Spoox (Allies) vs The Definitive S (Axis) "Latest" G40 Alpha +3 rules


  • AAGun in AMU misses.

    AMU
    A - bombard
    DiceRolls: 1@4; Total Hits: 11@4: (3)
    A
    DiceRolls: 9@1 4@2 8@3 8@4; Total Hits: 159@1: (1, 1, 6, 3, 4, 4, 1, 4, 1)4@2: (4, 1, 5, 2)8@3: (1, 3, 5, 6, 3, 2, 3, 2)8@4: (1, 6, 5, 6, 1, 1, 6, 5)
    D
    DiceRolls: 18@2; Total Hits: 718@2: (6, 3, 6, 6, 2, 2, 3, 5, 3, 1, 5, 1, 1, 3, 2, 1, 6, 6)


  • AMU rnd 2
    A
    DiceRolls: 2@1 4@2 8@3 8@4; Total Hits: 152@1: (4, 4)4@2: (3, 2, 5, 6)8@3: (3, 3, 2, 4, 6, 3, 3, 3)8@4: (3, 1, 2, 4, 4, 2, 4, 4)
    D
    DiceRolls: 4@2; Total Hits: 24@2: (2, 2, 6, 5)


  • AMU twlo 9 inf

    HUN
    A
    DiceRolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 3)2@2: (4, 2)1@3: (3)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)


  • HUN twlo 1 inf

    YUN
    A
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (5, 6)2@2: (4, 1)1@3: (3)1@4: (3)
    D
    DiceRolls: 4@2; Total Hits: 14@2: (4, 2, 6, 6)


  • YUN rnd 2
    A
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (4)2@2: (6, 3)1@3: (1)1@4: (6)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • YUN twlo 2 inf

    NCM

    KSI
    1 inf, 1 art from KSU
    1 fig from HUN

    ANH
    3 inf, 1 art from SHA
    1 art from JEH
    1 m.inf from MAN

    JEH
    1 AAGun from MAN

    sz 36
    1 AC, 1 dd, 1 fig, 1 tac from sz 33
    1 CA from sz 20
    1 BB, 1 DD, 1 ss from sz 19

    sz 20
    2 AC from sz 6
    2 fig, 2 tac from AMU

    sz 6
    1 trns from sz 20

    JAP
    2 bmb from AMU

    KSU
    1 fig from AMU

    JEH
    5 fig, 4 tac from AMU

    KWA
    1 fig, 1 tac from YUN

    Mobilize Units
    1 mIC in KSU
    1 trns in sz 6
    1 inf, 1 art in JAP

    Collect Income
    32(territories)+10(NOs)= 42 IPCs

    Mongolian territories convert to Russian.

    The Definitive S vs Spoox 1cJ.AAM


  • USA turn 1

    –>R&D

    purchase: 4 research tokens

    DiceRolling 4d6:
    (2, 2, 6, 6)


  • research succeeded
    pick chart 2

    DiceRolling 1d6:
    (4)


  • oh really, that’s the one tech I didn’t want from that chart

    gain Radar

    –>Purchase & repair

    32 ipc remaining
    purchase: 2 CV (32) = 32

    –>NCM
    z35: 1 SS, 1 DD --> z54
    Phi: 1 Fig --> Que
    z10: fleet --> z26
    Wus: 1 ART, 1 INF --> TT --> Haw
    z26: 1 TT --> z10
    Eus: 1 Fig --> z10
    Wus: 1 Fig --> z10
    Cus: 1 bomber --> Haw

    –>Placement
    z10: 2 CV

    –>Income
    territories: 52

    The Definitive S vs Spoox 1dUSA.AAM


  • China turn 1

    –>Purchase & repair
    purchase= 4 INF (12) = 12

    –>Combat movement
    Sze: 6 INF, 1 Fig --> Yun (land Sik)
    Kwe: 2 INF --> Yun

    –>Combat

    Yun
    A:
    DiceRolls: 8@1 1@3; Total Hits: 18@1: (5, 5, 3, 1, 6, 3, 3, 6)1@3: (4)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)


  • Yun round 2

    A:
    DiceRolls: 8@1 1@3; Total Hits: 18@1: (5, 4, 4, 3, 6, 4, 3, 5)1@3: (1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Yun twol

    –>NCM

    Fig to Sik

    –>Placement

    Kwe: 1 INF
    Yun: 3 INF

    –>Income:
    territories: 9
    no’s: 6
    total: 15

    PS: map with added USA carriers z10, forgot to place them on last map

    The Definitive S vs Spoox 1eChina.AAM


  • UK turn 1

    –>Purchase & repair

    UKe: 1 minor IC (12) + 2 TT (14) = 26 save 2 ipc
    UKp: 1 Fig (10) + 1 ART (4) + 1 INF (3) = 17

    –>Combat movement
    Wind: 1 INF --> Epr (walk in)
    Ind: 1 INF --> TT --> Sum (walk in)
    Gib: 1 Fig --> z96 (land Mal)
    z91: 1 Ca --> z96
    Mal: 1 Fig --> z97 (land Mal)
    z98: 1 CV, 1 DD, 1 Ca, 1 TacB --> z97
    Uk: 1 bomber --> z97 (land Mal)
    z110+z111+z112 fleets --> z109
    Egy: 1 INF, 1 ART --> TT --> Tob
    Egy: 1 MEch --> Tob
    Alex: 2 INF, 1 ART, 1 ARM --> Tob

    need scramble orders for z97 : 1 Fig, 1 TacB, 1 CV, 1 DD, 1 Ca, 1 bomber vs 1 BB, 1 CA, 1 TT + 2 possible Italian fighters & 1 possible German Tacbomber. I will also need the casualty order, just to be sure.


  • Yup scramble 2 fig, 1 tac. Lose 1 hit on BB, then tac, then CA, then BB, then Italian fighters.


  • –>Combat

    z96
    A:
    DiceRolls: 2@3; Total Hits: 22@3: (2, 1)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    z97
    A:
    DiceRolls: 1@2 2@3 2@4; Total Hits: 21@2: (3)2@3: (4, 1)2@4: (1, 5)
    D:
    DiceRolls: 1@3 4@4; Total Hits: 41@3: (4)4@4: (2, 2, 3, 4)

    z109
    A:
    DiceRolls: 1@2 2@3 2@4; Total Hits: 11@2: (1)2@3: (4, 6)2@4: (6, 6)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (4)

    Tob
    A:
    DiceRolls: 2@1 4@2 1@3; Total Hits: 42@1: (4, 5)4@2: (1, 2, 2, 1)1@3: (4)
    D:
    DiceRolls: 5@2 1@3; Total Hits: 05@2: (3, 4, 5, 6, 6)1@3: (6)


  • z96 twlo 1 CA
    z109 twol

    Tob round 2
    A:
    DiceRolls: 2@1 4@2 1@3; Total Hits: 22@1: (1, 3)4@2: (6, 2, 4, 6)1@3: (5)
    D:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)

    z97 round 2
    taking 2 hits on my carrier, DD, CA
    and I keep on forgetting that Tacs only defend at 3, sigh
    A:
    DiceRolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (3, 1)

    D:
    DiceRolls: 1@3 3@4; Total Hits: 41@3: (2)3@4: (2, 3, 1)


  • Hmmm I had some good luck with that sz 97 battle, I might keep my BB instead of a fighter.


  • Tob twlo 1 INF

    lose everything in z97, 1 Fighter of you survives. I’m not sure here: does your TT survive this fight or is it killed as soon as your fleet is killed?

    –>NCM

    as per map

    –>Placement
    Ind: 1 Fig, 1 ART, 1 INF
    Egy: 1 minor ic
    z71: 1 TT
    z109: 1 TT

    –>Income
    Uke: 28 + 5 -2 +2 = 33
    UKp: 21

    are we playing with new convoy rules? Because I just did this the standard way. You can change it if you want. Have to go now.

    The Definitive S vs Spoox 1fUK.AAM


  • ok, if you want to keep the BB, can you change that on the map?


  • Yup ill change it. Ill lokk at the convoy rules and roll for you, I havent studies them much yet. Cheers. And yes since I have a surviving fighter that was in the battle the transport stays alive.

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