Fighter pilot 48(axis)_vs_shadowguidex(allies)

  • '11

    Mal rnd3
    Attack-2inf,art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (5, 6)
    Defend-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '11

    Sum twlo inf
    Mal twlo 3inf
    Yun twlo 6inf,mech,art

    ncm
    cv,dd sz42 to sz41
    2tac,Sum to sz41
    cv sz43 to sz37
    dd,sub sz43 to sz41
    cv,dd z35 to sz37
    2cv,4ftr sz6 to sz20
    2inf Kor/2inf Man to Kwa
    inf,art Ksu to Kwa
    2tac,2bmb Yun to Kwa
    9inf,2art Shi to She
    inf Sfe to Sib
    aa Man to Kor
    mobilize 3 tac to Jap,3mech to ksu
    collect
    26+29+4(saved)=59

    04Jap_fighterpilot48_vs_shadowguidex.AAM


  • United States of America Round Four
    –---------------------------------------

    Purchase Units (70)

    1 BB
    1 CV
    1 FTR
    1 TAC
    1 DD
    5 saved

    Combat Movement

    1 BB, 1 DD, 1 SUB, 2 CA, 4 CV, 3 TRN z46 --> z37 (4 ANZAC FTR in tow)
    3 INF, 1 MECH, 1 ART, 1 TANK Dgu --> Mal
    2 FTR, 1 TAC z46 --> z37 (3/4)
    3 FTR Que --> z37 (4/5)
    1 STR Que --> z37 (4/7)

    Combat

    z37 (1 SUB, 1 DD, 2 CA, 4 CV, 1 BB, 5 FTR, 1 TAC, 1 STR vs. 1 DD, 1 CA, 2 CV, 1 BB, 3 FTR)
    DiceRolls: 2@2 7@3 3@4; Total Hits: 42@2: (6, 3)7@3: (2, 4, 3, 4, 6, 6, 6)3@4: (3, 5, 2)
    DiceRolls: 3@2 1@3 4@4; Total Hits: 63@2: (2, 2, 3)1@3: (3)4@4: (3, 4, 5, 2)


  • z37 r2
    DiceRolls: 7@3 3@4; Total Hits: 67@3: (2, 2, 6, 1, 6, 1, 4)3@4: (2, 4, 5)
    DiceRolls: 2@2 1@3 4@4; Total Hits: 62@2: (1, 1)1@3: (1)4@4: (2, 1, 6, 1)


  • z37 r3
    DiceRolls: 7@3 2@4; Total Hits: 57@3: (3, 1, 3, 6, 6, 2, 5)2@4: (1, 6)
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • z37 twlo 1 SUB, 1 DD, 1 STR, 4 CV

    Mal (3 INF, 1 MECH, 1 ART, 1 TANK vs. 2 INF, 1 ART)
    DiceRolls: 3@1 2@2 1@3; Total Hits: 23@1: (5, 1, 4)2@2: (5, 4)1@3: (2)
    DiceRolls: 3@2; Total Hits: 23@2: (3, 1, 1)


  • Mal r2
    DiceRolls: 1@1 2@2 1@3; Total Hits: 31@1: (1)2@2: (1, 4)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Mal twlo 2 INF

    Non-Combat Movement
    –----------------------------
    4 ANZAC FTR land on Shn
    5 FTR, 1 TAC --> Shn
    1 DD z25 --> z26
    1 SUB, 1 CA, 2 CV, 1 BB z10 --> z89
    1 DD z8 --> z25

    Place Units

    1 DD, 1 CV, 1 BB, 1 FTR, 1 TAC in z101

    Collect Income 70 + 5 saved = 75 IPCs.


  • China Round Four
    –------------------------

    Purchase Units (3)

    1 INF

    Combat Movement

    1 INF Sik --> Sze
    1 INF Kan --> Sui

    Non-Combat Movement

    1 INF Tsi --> Sik

    Place Units

    1 INF in Sik

    Collect Income 5 IPCs.

  • '11

    I don’t see how your ships got from sz46 to sz37 without a naval base,maybe I’m missing something.


  • United Kingdom Round Four
    –----------------------------------

    Europe Purchase Units (21)

    2 INF
    1 Air Base

    Pacific Purchase Units (17)

    3 INF
    2 ART

    Combat Movement

    1 TANK, 1 MECH Egy --> Fea
    2 INF Rho --> Tang
    1 STR Egy -->Tang (3/6)
    3 FTR, 2 TAC Egy --> Fea (2/4)
    1 INF UK --> Sco
    1 BB, 1 CA, 1 DD, 1 SUB z39 --> z36

    Combat

    z36 (1 BB, 1 CA, 1 DD, 1 SUB vs. 2 CV, 4 FTR, 4 TRN)
    Sun First Strike
    DiceRolls: 1@2; Total Hits: 11@2: (1)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (4)1@4: (4)
    DiceRolls: 2@2 4@4; Total Hits: 52@2: (1, 3)4@4: (4, 3, 3, 1)


  • I don’t see how your ships got from sz46 to sz37 without a naval base,maybe I’m missing something.

    ANZAC built a Naval Base on Dgu on round three.

    Need you losses for z36  The SUB had to hit a CV, and you also suffer 2 other hits.  I lost my whole fleet.


  • Tang (2 INF, 1 STR vs. 1 INF)
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (5, 5)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Tang twol

    Fea (1 MECH, 1 TANK, 3 FTR, 2 TAC vs. 1 ART)
    DiceRolls: 1@1 4@3 2@4; Total Hits: 21@1: (6)4@3: (5, 4, 5, 3)2@4: (4, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Fea twol

    Non-Combat Movement
    –-----------------------------
    1 STR Tang --> Egy
    3 FTR, 2 TAC Fea --> Egy
    1 TRN, 1 DD z88 --> z89
    2 INF Sur --> Wei
    1 INF Epr --> Wind
    1 INF Ind --> Bur

    Place Units

    1 Air Base in Egy
    2 INF in Egy
    3 INF, 2 ART in Ind

    Convoy Damage

    Que/Nbr (1 SUB)
    DiceRolls: 2@6; Total Hits: 22@6: (2, 1)
    UK/Sco (2 FTR)
    DiceRolls: 4@6; Total Hits: 44@6: (5, 1, 5, 2)


  • Europe Collect Income 30 - 6 Convoy = 24 IPCs.
    Pacific Collect Income 13 IPCs.

    You need to pick 2 hits from z36 off French Indo-China (The carrier was auto-hit by the Sub, already done) - Then Italy can go.

    04UK_fighterpilot48_vs_shadowguidex.AAM

  • '11

    I’ll take a hit on the other cv and lose a ftr

  • '11

    Italy 04(43)
    buy cv,2ftr,sub(save 1)
    combat
    dd sz94/2bmb Sita=>dd z96
    Attack
    DiceRolls: 1@2 2@4; Total Hits: 11@2: (5)2@4: (3, 5)
    Defend
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '11

    sz96 cwol
    attack alx
    2inf,2art vs inf
    Attack
    DiceRolls: 4@2; Total Hits: 24@2: (3, 2, 6, 1)
    DefendDiceRolls: 1@2; Total Hits: 01@2: (3)

  • '11

    alx twol
    2 final attacks
    inf Tang=>Rho(walk in)
    inf Tang=>Con(walk in)

    ncm
    2bmb sz96 to Sita
    2sub sz105 to sz91
    dd,bb,ca sz94 to sz91
    3trn sz94 to sz92
    5inf Bul to Rom
    Mobilize cv,2ftr to sz93
    sub to sz 105
    inf Tun to Lib
    mech Alg to Lib
    2inf Alg to Tun
    inf Mor to Alg

    collect
    29+10(no)+1 save=40

    04Ital_fighterpilot48_vs_shadowguidex.AAM

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