intro post test global
Spoox (Allies) vs The Definitive S (Axis) "Latest" G40 Alpha +3 rules
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research succeeded
pick chart 2Rolling 1d6:
(4) -
oh really, that’s the one tech I didn’t want from that chart
gain Radar
–>Purchase & repair
32 ipc remaining
purchase: 2 CV (32) = 32–>NCM
z35: 1 SS, 1 DD --> z54
Phi: 1 Fig --> Que
z10: fleet --> z26
Wus: 1 ART, 1 INF --> TT --> Haw
z26: 1 TT --> z10
Eus: 1 Fig --> z10
Wus: 1 Fig --> z10
Cus: 1 bomber --> Haw–>Placement
z10: 2 CV–>Income
territories: 52 -
China turn 1
–>Purchase & repair
purchase= 4 INF (12) = 12–>Combat movement
Sze: 6 INF, 1 Fig --> Yun (land Sik)
Kwe: 2 INF --> Yun–>Combat
Yun
A:
Rolls: 8@1 1@3; Total Hits: 18@1: (5, 5, 3, 1, 6, 3, 3, 6)1@3: (4)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 4)
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Yun round 2
A:
Rolls: 8@1 1@3; Total Hits: 18@1: (5, 4, 4, 3, 6, 4, 3, 5)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Yun twol
–>NCM
Fig to Sik
–>Placement
Kwe: 1 INF
Yun: 3 INF–>Income:
territories: 9
no’s: 6
total: 15PS: map with added USA carriers z10, forgot to place them on last map
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UK turn 1
–>Purchase & repair
UKe: 1 minor IC (12) + 2 TT (14) = 26 save 2 ipc
UKp: 1 Fig (10) + 1 ART (4) + 1 INF (3) = 17–>Combat movement
Wind: 1 INF --> Epr (walk in)
Ind: 1 INF --> TT --> Sum (walk in)
Gib: 1 Fig --> z96 (land Mal)
z91: 1 Ca --> z96
Mal: 1 Fig --> z97 (land Mal)
z98: 1 CV, 1 DD, 1 Ca, 1 TacB --> z97
Uk: 1 bomber --> z97 (land Mal)
z110+z111+z112 fleets --> z109
Egy: 1 INF, 1 ART --> TT --> Tob
Egy: 1 MEch --> Tob
Alex: 2 INF, 1 ART, 1 ARM --> Tobneed scramble orders for z97 : 1 Fig, 1 TacB, 1 CV, 1 DD, 1 Ca, 1 bomber vs 1 BB, 1 CA, 1 TT + 2 possible Italian fighters & 1 possible German Tacbomber. I will also need the casualty order, just to be sure.
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Yup scramble 2 fig, 1 tac. Lose 1 hit on BB, then tac, then CA, then BB, then Italian fighters.
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–>Combat
z96
A:
Rolls: 2@3; Total Hits: 22@3: (2, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
z97
A:
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (3)2@3: (4, 1)2@4: (1, 5)
D:
Rolls: 1@3 4@4; Total Hits: 41@3: (4)4@4: (2, 2, 3, 4)
z109
A:
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (1)2@3: (4, 6)2@4: (6, 6)
D:
Rolls: 1@1; Total Hits: 01@1: (4)
Tob
A:
Rolls: 2@1 4@2 1@3; Total Hits: 42@1: (4, 5)4@2: (1, 2, 2, 1)1@3: (4)
D:
Rolls: 5@2 1@3; Total Hits: 05@2: (3, 4, 5, 6, 6)1@3: (6)
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z96 twlo 1 CA
z109 twolTob round 2
A:
Rolls: 2@1 4@2 1@3; Total Hits: 22@1: (1, 3)4@2: (6, 2, 4, 6)1@3: (5)
D:
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
z97 round 2
taking 2 hits on my carrier, DD, CA
and I keep on forgetting that Tacs only defend at 3, sigh
A:
Rolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (3, 1)
D:
Rolls: 1@3 3@4; Total Hits: 41@3: (2)3@4: (2, 3, 1)
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Hmmm I had some good luck with that sz 97 battle, I might keep my BB instead of a fighter.
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Tob twlo 1 INF
lose everything in z97, 1 Fighter of you survives. I’m not sure here: does your TT survive this fight or is it killed as soon as your fleet is killed?
–>NCM
as per map
–>Placement
Ind: 1 Fig, 1 ART, 1 INF
Egy: 1 minor ic
z71: 1 TT
z109: 1 TT–>Income
Uke: 28 + 5 -2 +2 = 33
UKp: 21are we playing with new convoy rules? Because I just did this the standard way. You can change it if you want. Have to go now.
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ok, if you want to keep the BB, can you change that on the map?
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Yup ill change it. Ill lokk at the convoy rules and roll for you, I havent studies them much yet. Cheers. And yes since I have a surviving fighter that was in the battle the transport stays alive.
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Ok old are that a sub does 2 IPCs damage in a convoy zone. New rules are that subs are allowed to roll 2 dice. All rolls under 3 are counted only up to the value of the combined territories IPCs value. Aircraft on ACs can do convoy with 2 dice and surface war ships do 1 dice. ACs cannot perform convoy raids.
So
sz 106 convoy
Rolling 2d6:
(1, 6) -
So I got a 1. The six does not count as its over 3. Thats how much you lose from sz 106. I will add 1 more IPC to UKE.
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I1
Purchase Units 10 IPCs
Repair 1 BB in sz 97
1 DD @ 8
Save 2CM
Sz 96 (1 trns)
1 ss from sz 95Sz 93 (1 CA, 1 DD)
1 BB from sz 97
1 CA, 1 DD from sz 95SFR (1 inf, 1 art)
2 inf, 1 art, 1 tank from NITAGRE (4 inf)
1 inf, 1 art from LIB via 1 trns from sz 95
1 inf from SITA, 1 art from NITA via 1 trns in sz 97
1 bmb from NITASUD – walk in
2 inf, 1 art from ETHKEN – walk in
1 inf from ISO -
sz 96 cwol
sz 93
A
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (2)1@4: (2)
D
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
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sz 93 cwlo 1 hit on BB
SFR
A
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (1)2@2: (3, 4)1@3: (6)
D
Rolls: 2@2; Total Hits: 12@2: (5, 1)
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SFR rnd 2
A
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 3)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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SFR twlo 1 inf
GRE
A
Rolls: 2@1 4@2 1@3 1@4; Total Hits: 32@1: (4, 1)4@2: (2, 4, 6, 4)1@3: (5)1@4: (1)
D
Rolls: 4@2; Total Hits: 24@2: (2, 2, 6, 4)