Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsNothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
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French fighter will land on Gibaltar
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Disregard French fighter move, stays on UK carrier.
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Actually, have it land on a USA carrier in z101
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nevermind, We’ll land it on UK instead….better options.
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does it attack or not?
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your landing spots imply it doesn’t attack so I’ll proceed with the German move as if you didn’t attack. I’ll land the fighter in Uk as your last instruction implies
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Germany 6:
Buy (88):
5 Inf (15)
6 Mec (24)
2 Art (8)
2 Arm (12)
1Sub (6)
1 DD (8)
1 AB (15)15+24=39+8=47+12=59+6=65+8=73+15=88
Combat Movments:
To Spa: 2Inf Wfr, 1Fgt SIta, 1Tac, 1Bmb WGer vs. 1Inf
To Nukr: 1Arm Epl blitz back to Epl
To Arc: 1Inf Nov vs. AAGun autokill
To Bel: 6Inf, 1Art, 2Arm Nov, 17Inf, 5Art Epl vs. 2Inf
To Z110: 2Sub, 1Fgt, 1Tac Z112, 2Fgt, 1Tac WGer, 1 Bmb Epl vs. 2DD -
Combat:
Spa: 2Inf, 1Fgt, 1Tac, 1Bmb vs. 1Inf
Rolls: 2@1 1@3 2@4; Total Hits: 12@1: (6, 4)1@3: (1)2@4: (6, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
Bel: 23Inf, 6Art, 2Arm vs. 2Inf
Rolls: 17@1 12@2 2@3; Total Hits: 517@1: (6, 5, 3, 2, 3, 4, 5, 1, 5, 3, 3, 5, 6, 4, 3, 2, 3)12@2: (3, 6, 6, 5, 1, 1, 6, 4, 1, 4, 5, 6)2@3: (3, 6)
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Z110: 2Sub, 3Fgt, 2Tac, 1 Bmb vs. 2DD
Rolls: 2@2 3@3 3@4; Total Hits: 32@2: (3, 6)3@3: (4, 1, 4)3@4: (4, 5, 1)
Rolls: 2@2; Total Hits: 02@2: (6, 3)
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Nukr, Arc twol
Spa twlo 1Inf
Bel twlo 1Inf
Z110 cwolNon Combat Movements:
To Wfr: 1Inf, 1Art Sfr, 1Fgt, 1Tac Spa, 1Bmb Z110
To Sfr: 1Mec Fra, 1AAGun Wfr
To WGer: 2Fgt, 1Tac Z110, 1Inf Fra
To Nita: 3Inf, 1Art Yugo
To Gre: 3Inf, 1Art Bul
To Turk: 2Inf, 1Art Rom, 1AAGun Bul via Trp Z97, 3Inf, 1Art Gre, 1Mec Saud, 2Arm, 1Tac Irq, 1Arm Npr 1Fgt SIta
To Npr: 1Inf Irq
To Bes: 1Inf, 2Art Rom
To Epl: 1Inf, 2Art Hun
To Bel: 4AAGun Epl
To Z104: 1DD Z112
To Z112: 1Fgt, 1Tac Z110, 1Trp Z127Placement:
To Wfr: 3Inf
To Sfr: 2Inf, 1Art
To WGer: 1Art
To Rom: 2Mec, 1Arm
To Nov: 2Mec, 1Arm
To Turk: 2Mec, 1AB
To Z99: 1DD
To Z112: 1SubCollection:
64(TT)+17(NO)=81ICP -
Sorry, France is not attacking.
**USSR turn 6:
Production: 26**
6 infantry=18
2 artillery=8
18+8=26Combat Moves:
To Nukr: inf-Bel uncontested
To Arch: inf-Smo; 2ftr,tac-Rus vs inf
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (2, 6)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (1)
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Arch: Germany lost inf;USSR lost inf
Noncombat Moves:
To Rus: 2ftr,tac-Arch
To Bry: art,aagun-Smo; 7inf,2art-Rus; 11 inf-Ros
To Novo: 2arm-Cau; 3inf-Kan
To Cau: 11inf-Ros
To Tim: 2 inf-Kan
To Tsi: 3 inf-Kan
To Kan: 14inf,2aagun-SuiPlacement:
Rus: 6inf,2artCollection: 23
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Japan 6:
Buy (75)
2 Inf (6)
3 Mec (12)
3 Art (12)
3 Trp (21)
3 DD (24)6+12=18+12=30+21=51+24=75
Combat Movement:
SBR:
To Ind: 1Bmb, 2Tac Shn
To Wind: 1Bmb ShnTo Car: 1Inf Phi via Trp Z35, 1Inf Iwo, 1Art Jap via Trp Z6 uncontested
To Sol: 1Inf, 1Art Phi via Trp Z35 uncontested
To Ula: 1Mec Man uncontested
To Dza: 1Inf Yen uncontested
To Cmo: 1Arm Yen uncontested
To Bur: 1Inf, 1Art, 2Fgt Shn, 1Tac Fic
To She: 1Mec Anh, 1Fgt Shn, 1Fgt, 2Tac Fic
To Z25: 3DD Z6 vs. 1DD -
Combat:
SBR:
Ind:
1Bmb MIC:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (2)
Damage:
Rolling 1d6:
(3)
1Tac NB:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (4)
Damage:
Rolling 1d6:
(5)
1Tac AB:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (4)
Damage:
Rolling 1d6:
(1)
Wind:
1Bmb mIC:
AAGun:
Rolls: 1@1; Total Hits: 01@1: (6)
Damage:
Rolling 1d6:
(1)Bur: 1Inf, 1Art, 2Fgt, 1Tac vs. 2Inf
Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (2, 1)2@3: (3, 5)1@4: (2)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
She: 1Mec, 2Fgt, 2Tac vs. 1Inf
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (3)2@3: (4, 6)2@4: (1, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
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Forgot Z25
Z25: 3DD vs. 1DD
Rolls: 3@2; Total Hits: 23@2: (1, 6, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
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MIC in Ind takes 5 additional damage
NB in Ind takes 5 damage
AB in Ind takes 1 damage
mIC in Wind takes 3 damage
Car twol
Sol twol
Ula twol
Dza twol
Cmo twol
Bur twlo 1Inf
She twol
Z25 cwolForgot: 1Fgt Z35 To Z43 autokill Trp
Non Combat Movement:
To Yun: 1Bmb Wind, 1Bmb, 2Tac Ind, 2Fgt, 1Tac Bur, 2Mec, 2Arm, 2Art Shn, 1Mec, 1Arm Anh, 2Mec, 1Arm Fic, 2Mec, 2Arm Kwe, 1Fgt Z43, 1Fgt Phi
To Fic: 1AAGun Shn
To Kwe: 2Inf, 1Art Anh, 2Fgt, 2Tac She
To Sze: 1Inf Sik
To Hun: 4Inf, 1Art Anh, 1Mec Ksu
To Anh: 1Inf, 1Art Jeh, 2Art Ksu, 1Mec, 1Arm Man
To Cmo: 1Inf Buy
To Car: 1AAGun
To Jap: 2Fgt Phi
To Z33: 1Sub, 2Car, 2Cru, 1BB, 2Fgt, 1Tac Z35, 1Tac Phi
To Z49: 1Sub, 1Car, 1BB, 1Fgt, 1Tac Z35Placement:
To Fic: 2Inf
To Ksu: 3Mec
To Jap: 3Art
To Z6: 2DD, 3Trp
To Z36: 1DDConvoy disruption:
Cel(1Sub):
Rolls: 2@3; Total Hits: 02@3: (4, 5)
Jav(1Sub):
Rolls: 2@3; Total Hits: 02@3: (6, 6)
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Collection:
61(TT)Okay I seem to have some luck this game. Not sure if it’s enough to blame it on luck if I win, which is far from certain at this point. You are really challenging though I think you can’t beat me very fast on the ground. On the sea might be another matter.
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I’m just glad that I proved that subs can miss on convoy raiding. I was hoping to teach your subs how to do it :) :-D
I should SBR you, so your aagun crews can teach mine how to hit. :-D
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You are playing very well. I am a big fan of Neutral violation when it fits a good plan as you have. I have been scrambling to develop a plan of stabilization. If I am successful, then I’ll try to figure out a win. :)
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**USA turn 6:
Production: 75** (I added the damage markers to India)
4 Bombers=48
9 infantry=27
48+27=75
Combat Moves:
To Alg: inf-Mor uncontested
To Spa: 4art,8inf-Gib; inf,mech,2art-Brg via z88(3trn-z91); art-Mor via z91(1trn) vs inf
To z42: bb,3ca,4trn-z41 loaded with 4inf,mech,2art,arm
To Java: 4inf,mech,2art,arm,3ca,bb-z42 vs inf,art
To z37: trn-z41 loaded with mech and anz-inf
To Mal: mech-z37 uncontestedCombat:
Spa: mech,9inf,7art vs inf
Rolls: 3@1 14@2; Total Hits: 53@1: (4, 2, 5)14@2: (2, 5, 5, 5, 1, 1, 2, 3, 5, 2, 5, 5, 6, 3)
Rolls: 1@2; Total Hits: 01@2: (4)
Java: mech,4inf,2art,arm,3ca,bb vs inf,art
Rolls: 3@1 4@3 4@3 1@4; Total Hits: 43@1: (5, 5, 3)4@3: (4, 4, 6, 6)4@3: (3, 3, 1, 6)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (2, 4)
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Spa: Germany lost inf; USA no loss
Jav: Japan lost inf,art; USA lost infNoncombat Moves:
To Que: 4ftr,tac-z41; bmbr-Ind
To z42: 4cv,4dd-z41; sub-z55
To Frg: 5inf-Bra
To Smz: mech-Col
To Wus: 4inf-Cus
To z7: dd-z10
To Spa: 4aagun-Gib
To z91: 2cv,2dd-z101
Placement:
Wus: 4 bmbrs
Cus: 9 InfCollection: 82