Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsSpoox (Axis) vs Vance (Allies) A3
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UK2
PURCHASE & REPAIR
Europe
1 carrier
1 fig
1 art
2 inf
36 totalPacific
1 transport
1 art
2 inf
17 totalCOMBAT MOVES
Transjordan (4 inf)
Bombard from cruiser in z81
Bombard from cruiser from z76 to z81
1 inf, 1 art from Egypt
1 inf, 1 art from Central Persia via tt z80 to z81
1 fig, 1 tac from z81
BombardRolls: 2@3; Total Hits: 12@3: (6, 3)
aRolls: 4@2, 1@3, 1@4; Total Hits: 24@2,: (2, 6, 4, 1)1@3,: (5)1@4: (5)
dRolls: 4@2; Total Hits: 14@2: (5, 3, 2, 6)
Kenya (3 inf, 1 art)
1 inf, 1 art, 1 armor, 1 fig, 1 tac from Sudan
1 inf, 1 art from South Africa via tt z71 to z72
aRolls: 4@2, 2@3, 1@4; Total Hits: 24@2,: (5, 4, 4, 4)2@3,: (2, 2)1@4: (5)
dRolls: 4@2; Total Hits: 14@2: (6, 1, 4, 6)
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Transjordan 2 (1 inf)
1 inf, 2 art, 1 fig, 1 tac
BombardRolls: 2@3; Total Hits: 22@3: (2, 3)
aRolls: 3@2, 1@3, 1@4; Total Hits: 23@2,: (4, 2, 6)1@3,: (6)1@4: (1)
dRolls: 1@2; Total Hits: 11@2: (1)
Kenya 2 (1 inf, 1 art)
1 inf, 2 art, 1 armor, 1 fig, 1 tac
aRolls: 3@2, 2@3, 1@4; Total Hits: 13@2,: (4, 5, 6)2@3,: (5, 5)1@4: (1)
dRolls: 2@2; Total Hits: 02@2: (6, 4)
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Sorry I pasted the bombard in the second time; it doesn’t count. Transjordan taken anyway.
Kenya 3 (1 art)
1 inf, 2 art, 1 armor, 1 fig, 1 tac
aRolls: 3@2, 2@3, 1@4; Total Hits: 43@2,: (3, 1, 1)2@3,: (1, 4)1@4: (4)
dRolls: 1@2; Total Hits: 11@2: (1)
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NONCOMBAT MOVES
Sudan
1 fig, 1 tac from Battle of Kenyaz81
1 fig, 1 tac from Battle of TransjordanEgypt
1 inf from SudanCongo
1 inf from Rhodesiaz81
1 destroyer from z76z71
1 empty transport from z81z70
1 destroyer from z83z109
3 destroyers from z106
1 fig from UKUK
1 Bmb from New Brunswick
1 inf, 1 armor from Quebec viz tt z106 to z109Quebec
1 inf, 1 art from OntarioMalaya
2 inf from Shan stateShan state
1 AA, 3 inf from BurmaBurma
1 AA, 1 inf, 2 art from IndiaIndia
1 inf from West IndiaMOBILIZE UNITS
1 carrier in z109
1 fig in z109
1 art, 2 inf in South Africa
1 art, 2 inf in India
1 transport in z39COLLECT INCOME
convoy raid in z98
2 ships
Rolling 2d6:
(3, 6) -
UK2 Collect Income
Europe = 30(territories) + 0(NOs) -3(convoy raid) = 27IPCs
Pacific = 17(territories) + 0(NOs) -0(convoy raids) = 17 IPCs
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1 small change. 1 inf from Congo should have gone to Tanzania. thanks
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Sorry to interrupt but in sz 91 when the UK attacked 2 subs with a Battleship and a Cruiser in round one, if the defender chose to fight, the subs would have got a first strike at the Battleship and Cruiser because there is no UK destroyer. Then the Battleship and Cruiser would return fire. Because there is no destroyer the subs can submerge and thats the end of the battle. So to sum it up the only way to attack a sub is to have a destroyer present in the battle unless the defender chooses to fight.
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I’m not so sure about that. After the attacker fires, the subs could opt to submerge (which they would certainly do), but only if they survive. If I had a destroyer, then they couldn’t submerge at all. In this case, both subs were hit on the first shot. But thanks Def!
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Nope they can submerge before the attacker fires. So those two subs in sz 91 can still be alive but thats up to the defender. You still done that battle incorrect as the defending subs get to fire their suprise attack first. Pg 29 of the Europe rule book.
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OK I actually did roll shots from the subs after (not before) they were mistakenly sunk, and they both missed. So I will just replace his subs and move on. Live and learn. It still seems bizarre to me that a defending sub can do the “surprise” strike (i.e. wouldn’t they be the ones being surprised?).
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I dont think its meant to be thought like that, its just more of an advantage for the submarine and its name is suprise strike.
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thanks for clearing that up.
I’m off until Tuesday, so next turn will have to wait for a couple of days, my apologies. -
No problem man. see you later.
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Italy turn 2
–>Purchase & repair
purchase: 2 DD (16) + 1 SS (6) = 22
save 1 ipc–>Combat movement
Tun: 1 INF, 1 ART --> Alg (walk in)
Alx: 2 INF, 1 ARM, 1 ART --> TT --> Gre
z98: 1 BB --> bombard Gre
Sita: 1 bomber --> Gre (land Sita)
Nita: 2 INF, 2 ARM --> Yugo
Sita: 1 Fig --> Yugo (land Sita)
z98: 1 CA --> Yugo (bombard)
Sita: 1 Fig --> Gre (land Sita)–>Combat
Gre
A:
BB bombard
Rolls: 1@4; Total Hits: 01@4: (5)
round 1
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 41@1: (4)2@2: (2, 4)2@3: (2, 1)1@4: (1)
D:
Rolls: 4@2; Total Hits: 04@2: (5, 3, 3, 6)
Yugo
A:
CA bombard
Rolls: 1@3; Total Hits: 01@3: (4)
round 1
Rolls: 2@1 3@3; Total Hits: 12@1: (4, 5)3@3: (4, 3, 4)
D:
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1)
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Gre twol
Yugo round 2
A:
Rolls: 3@3; Total Hits: 23@3: (3, 3, 5)
D:
Rolls: 2@2; Total Hits: 02@2: (4, 5)
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Yugo twlo 2 INF
–>NCM
Sfr: 2 ART --> Nita
Alx: 1 Mech, 1 INF --> Tob–>Placement
z97: 2 DD, 1 SS
–>Income
territories: 19
no’s: 10 (mare nostrum + Sfr, Gib, Gre)
saved: 1
total: 30 -
So Italy pulls out of North Africa. My crystal ball says Russia gets slammed soon!
ANZAC 2
PURCHASE & REPAIR
2 art
1 sub
14 totalCOMBAT MOVES
Sumatra
1 inf from java; 1 inf from malaya via tt z56 to z37 to z41NONCOMBAT MOVES
Western Australia
1 inf from Northern territoryNorthern Territory
1 inf from QueenslandMOBILIZE UNITS
2 art in New South Wales
1 sub in z62COLLECT INCOME
ANZAC1 = 18(territories) +0(NOs) -0(convoy damage) = 18IPCsFRANCE
NONCOMBAT MOVES
z99
1 destroyer from z81Egypt
1 fig from French West AfricaFrench Equatorial Africa
1 inf from French Central Africa -
Germany turn 3
–>Purchase & repair
repair BB z91
purchase: 8 ARM (40) + 2 ART (8 = 48
save 0–>Combat movement
Rom: 1 INF --> Bes (walk in)
Bal: 1 ARM --> Bel (walk in) --> blitz Arch (walk in)
Pol: 4 TacB, 2 Bomber, 2 Fig --> Epl (land Wgr)
Ger: 3 ARM --> Epl
Rom: 4 INF --> Epl
Bal: 13 INF, 3 ART --> Epl
Rom: 2 Fig --> z99 (hope I don’t regret that) (land Rom)
Gib: 1 INF, 1 ART --> Mor
z91: 1 BB, 1 CA --> bombard Mor
z91: 1 Fig, 1 Tacb --> Mor–>Combat
Epl
AA Gunfire
Rolls: 3@1; Total Hits: 13@1: (1, 2, 5)
z99
A:
Rolls: 2@3; Total Hits: 12@3: (6, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Mor
A:
bombard
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)
round 1
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 3)1@3: (3)1@4: (1)
D:
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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Epl lose 1 Fig
z99 twol
Mor lose everything, undefended nowEpl round 1
A:
Rolls: 14@1 6@2 4@3 6@4; Total Hits: 1414@1: (5, 6, 4, 1, 5, 2, 4, 1, 6, 5, 1, 1, 6, 3)6@2: (2, 1, 6, 6, 4, 6)4@3: (1, 1, 5, 6)6@4: (2, 3, 3, 3, 4, 1)
D:
Rolls: 10@2 5@3; Total Hits: 410@2: (4, 2, 6, 2, 3, 5, 3, 6, 5, 3)5@3: (5, 5, 3, 4, 1)
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Epl round 2
A:
Rolls: 10@1 6@2 4@3 6@4; Total Hits: 1010@1: (6, 5, 6, 6, 6, 3, 5, 1, 6, 1)6@2: (2, 5, 3, 6, 5, 6)4@3: (2, 3, 1, 3)6@4: (1, 4, 5, 3, 5, 6)
D:
Rolls: 2@3; Total Hits: 12@3: (3, 4)