@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Shadowguidex vs. Leodar
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Trj twol
Non-Combat Movement
–-----------------------------
2 FTR Egy --> Alx
1 STR Trj --> Alx
2 INF Yugo --> Alb
1 INF Nita --> Sita
1 TANK Nita --> Fra
2 TRN z98 --> z97
1 SUB z91 --> z83Place Units
2 INF, 1 ART in Wfr
1 INF in Sfr
1 INF, 2 ART in Sita
1 INF in NitaConvoy Damage
Wfr (1 SUB)
Rolls: 2@6; Total Hits: 22@6: (1, 2)
Ken (1 DD)
Rolls: 1@6; Total Hits: 11@6: (4)
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Convoy Damage: 2 in Wfr, 0 in Ken
Collect Income 23 + 5 NO - 2 Convoy = 26 IPCs
Gogo ANZAC…
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No reason to even try and defend! :(
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ANZAC 3
–------------------Purchase (24)
3 ARM
Save 6NCM
1 TRN sz61–>sz63
1 INF, 1 ART SAU–>QUEPlacement
3 ARM NSW
Collect Income
14+10NO+6 SAVED=30 Total
France 3
CM
1 INF ALG–>TUN
TUN twol
NCM
1 INF FEA–>CON
1 DD sz72–>sz71Germany GoGo!
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When looking at my board at home I found a mistake. I typed in my ANZAC 2 placement, but they are not on abattlemap.
There should have been 2 INF NSW and 1 DD off the coast of NSW.
I would like to add them, and move them in ANZAC 3 especially since we have not gotten to J4 yet.
2 INF NSW–>QUE
1 DD sz 62–>sz54I will add these on my R4 if that is okay.
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I’ll add them where indicated.
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Germany Round Four
–-------------------------------------Purchase Units (44)
1 SUB
9 MECHCombat Movement
17 INF, 11 ART, 3 MECH, 6 TANK Epl --> Nukr
10 INF, 3 TANK Bes --> Nukr
1 INF Fin --> Kar
1 INF Bal --> Bel
2 TAC Pol --> Bel (2/4)
1 STR Pol --> Bel (2/6)Combat
Bel (1 INF, 2 TAC, 1 STR vs. 1 INF)
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (4)2@3: (4, 4)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (3)
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Bel twol
Nukr (27 INF, 11 ART, 9 TANK, 3 MECH vs. 1 INF)
Rolls: 19@1 22@2 9@3; Total Hits: 1219@1: (3, 5, 4, 2, 1, 1, 3, 3, 4, 3, 5, 6, 2, 6, 2, 5, 2, 2, 6)22@2: (3, 2, 3, 5, 5, 2, 2, 1, 5, 1, 5, 3, 4, 3, 1, 6, 3, 1, 2, 5, 5, 4)9@3: (4, 4, 6, 3, 5, 4, 5, 6, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
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Nukr twlo 1 INF
Non-Combat Movement
–-----------------------------
1 STR, 2 TAC Bel --> Epl
1 INF Pol --> Bal
9 INF Pol --> Epl
8 INF, 10 ART Ger --> Pol
1 STR Tob --> Epl
2 AAgun Epl --> Nukr
1 INF Fra --> NitaPlace Units
1 SUB in z113
9 MECH in GerCollect Income 43 + 5 = 48 IPCs.
Gogo USSR…
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You forgot to roll Convoy Damage at Java from my DD. Rolling now:
Rolls: 1@6; Total Hits: 11@6: (6)
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No Convoy Damage, use previous file.
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did you save 2 with Germany?
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did you save 2 with Germany?
Yeah I guess so. Need to add 2 to the chart then.
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R4
–-----------------Purchase (37)
8 INF
2 ARM
Save 1CM
1 INF, 1 ART, 1 FGT NOV–>BEL
2 INF, 1 TAC, 1 FGT NOV–>BALBEL
A1
Rolls: 2@2, 1@3; Total Hits: 02@2,: (5, 6)1@3: (5)
D1
Rolls: 1@2; Total Hits: 11@2: (2)
BAL
A1
Rolls: 2@1, 1@3, 1@4; Total Hits: 22@1,: (6, 3)1@3,: (1)1@4: (4)
D1
Rolls: 1@2; Total Hits: 01@2: (3)
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BAL twol
BEL
A2
Rolls: 1@2, 1@3; Total Hits: 11@2,: (6)1@3: (2)
D2
Rolls: 1@2; Total Hits: 01@2: (5)
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BEL twlo 1 INF
NCM
–----------
1 TAC, 1 FGT BAL–>BRY
1 FGT BEL–>BRY
9 INF RUS–>BRY
19 INF, 2 AA NOV–>BEL
15 INF SUKR–>BRYPlacement
2 ARM 5 INF RUS
3 INF NOVCollect Income
27+5NO+1 SAVED=33
Japan GoGo!
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I have never really checked an odds calculator in the middle of a game, and now I remember why.
I just placed my stack next to your, and you have a 99.5% chance to win… lol.
America needs to hurry up and come to the rescue!
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Japan Round Four
–-------------------------------Purchase Units (57)
1 TANK
2 MECH
1 CV
2 FTR
7 savedCombat Movement
Declare war on France (In case I hadn’t)
2 INF Sia --> Fic
1 ART Sze --> Yun
1 INF She --> Tsi
2 INF, 1 ART Kan --> Novo
4 INF, 2 ART, 1 MECH Yak --> Yen
1 BB z33 --> z35
1 TRN z33 --> z43
1 INF Car --> Bor (TRN)
1 INF Pau --> Bor (TRN)
2 TRN z20 --> z35
2 INF, 2 ART Hon --> Phi (TRN)
3 TRN, 1 CA z20 --> z37
3 INF, 3 ART Hon --> Mal (TRN)
1 CA, 2 TRN z44 --> z37
2 INF, 2 ART Cel --> Mal
1 FTR, 1 TAC z33 --> Phi (3/4)
1 TAC Sui --> Yen (3/4)
1 TAC Sui --> Yun (3/4)
2 FTR, 2 TAC Kwe --> Yun (1/4)
1 TANK Amu --> Dza
4 FTR, 2 TAC Kwa–> Yun (1/4)
2 STR Kwa --> Yun (1/6)Combat
Yen (4 INF, 2 ART, 1 MECH, 1 TAC vs. 4 INF)
Rolls: 3@1 4@2 1@3; Total Hits: 33@1: (2, 6, 2)4@2: (2, 2, 2, 3)1@3: (6)
Rolls: 4@2; Total Hits: 44@2: (1, 2, 2, 2)
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Yen r2
Rolls: 3@2 1@3; Total Hits: 33@2: (4, 2, 1)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (2)