Axisplaya (Axis) vsAlsch91 (Allies) latest Alpha 3 (10/16)


  • China 7

    9 IPCs

    3 Inf, save 0

    Combat

    1 Inf She to Kwe (mt)

    2 Inf Sik to Sze
    1 Fig Tsi to Sze

    2 Inf Kan to Sui


  • Kwe lwol

    Sze

    Attack (2 Inf, 1 Fig)
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 4)1@3: (4)

    Defense (1 Arm)
    DiceRolls: 1@3; Total Hits: 11@3: (1)

    Sui

    Attack (2 Inf)
    DiceRolls: 2@1; Total Hits: 02@1: (2, 3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • :roll:

    Retreat from Sui

    Kwe R2
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Retarded.

    Retreat from Sze

    Non-coms on map

    Place

    1 Inf She
    1 Inf Sik
    1 Inf Tsi

    Collect
    5 IPCs


  • UK 7

    London has 31 IPCs

    2 DD (16)
    2 Arm (12)

    save 3

    Calcutta has 6 IPCs

    2 Inf, save 0


  • Mistake there

    London buys

    3 Arm (18)
    1 DD (8)

    save 5


  • Combat

    1 Inf Bur to Shn
    2 Fig, 1 Tac Ind to Shn

    DiceRolls: 1@1 2@3 1@4; Total Hits: 31@1: (3)2@3: (2, 2)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Shn lwol

    Non-coms on map

    Place
    2 Inf Ind
    1 DD SZ 109
    3 Arm Saf

    London collects
    30 + 5 leftover = 35 IPCs

    Calcutta collects
    7 - 1 = 6 IPCs

    Axisplaya_vs_Alsch91_7dAllies.AAM


  • Forgot to place America’s strat.

    Axisplaya_vs_Alsch91_7dAllies.AAM


  • I realize I haven’t been doing convoys right for India.

    Past three turns have had 2 Japanese subs in SZ 37, and India has had control of Shan State.

    This probably won’t make a difference but I should roll to be thorough.

    DiceRolls: 4@3; Total Hits: 14@3: (5, 2, 6, 6)
    DiceRolls: 4@3; Total Hits: 34@3: (3, 1, 3, 5)
    DiceRolls: 4@3; Total Hits: 34@3: (1, 2, 2, 4)


  • Fair enough, didn’t make a difference for India’s income at all.
    Just wanted to be sure.

  • 10

    @Alsch91:

    Oh nope, nevermind. Forgot to calculate Italy/Germany attack.

    Lol, that would have been hilarious after i’ve deliberately weakened my attack against russia since the begining in order to stack planes and subs to meet you in sz91…

    :lol:

    And for the convoy raid, you are right. Had totally forgot about that myself. Guess it will take a little while before we get used to theses changes.

    Will post in about 2h30, after work.


  • Yup, and it sure is working.
    Definitely frustrating to not even be able to get to 91 with US.  :lol:

    Extra German bomber/no airbase in Gibraltar sure does help with that.

  • 10

    @Alsch91:

    Definitely frustrating to not even be able to get to 91 with US.   :lol:

    Extra German bomber/no airbase in Gibraltar sure does help with that.

    Honestly, i don’t see it as such a big deal…
    No AB in Gib is good for Allies when Axis holds Gib, but the oposite is true.
    I’m actually thinking about building one on Italy’s next turn…


  • I mean it in the sense that I would really like to take Gib with America and then land British Fighters on it, to protect the American/UK fleet.  Axis don’t really have any naval presence there that they need to protect.

    It makes it quite less of a British stronghold in the early rounds, as well.

  • 10

    Ok. Yeah, you’re right. The AB means more for the Allies than for the Axis.

  • 10

    Italy 7

    Buy:
    8inf (24)
    1tnk (6)

    CM

    Syr
    1inf Trj walk in

    Irq (1inf)
    inf, art Trj

    Ros (1inf)
    bmb SIta

    Irq

    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    Irq rd2

    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 10

    Irq twol

    ros (1st hit win)

    DiceRolls: 10@4; Total Hits: 710@4: (3, 2, 1, 4, 1, 5, 5, 2, 2, 6)

    DiceRolls: 10@2; Total Hits: 210@2: (1, 6, 5, 6, 6, 5, 6, 3, 3, 1)

  • 10

    AAAAAArrrrggggg……no, the Italian bmb…sigh… :cry:

    Ros cwlo 1bmb

    NCM per map

    Place units:
    6inf NIta
    2inf, tnk Egy

    Collect :

    convoy raid sz80

    DiceRolls: 2@3; Total Hits: 12@3: (6, 2)

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