The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
I’ll change the escorting Fighter in Uk to a unit attacking in Z110 since you said no scramble then :-D.
Combat:
Nukr: 1Inf, 1Art, 1Bmb vs. 1Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 6)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
Cpr: 1Inf, 1Mec, 1Fgt, 1Tac vs. 2Inf
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 5)1@3: (3)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Z104: 1Sub, 2Fgt vs. 1DD
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (1, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
Z110: 4Sub, 1Fgt, 1Cru, 1Car, 1BB vs. 1DD
Input ErrorThere was an error in your dice throw: "/>1DD, 1Sub vs. 1Sub
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Rolls: 1@1; Total Hits: 01@1: (5)
um okay I’ll try that again.
Z110: 4Sub, 1Fgt, 1Cru, 1Car, 1BB vs. 1DD
Rolls: 4@2 2@3 1@4; Total Hits: 24@2: (5, 6, 3, 6)2@3: (2, 4)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
Z115: 1Sub, 1DD vs. 1Sub
sneak attack:
Rolls: 1@2; Total Hits: 01@2: (4)
att:
Rolls: 1@2; Total Hits: 11@2: (2)
def:
Rolls: 1@1; Total Hits: 01@1: (3)
Some Non combat moves will have to wait on the SBR since I could loose units there. I’m doing the rest now
Sukr twol
Smo twol
Volo twol
Nukr twol
Cpr twol
Z104 cwlo 1Sub
Z110 cwol BB damaged
Z115 cwol
Non Combat Movements:
To Sfr: 5Inf, 3Art Wfr, 1Inf, 1Art Nita
To NIta: 1Inf, 1Art WGer
To Nov: 2Inf, 2Art via Trp Z112
To Arc: 21 Inf, 6Art, 2Arm, 4AAGun Bel, 1Mec, 1Arm Nov,
To Turk: 1Bmb Nukr, 1Fgt, 1Tac Cpr, 2Inf, 1Art Gre
To Gre: 2Mec, 1Arm Rom, 1AAGun Turk
To Z97: 1DD, 2Trp Z99
To Z110: 1Trp Z112
To Z115: 2Trp Z112
Placement:
To Turk: 1Inf, 2Art
To Nov: 1Mec, 2Art
To Rom: 2Mec, 1Art
To Sfr: 1Inf, 1Art
To WGer: 1Inf, 1Art
To Z93: 1DD
To Z110: 1Car, 1DD
Collection:
68(TT)+19(NO)=87ICP
I will sort out the SBR and the Landings on Japans turn. I don’t think it’s that important to Russia but if you want to wait and see what happens that’s fine by me. Perhaps mention it at the end of Russias turn so I don’t forget.
No scramble vs strat bombings, My aaguns are due to hit :)
Besides, tac’s don’t get +2, so its not like you are going to roll all 6’s :-D
**USSR turn 7:
Production: 23**
5 infantry=15
2 artillery=8
15+8=23
Combat Moves:
To Nukr: art,2inf-Bry;ftr-Rus vs inf,art
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (4)2@2: (4, 3)1@3: (6)
Rolls: 2@2; Total Hits: 12@2: (1, 4)
To Sukr: 2inf-Bry; ftr,tac-Rus vs inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 3)1@3: (6)1@4: (4)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
To Bel: inf-Bry uncontested
To Smo: 17art,22inf-Bry; 2art,6inf-Rus vs inf
Rolls: 9@1 38@2; Total Hits: 189@1: (5, 1, 1, 6, 5, 4, 1, 3, 1)38@2: (5, 3, 1, 3, 5, 4, 5, 4, 2, 6, 2, 5, 3, 1, 6, 1, 1, 3, 6, 4, 3, 1, 2, 3, 1, 2, 2, 4, 3, 5, 5, 1, 2, 6, 3, 6, 4, 2)
Rolls: 1@2; Total Hits: 01@2: (4)
Nukr2: inf,art,ftr vs 2 inf
Rolls: 2@2 1@3; Total Hits: 22@2: (5, 1)1@3: (2)
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Nukr: Germany lost inf,art; USSR lost inf
Sukr: Germany lost inf; USSR lost inf
Smo: Germany lost inf; USSR no loss (amazing)
Noncombat Moves:
To Rus: ftr-Nukr; ftr,tac-Sukr; 2 arm-Novo; 3 aagun-Bry
To Ros: 14inf,11art-Cau
To Vol: inf-Cau
To Kaz: 3inf-Tsi; 3inf-Novo
To Novo: 14inf,2aagun-Kan; 2inf-Tim
Placement:
Rus: 5inf,2art
Collection: 23
Ok I’ll resolve the SBR:
1Bmb to MIC:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (5)
Damage:
Rolling 1d6:
(1)
1Tac to AB:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (6)
Damage:
Rolling 1d6:
(3)
1Tac to NB:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (5)
Damage:
Rolling 1d6:
(2)
It seems to me you should shoot those your guys at the AAGuns. perhaps then the new ones will hit something.
MIC takes 3 damage
AB takes 3 damage
NB takes 2 Damage
Additional Noncombat Moves:
To Z110: 2Tac UK, 1Fgt Z104
To Sfr: 1Fgt Z104, 1Bmb UK
To SIta: 1Fgt Z112, 1Tac WGer
Japan 7:
Buy (61):
3 Inf (9)
1 Mec (4)
3 Art (12)
1 Arm(6)
2 Trp (14)
2 DD (16)
9+4=13+12=25+6=31+14=45+16=61
Combat Movements:
SBR:
To Wind: 1Bmb bomb mic
To Olg: 1Inf Dza, 1Arm Cmo, 1Mec Ula uncontested
To Tsa: 1Inf Cmo uncontested
To Sui: 1Mec Anh uncontested
To Gua: 2Inf Jap via Trp Z6 uncontested
To Gil: 1Inf Car via Trp Z33 uncontested
To Haw: 2Inf, 2 Art Jap via Trp Z6 uncontested
To Sik: 1Inf Sze, 1Mec Yun 1Ft, 1Tac Kwe vs. 1Inf
To Bur: 2Mec, 1Fgt, 1Tac Yun vs. 1Inf, 1Art
To Shn: 2Inf Fic, 1Fgt, 1Tac Kwe vs. 1Inf
To Mal: 1Fgt, 1Tac, 1Bmb vs. 1Mec
To Nze: 1Inf, 1Art Sol, 1Tac, 1BB bombard Z49vs. 1Inf
To Z37: 1Fgt Autokill Trp
To Z36: 1DD Z6, 1Fgt, 1Tac Yun vs. 1Sub
To Z54: 1Sub, 1Fgt Z49, 1Sub, 1Fgt, 1Tac Z33 vs. 1DD 3fgt possible scramble
Will need scrambling orders for Z54. proceeding with the rest.
07cJapan_NothingtoseeherevsJamesAleman.AAM
07cJapan_NothingtoseeherevsJamesAleman.AAM
Combat:
SBR:
To Wind: 1Bmb bomb mic
AAGun:
Rolls: 1@1; Total Hits: 01@1: (3)
damage:
Rolling 1d6:
(2)
To Sik: 1Inf, 1Mec, 1Ft, 1Tac vs. 1Inf
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 1)1@3: (2)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (1)
To Bur: 2Mec, 1Fgt, 1Tac vs. 1Inf, 1Art
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 5)1@3: (3)1@4: (5)
Rolls: 2@2; Total Hits: 02@2: (6, 6)
To Shn: 2Inf, 1Fgt, 1Tac vs. 1Inf
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 5)1@3: (4)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
To Mal: 1Fgt, 1Tac, 1Bmb vs. 1Mec
Rolls: 1@3 2@4; Total Hits: 11@3: (5)2@4: (5, 2)
Rolls: 1@2; Total Hits: 01@2: (4)
To Nze: 1Inf, 1Art, 1Tac, 1BB bombard vs. 1Inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 5)1@3: (1)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (4)
To Z36: 1DD Z6, 1Fgt, 1Tac Yun vs. 1Sub
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (6)1@4: (2)
Rolls: 1@1; Total Hits: 11@1: (1)
Round 2:
Bur: 2Mec, 1Fgt, 1Tac vs. 1Inf, 1Art
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (4)1@3: (4)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (1)
Will need you scrambling orders for the southeastern pacific Noncombat moves. an OOl if you scramble would also be nice.
I will do the rest of the turn now.
Forgot to write 1 Combat Move but it is on the map
To Z7: 1DD Z6, 2Fgt Jap vs. 1DD
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (2, 5)
Rolls: 1@2; Total Hits: 01@2: (5)
Wind mic took 4 damage
Olg twol
Tsa twol
Sui twol
Gua twol
Gil twol
Haw twol
Sik twlo 1Inf
Bur cwlo 2Mec
Shn twol
Mal cwol
Nze twol
Z37 cwol
Z36 cwlo 1DD
Z7 cwol
I think I’ll do th Noncombat moves tomorrow after your scrambling orders.
Good Night
No scramble
Did you place all of Germany’s production? I think you are missing a carrier and dd in z110. Let me know if I am mistaken.
Mass execution of my AAgunners is scheduled for 5 am November 4th. We are replacing them with Chimpanzees on the theory that a 1000 Chimps can randomly come up with a hit.
Rest of Japan 7:
Z54: 2Sub, 2Fgt, 1Tac vs. 1DD
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (1, 5)2@3: (4, 1)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (3)
Z54 cwol
Noncombat Movements:
To She: 2Inf Kwe, 1Mec Yun
To Sze: 1Art Kwe
To Kwe: 1Inf, Anh1Mec, Ksu, 1Fgt, 1Tac Sik, 1Fgt Bur
To Yun: 4Inf, 1Art Hun, 1Arm Anh, 1Tac Bur, 1Fgt, 1Tac Shn, 1Bmb Wind, 1Bmb Mal
To Hun: 2Mec Ksu, 2Art Anh
To Fic: 1Mec, 1Arm Yun, 1Mec Hun, 1Fgt, 1Tac Z36, 1Fgt Z37, 1Fgt, 1Tac Mal
To Jap: 2Fgt Z7
To Nze: 1Inf, 1Art Car via Trp Z33
To Gil: 1AAGun Z48
To Z26: 3DD Z25, 1Car, 1Fgt, 1Cru, 1Tac, 1BB Z33
To Z63: 1Tac Nze, 2Fgt, 1Tac Z54, 1Car Z49, 1Cru, 1Car, 1Trp Z33
Convoy raid:
Cel(1Sub Z44):
Rolls: 2@3; Total Hits: 12@3: (5, 3)