Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • Make that 3Fgt, 2Tac 2Subs


  • no scramble


  • French fighter will land on Gibaltar

    05hAnzFrance_NothingtoseeherevsJamesAleman.AAM


  • Disregard French fighter move, stays on UK carrier.


  • Actually, have it land on a USA carrier in z101


  • nevermind, We’ll land it on UK instead….better options.


  • does it attack or not?


  • your landing spots imply it doesn’t attack so I’ll proceed with the German move as if you didn’t attack. I’ll land the fighter in Uk as your last instruction implies


  • Germany 6:

    Buy (88):

    5 Inf (15)
    6 Mec (24)
    2 Art (8)
    2 Arm (12)
    1Sub (6)
    1 DD (8)
    1 AB (15)

    15+24=39+8=47+12=59+6=65+8=73+15=88

    Combat Movments:

    To Spa: 2Inf Wfr, 1Fgt SIta, 1Tac, 1Bmb WGer vs. 1Inf
    To Nukr: 1Arm Epl blitz back to Epl
    To Arc: 1Inf Nov vs. AAGun autokill
    To Bel: 6Inf, 1Art, 2Arm Nov, 17Inf, 5Art Epl vs. 2Inf
    To Z110: 2Sub, 1Fgt, 1Tac Z112, 2Fgt, 1Tac WGer, 1 Bmb Epl vs. 2DD

    06aGermany_NothingtoseeherevsJamesAleman.AAM


  • Combat:

    Spa: 2Inf, 1Fgt, 1Tac, 1Bmb vs. 1Inf
    DiceRolls: 2@1 1@3 2@4; Total Hits: 12@1: (6, 4)1@3: (1)2@4: (6, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Bel: 23Inf, 6Art, 2Arm vs. 2Inf
    DiceRolls: 17@1 12@2 2@3; Total Hits: 517@1: (6, 5, 3, 2, 3, 4, 5, 1, 5, 3, 3, 5, 6, 4, 3, 2, 3)12@2: (3, 6, 6, 5, 1, 1, 6, 4, 1, 4, 5, 6)2@3: (3, 6)
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)

    Z110: 2Sub, 3Fgt, 2Tac, 1 Bmb vs. 2DD
    DiceRolls: 2@2 3@3 3@4; Total Hits: 32@2: (3, 6)3@3: (4, 1, 4)3@4: (4, 5, 1)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)


  • Nukr, Arc twol
    Spa twlo 1Inf
    Bel twlo 1Inf
    Z110 cwol

    Non Combat Movements:

    To Wfr: 1Inf, 1Art Sfr, 1Fgt, 1Tac Spa, 1Bmb Z110
    To Sfr: 1Mec Fra, 1AAGun Wfr
    To WGer: 2Fgt, 1Tac Z110, 1Inf Fra
    To Nita: 3Inf, 1Art Yugo
    To Gre: 3Inf, 1Art Bul
    To Turk: 2Inf, 1Art Rom, 1AAGun Bul via Trp Z97, 3Inf, 1Art Gre, 1Mec Saud, 2Arm, 1Tac Irq, 1Arm Npr 1Fgt SIta
    To Npr: 1Inf Irq
    To Bes: 1Inf, 2Art Rom
    To Epl: 1Inf, 2Art Hun
    To Bel: 4AAGun Epl
    To Z104: 1DD Z112
    To Z112: 1Fgt, 1Tac Z110, 1Trp Z127

    Placement:
    To Wfr: 3Inf
    To Sfr: 2Inf, 1Art
    To WGer: 1Art
    To Rom: 2Mec, 1Arm
    To Nov: 2Mec, 1Arm
    To Turk: 2Mec, 1AB
    To Z99: 1DD
    To Z112: 1Sub

    Collection:
    64(TT)+17(NO)=81ICP

    06aGermany_NothingtoseeherevsJamesAleman.AAM


  • Sorry, France is not attacking.

    **USSR turn 6:

    Production: 26**
    6 infantry=18
    2 artillery=8
    18+8=26

    Combat Moves:
    To Nukr: inf-Bel uncontested
    To Arch: inf-Smo; 2ftr,tac-Rus vs inf
    DiceRolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (2, 6)1@4: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    06bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Arch: Germany lost inf;USSR lost inf

    Noncombat Moves:
    To Rus: 2ftr,tac-Arch
    To Bry: art,aagun-Smo; 7inf,2art-Rus; 11 inf-Ros
    To Novo: 2arm-Cau; 3inf-Kan
    To Cau: 11inf-Ros
    To Tim: 2 inf-Kan
    To Tsi: 3 inf-Kan
    To Kan: 14inf,2aagun-Sui

    Placement:
    Rus: 6inf,2art

    Collection: 23

    06bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Japan 6:

    Buy (75)

    2 Inf (6)
    3 Mec (12)
    3 Art (12)
    3 Trp (21)
    3 DD (24)

    6+12=18+12=30+21=51+24=75

    Combat Movement:

    SBR:
    To Ind: 1Bmb, 2Tac Shn
    To Wind: 1Bmb Shn

    To Car: 1Inf Phi via Trp Z35, 1Inf Iwo, 1Art Jap via Trp Z6 uncontested
    To Sol: 1Inf, 1Art Phi via Trp Z35 uncontested
    To Ula: 1Mec Man uncontested
    To Dza: 1Inf Yen uncontested
    To Cmo: 1Arm Yen uncontested
    To Bur: 1Inf, 1Art, 2Fgt Shn, 1Tac Fic
    To She: 1Mec Anh, 1Fgt Shn, 1Fgt, 2Tac Fic
    To Z25: 3DD Z6 vs. 1DD

    06cJapan_NothingtoseeherevsJamesAleman.AAM


  • Combat:

    SBR:
    Ind:
    1Bmb MIC:
    AAGun:
    DiceRolls: 1@1; Total Hits: 01@1: (2)
    Damage:
    DiceRolling 1d6:
    (3)  
    1Tac NB:
    AAGun:
    DiceRolls: 1@1; Total Hits: 01@1: (4)
    Damage:
    DiceRolling 1d6:
    (5)  
    1Tac AB:
    AAGun:
    DiceRolls: 1@1; Total Hits: 01@1: (4)
    Damage:
    DiceRolling 1d6:
    (1)  
    Wind:
    1Bmb mIC:
    AAGun:
    DiceRolls: 1@1; Total Hits: 01@1: (6)
    Damage:
    DiceRolling 1d6:
    (1)

    Bur: 1Inf, 1Art, 2Fgt, 1Tac vs. 2Inf
    DiceRolls: 2@2 2@3 1@4; Total Hits: 42@2: (2, 1)2@3: (3, 5)1@4: (2)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)

    She: 1Mec, 2Fgt, 2Tac vs. 1Inf
    DiceRolls: 1@1 2@3 2@4; Total Hits: 21@1: (3)2@3: (4, 6)2@4: (1, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Forgot Z25

    Z25: 3DD vs. 1DD
    DiceRolls: 3@2; Total Hits: 23@2: (1, 6, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • MIC in Ind takes 5 additional damage
    NB in Ind takes 5 damage
    AB in Ind takes 1 damage
    mIC in Wind takes 3 damage
    Car twol
    Sol twol
    Ula twol
    Dza twol
    Cmo twol
    Bur twlo 1Inf
    She twol
    Z25 cwol

    Forgot: 1Fgt Z35 To Z43 autokill Trp

    Non Combat Movement:

    To Yun: 1Bmb Wind, 1Bmb, 2Tac Ind, 2Fgt, 1Tac Bur, 2Mec, 2Arm, 2Art Shn, 1Mec, 1Arm Anh, 2Mec, 1Arm Fic, 2Mec, 2Arm Kwe, 1Fgt Z43, 1Fgt Phi
    To Fic: 1AAGun Shn
    To Kwe: 2Inf, 1Art Anh, 2Fgt, 2Tac She
    To Sze: 1Inf Sik
    To Hun: 4Inf, 1Art Anh, 1Mec Ksu
    To Anh: 1Inf, 1Art Jeh, 2Art Ksu, 1Mec, 1Arm Man
    To Cmo: 1Inf Buy
    To Car: 1AAGun
    To Jap: 2Fgt Phi
    To Z33: 1Sub, 2Car, 2Cru, 1BB, 2Fgt, 1Tac Z35, 1Tac Phi
    To Z49: 1Sub, 1Car, 1BB, 1Fgt, 1Tac Z35

    Placement:
    To Fic: 2Inf
    To Ksu: 3Mec
    To Jap: 3Art
    To Z6: 2DD, 3Trp
    To Z36: 1DD

    Convoy disruption:

    Cel(1Sub):
    DiceRolls: 2@3; Total Hits: 02@3: (4, 5)

    Jav(1Sub):
    DiceRolls: 2@3; Total Hits: 02@3: (6, 6)


  • Collection:
    61(TT)

    Okay I seem to have some luck this game. Not sure if it’s enough to blame it on luck if I win, which is far from certain at this point. You are really challenging though I think you can’t beat me very fast on the ground. On the sea might be another matter.

    06cJapan_NothingtoseeherevsJamesAleman.AAM


  • I’m just glad that I proved that subs can miss on convoy raiding. I was hoping to teach your subs how to do it :)  :-D

    I should SBR you, so your aagun crews can teach mine how to hit.  :-D


  • You are playing very well. I am a big fan of Neutral violation when it fits a good plan as you have. I have been scrambling to develop a plan of stabilization. If I am successful, then I’ll try to figure out a win. :)

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