 4 Art Wfr, 1Inf, 1Art NIta
    To WGer: 1Bmb UK, 1Fgt Wfr
    To Gib: 2Inf NIta via Trp Z97
    To Sud: 1Inf, 1Arm Gre via Trp Z97
    To Bes: 1Art Rom
    To Turk: 2Mec, 1AAGun Gre, 1Fgt Sukr, 1Tac Vol
    To Fin: 2Inf, 2Art Nov
    To Nov: 1Bmb Bel, 19Inf, 4AAGun, 5Art, 3Arm Arc
    To Z92: 1dBB, 1Cru, 2Car, 3Sub, 1Trp Z110, 1DD Z93, 1DD Z97, 1Fgt Sfr, 1Fgt Wfr, 1Fgt, 1Tac SIta
    To Z125: 1Sub Z110

    Placement:

    To Sfr: 2Inf, 1Mec
    To WGer: 7Inf, 2Art, 1Mec
    To Ger: 1Inf, 1Art
    To Nov: 3Art
    To Turk: 3Art
    To  Z114: 1DD, 1Trp

    I think it’s important to point out that transports can’t load units in a hostile seazone. So no Berlinplunder for you this round.

    Collection:
    70(TT)+29(NO)=99IPC

    08aGermany_NothingtoseeherevsJamesAleman.AAM


  • **USSR turn 8:

    Production: 23**
    2 mechanized infantry=8
    5 infantry=15
    Combat Moves:
    To Arch: inf-Bel
    To Ura: (Blitz through Volo) 2 arm-Rus; 4inf-Novo vs mech
    DiceRolls: 4@1 2@3; Total Hits: 24@1: (1, 6, 5, 3)2@3: (4, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    To Sam: 3inf,2art-Rus vs Mech
    DiceRolls: 4@2 1@1; Total Hits: 44@2: (1, 2, 2, 2)1@1: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    To Sukr: 2inf-Ros; 2ftr,tac-Rus vs mech,art
    DiceRolls: 2@1 2@3 1@4; Total Hits: 32@1: (1, 4)2@3: (3, 5)1@4: (1)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)
    To Vol: 11art,12inf-Ros; 6inf-Kaz vs 2mech,arm
    DiceRolls: 22@2 7@1; Total Hits: 522@2: (4, 2, 4, 5, 6, 5, 6, 4, 3, 4, 4, 4, 4, 2, 6, 2, 5, 4, 2, 1, 5, 3)7@1: (5, 4, 4, 3, 6, 2, 4)
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (1)

    08bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Ura: Germany lost mech; USSR no loss
    Sam: Germany lost mech; USSR no loss
    Sukr: Germany lost art,mech; USSR lost inf
    Vol: Germany lost 2mech,arm,NO; USSR lost 2 inf

    Noncombat Moves:
    To Kaz: 12inf,aagun-Novo
    To Tim: aagun
    To Bry: 19art,27inf-Smo; 2inf-Rus
    To Rus: 2ftr,tac-Sukr
    Placement:
    Rus: 2mech,5inf

    Collection: 20

    USA z10 scramble orders cancelled, I need to see what hits before I decide.

    08bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Japan 8:

    Buy (59):

    7 Inf (21)
    1 Mec (4)
    3 Art (12)
    2 Trp (14)
    2 DD (16)

    Combat Movements:

    To Eve: 1Mec Olg uncontested
    To Tim: 1nf Olg autkill AAGun
    To Mal: 2Inf Shn uncontested
    To Mid: 1Inf, 1Art Haw via Trp Z26 uncontested
    To Wak: 2Inf Jap via Trp Z6 uncontested
    To Pan: 1Inf, 1Art via Trp Z26 uncontested
    To Chi: 1Inf, 1Art via Trp Z63 uncontested
    To Arg: 1Inf, 1Art via Trp Z63 uncontested
    To Ala: 1Inf, 1AAGun Jap via Trp Z6 uncontested
    To Kan: 1Inf, Tsa, 1Arm Olg, 1Mec Sui vs. 1Inf
    To Tsi: 1Inf, 1Mec She, 2Fgt, 1Tac Kwe vs. 1Inf
    To Bur: 2Inf, 1Fgt, 1Tac Yun, 1Fgt Fic vs. 1Fgt
    To Z21: 1DD Z6, 1Bmb Yun
    To Z35: 1DD Z6, 2Fgt, 2Tac Fic, 1Bmb Yun vs. 2 Trp (possible 2Fgt scramble though I doubt it)

    08cJapan_NothingtoseeherevsJamesAleman.AAM


  • Combat:

    Kan: 1Inf, 1Arm, 1Mec vs. 1Inf
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Tsi: 1Inf, 1Mec, 2Fgt, 1Tac Kwe vs. 1Inf
    DiceRolls: 2@1 2@3 1@4; Total Hits: 12@1: (3, 6)2@3: (5, 1)1@4: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Bur: 2Inf, 2Fgt, 1Tac vs. 1Fgt
    DiceRolls: 2@1 2@3 1@4; Total Hits: 12@1: (3, 5)2@3: (4, 4)1@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Z21: 1DD, 1Bmb vs. 1Sub
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2)
    DiceRolls: 1@1; Total Hits: 01@1: (2)

    I really doubt you scramble in Z35 so I’m doing a roll as if you scrambled just to convince you how dumb it would be:

    Z35: 1DD, 2Fgt, 2Tac, 1Bmb vs. 2 Fgt
    DiceRolls: 1@2 2@3 3@4; Total Hits: 51@2: (6)2@3: (2, 1)3@4: (2, 2, 4)
    DiceRolls: 2@4; Total Hits: 22@4: (1, 4)


  • Not as convincing as I’d hoped but since you didn’t give the order it didn’t happen. If you still wish to scramble I can do it on Italys turn and subtract my loses if any. For now I’m going to proceed as if you hadn’t scrmabled.

    Round 2:

    Kan: 1Inf, 1Arm, 1Mec vs. 1Inf
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 3)1@3: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • I rolled a 2 in Burma. One could say it was a six anyway. if you’re not okay with that here’s a 4.
    If it hits and you think it should then remove 1Inf on Americas turn.

    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • I just saw there’s an error in the production it should be 1DD not two. I shuffled it arround pretty often. It’s correct in the map the production is on the top of the map.
    I’d lik to not take the DD in the atack on Z35 if you’re oka ywith that I’ move it to Z26 in Noncombat

    Non combat Movement:

    To Cau: 2Fgt, 1Tac Tsi, 1Tac Yun
    To Cmo: 1Mec, 1Arm Man
    To Sik: 1Inf She, 1Mec Kwe, 2Mec, 6 Arm Yun, 1Fgt, 1Tac Bur
    To Sze: 1Inf Kwe, 3Art Yun, 1Arm Fic
    To Yun: 2Art Hun, 1Art Fic
    To Fic: 2Mec Hun, 2Fgt, 2Tac, 1Bmb Z35, 1Fgt Bur
    To Mal: 1Mec Fic
    To Ksi: 2Inf, 1Art Ksu, 1Art Anh
    To Ksu: 1Bmb Z21
    To Haw: 2Fgt Jap
    To Z6: 1DD Z7
    To Z26: 2Car, 2Fgt, 1 Cru, 2Tac, 1BB Z63, 1DD Z6
    To Z46: 1DD Z26
    To Z49: 1DD Z26

    Placement:

    To Fic: 1Inf, 2Art
    To Ksu: 2Inf, 1Mec
    To Man: 2Inf, 1Art
    To Jap: 2Inf
    To Z6: 2Trp, 1DD

    Collection:
    67(TT)+10(NO)=77ICP
    I think it’s funny to have this much without 1 DEI

    08cJapan_NothingtoseeherevsJamesAleman.AAM


  • Oh I just wanted to say Rest in piece China


  • Looks like a lot of free transport kills :)


  • Ok then I guess I don’t have to bother with Z26 OOL


  • nah, its better if I wait a round


  • **USA turn 8:

    Production: 81**
    3 Destroyers=24
    1 carrier=16
    3 transports=21
    1 fighter
    2 infantry
    1 artillery
    24+16=40+21=61+10=71+6=77+4=81

    Combat Moves:
    To z31: bmbr-Que vs transport autokill
    To z46: sub-z54; 3ftr-Que; ftr,tac-z54 vs dd
    DiceRolls: 1@2 4@3 1@4; Total Hits: 41@2: (3)4@3: (1, 1, 1, 4)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)
    To z49: bb,3ca,3cv,dd,trn-z54 loaded with mech,inf-Que and anzac ftr; bmbr-z54 vs dd
    DiceRolls: 3@2 3@3 2@4; Total Hits: 63@2: (3, 1, 1)3@3: (6, 2, 3)2@4: (4, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)
    To Sol: inf,mech-z49 uncontested
    To z64: bmbr-z54 vs transport autokill
    To z65: bmbr-z54 vs transport autokill
    To z85: bmbr-z54 vs transport autokill
    To Hol: inf-Wfr uncontested
    To Pan: 2inf,2art-Cus via trn-z101toz89; mech-Cus vs inf,art
    DiceRolls: 1@1 4@2; Total Hits: 11@1: (1)4@2: (6, 6, 3, 3)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)
    To Gib: 2art,4inf-Cus via trn-z101toz91 vs 2inf
    DiceRolls: 2@1 4@2; Total Hits: 22@1: (1, 5)4@2: (2, 5, 6, 5)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)
    To Cpr: 2art,2inf-ind vs trn-z39toz80 vs armor
    DiceRolls: 4@2; Total Hits: 24@2: (1, 6, 6, 2)
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    To z25: sub-z10 vs transport autokill
    To z1: ftr-Wus vs transport autokill
    To Spa: inf,art-Wfr vs inf
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    08dUSA_NothingtoseeherevsJamesAleman.AAM

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