Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply, 1 artillery, 1 infantry and 1 matilda EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Turning off Edit Mode 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 G-antitank moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega EDIT: Germans undo move 4. EDIT: Germans undo move 3. EDIT: Germans undo move 2. EDIT: Germans undo move 1. 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Germans creates battle in territory Mersa Brega Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
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USSR 1
Buy (37/37)
6 inf
2 art
1 tactNCM:
1 cru SZ115 >> SZ114
1 sub SZ127 >> SZ125
2 inf kar >> nov
3 inf vyb >> nov
6 inf, 1 art, 1 aa gun nov >> bel
3 inf bal >> bel
2 inf epl >> bel
2 inf bes >> nukr
3 inf sukr >> nukr
1 mech, 1 tank rus >> sam
1 mech, 1 tank vol >> sam
2 aa gun rus >> bry
2 inf cau >> kaz
1 inf arch >> bel
1 inf, 1 art rus >> sam
1 fig nov >> sukr
1 fig rus >> sukr
6 inf, 2 aa gun sak >> amu
6 inf bury >> amuMobilize:
3 inf nov
2 inf, 1 art sukr
1 inf, 1 art vol
1 tact rusCollect 37 IPC
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I don’t normally mass on AMU, but wanted to see how it works with A3.
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I don’t normally mass on AMU, but wanted to see how it works with A3.
well….i think it’s much worse than in Alpha 2 because you can only shot at 6 of my planes instead of every plane in A2.
J1
Buy:
1Mic (12)
2tr (14)CM
Amu (18inf, 2AAGun)
all units Man + Kor
inf Oki » tr sz19 » sz6 pick up 1tnk Jap » sz5 » Amu
art Jap » tr sz6 » sz 17 pick up 1inf Iwo » sz5 » Amu
2fgt, 2tac sz6
2fgt, 2tac Jap
fgt Oki
1CA sz6 » sz5 BombardCha
2inf, art Jeh walk inHun (2inf)
2inf, art Ksi
fgt ForYun (4inf)
2inf, art Kwa
fgt, tac Ksu
2bmb JapAnh
3inf, art Ksu walk inAmu AAGUN (in that order : 4fgt, 2tac)
Rolls: 6@1; Total Hits: 06@1: (5, 2, 3, 4, 4, 5) -
Amu
Rolls: 11@1 4@2 10@3 6@4; Total Hits: 1311@1: (4, 3, 3, 2, 2, 1, 3, 1, 5, 5, 3)4@2: (3, 3, 2, 3)10@3: (3, 3, 6, 5, 1, 6, 6, 5, 1, 2)6@4: (4, 2, 4, 6, 2, 2)
Rolls: 18@2; Total Hits: 518@2: (4, 5, 4, 5, 6, 5, 2, 1, 4, 6, 4, 1, 2, 5, 3, 5, 2, 3) -
Amu rd 2 (will take your AAguns as 1st casualties)
Rolls: 6@1 4@2 10@3 6@4; Total Hits: 126@1: (2, 1, 2, 1, 6, 3)4@2: (1, 6, 5, 5)10@3: (6, 1, 2, 6, 1, 5, 4, 3, 1, 3)6@4: (2, 2, 2, 6, 6, 5)
Rolls: 7@2; Total Hits: 27@2: (1, 3, 5, 4, 2, 6, 4) -
Amu twlo 7 inf
Hun
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (4, 4)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
Hun rd 2
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (2)
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Hun twlo 2inf
Yun
Rolls: 1@1 2@2 1@3 3@4; Total Hits: 51@1: (2)2@2: (2, 2)1@3: (3)3@4: (1, 4, 5)
Rolls: 4@2; Total Hits: 24@2: (2, 2, 6, 3) -
Yun twlo 2inf
NCM
2 fgt Amu » Man
rest of air Amu » Jeh
Air Hun + Yun » Kwa
inf Ksi » Kwa
fgt sz33 » Kwa
rest of units sz33 » sz36
tr sz20 » sz6
all units sz6 + 19 + 20 » sz36
1inf Sha » Jeh
2inf, art Sha » AnhPlace units:
Mic Ksu
2tr sz6Collect : 41 IPC
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US 1
Buy (52/52)
1 inf
1 sub
2 dest
1 carrier
1 tactNCM:
1 sub, 1 dest SZ35 >> SZ23
1 inf, 1 art load trans SZ10 >> SZ26 unload haw
1 dest, 1 cru, 1 carrier, 1 bsh, 1 fig, 1 tact SZ10 >> SZ26
1 inf, 1 art eus load trans SZ101 >> SZ11
1 mech, 1 tank cus >> wus
1 strat cus >> haw
1 fig phi >> guaMobilize:
1 inf cus
1 sub, 1 dest, 1 carrier SZ10
1 tact eus
1 dest SZ101Collect 52 IPC
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China 1
Buy (12/12)
4 infCM:
HUN
2 inf kwe
1 fig szeYUN
5 inf sze -
HUN
A 2 inf, 1 fig
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (3)D 1 art
Rolls: 1@2; Total Hits: 11@2: (1) -
hun twlo 1 inf
YUN
A 5 inf
Rolls: 5@1; Total Hits: 15@1: (2, 2, 6, 4, 1)D 1 art
Rolls: 1@2; Total Hits: 11@2: (2) -
yun twlo 1 inf
NCM:
1 fig hun >> sze
1 ing she >> sze
2 inf sui >> sheMobilize:
4 inf szeCollect 16 IPC
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UK1
UKE Buy (28/28)
4 inf
4 artUKP Buy (17/17)
3 inf
2 artCM:
SZ96
1 carrier, 1 cru SZ98
1 cru SZ91SZ106
1 dest SZ109TOB
1 art egy load trans SZ98 >> SZ96 load 1 inf mal unload tob
2 inf, 1 art, 1 tank alx
1 mech egy
1 tact SZ98
1 fig mal
1 fig gib -
SZ96
A 2 cru, 1 carrier
Rolls: 2@3; Total Hits: 12@3: (2, 5)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5) -
sz96 cwol
SZ106
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (6) -
SZ106 r2
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ106 r3
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (4)





