3cf1c2a1-1b21-4b5f-a07f-30225f34df39-uk.tsvg
eec5b1b8-ec73-455a-9061-c13698c68e6b-anz.tsvg
48419014-468d-4641-9974-69e0a59683e2-triplea_42321_2dut.tsvg
And here’s the map
I have tried Pacific route with limited success
Japan totally under wraps but Russia gets crushed by the 6th turn.
Very hard to keep enough pressure on Germany so that they don’t just steamroll.
Not to say it can’t be done, just not by me.
I’ll have Germany turn tonight.
Ger2
Builds
with 42
10inf=30
bmr=12
save 0
Combat
tank Egy in&out FEq(unoccupied)
ftr WEu to sz12 autokill 2tt
3inf Kar to Bel
5inf 4tank EEu to Bel
tank Ger to Bel vs inf art
Bel attack(1)8inf 5tank
Rolls: 8@1 5@3; Total Hits: 58@1: (4, 1, 2, 4, 4, 6, 5, 6)5@3: (4, 2, 1, 1, 3)
defend inf art
Rolls: 2@2; Total Hits: 02@2: (4, 4)
Results
FEq twol
Sz12 cwol
Bel lwol
Non Combat
ftr sz12 to WEu
ftr Lib to WEu
inf art Lib to Egy
inf SEu via tt bb sz15 to sz14 land in Lib
art Blk to Ukr
2tank WEu to EEu
tank SEu to EEu
inf Ger to WEu
8inf Ger to EEu
2sub sz7 to sz5
Build placement
8inf bmr Ger
2inf SEu
Collect income
Earned 42 saved 0= 42 IPC’s
UK1
Buys 28
cv tt inf tank
0 leftover
Combat Move
2inf 2tank UK via tt sz2 to sz3 unload Nor vs. empty
Results
Nor twol
Non Combat
2dd cv (2 US ftrs) sz 2 to sz3
ftr Per to WRu
sub sz30 to sz48
cc tt sz29 to sz27
Placement
cv tt sz3
Collect 30 for total of 30
Jap2
Builds
with 33
2inf=6
4tank=20
tt=7
save 0
Combat
2inf Sum via tt sz36 to sz35 land in Ind
bb sz59 to sz35
bb sz32 to sz35
2inf tank FIC to Ind vs 4inf
inf Wak inf Jap via tt sz60 land in Bry(unoccupied)
Ind attack(1)4inf tank 2bb bombards
Rolls: 4@1 1@3 2@4; Total Hits: 34@1: (2, 4, 3, 3)1@3: (3)2@4: (2, 4)
defend 4inf
Rolls: 4@2; Total Hits: 34@2: (1, 6, 2, 2)
Ind attack(2)inf tank
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (1)
defend inf
Rolls: 1@2; Total Hits: 01@2: (6)
Results
Ind twlo 3inf
Bry twol
Non Combat
inf art Jap via tt sz60 to sz36 to FIC
inf Jap inf Phi via tt sz60 to sz36 to FIC
dd cv ftr sz60 to sz36
sub sz52 to sz60
cv sz32 to sz36
ftr sz32 to Egy
3ftr FIC to Egy
bmr Jap to FIC
Build placement
2inf 4tank Jap
tt sz60
Collect income
Earned 36 saved 0= 36 IPC’s
US2
Buys 41
cv
ftr
tt
art
2inf
0 leftover
Combat Move
bmr UK SBR Ger vs. aagun
Ger SBR
aa fire
Rolls: 1@1; Total Hits: 01@1: (6)
if aa misses
Rolling 1d6:
(4)
Results
Ger IC suffers 4 damage
Non COmbat
bmr Ger to UK
ftr cUS to sz3 (UK cv)
tt sz20 to sz 10
inf ECan to EUS
2inf, AAgun WCan to Ala
sub sz47 to sz51
bb sz20, cv ftr 2dd cc sz10 to sz 11
Placement
cv ftr tt sz10
2inf art EUS
Collect 41 for total of 41
R3
buys 26
art
tank
5inf
Combat move
2inf cau, 2ftrs TrJ to cau to Ukr vs. art
Ukr attack 2inf 2ftrs
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 3)2@3: (1, 6)
defending art
Rolls: 1@2; Total Hits: 11@2: (1)
Yay!!!
Of course, you still got a hit in
Results
Ukr twlo inf
non combat
2ftrs to WRu
2inf 3tank Cau to WRu
3inf art Rus to WRu
inf Nov to Yak
2inf Nov to Rus
inf Nov to Sin
2inf Nov to Kaz
sub sz2 to sz3
Placement
3inf art Cau
2inf tank Rus
Collect 26 for total of 26
I know we played the last game with it open, and I’m assuming this one was well, but wouldn’t closing sz16 make it a little more competitive for the allies?
No big deal to me either way, but it already seems hard enough against a good axis plan.
Ger3
Builds
with 42
4inf=12
6tank=30
save 0
Combat
2sub sz5 to sz3 vs sub 2dd 2cv 3ftr(why not)
2inf SEu via tt bb sz14 to sz15 land in TrJ
inf art tank Egy to TrJ vs 3inf
7inf 5tank Bel to Ukr
8inf 3tank EEu to Ukr vs inf
Sz3 attack(1)2sub
Rolls: 2@2; Total Hits: 02@2: (6, 4)
defend sub 2dd 2cv 3ftr
Rolls: 1@1 4@2 3@4; Total Hits: 41@1: (4)4@2: (1, 6, 2, 5)3@4: (6, 3, 1)
Not even close
TrJ attack(1)3inf art tank bb bombard
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 12@1: (5, 4)2@2: (3, 4)1@3: (2)1@4: (5)
defend 3inf
Rolls: 3@2; Total Hits: 03@2: (4, 5, 6)
TrJ attack(2)3inf art tank
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 1)2@2: (1, 6)1@3: (6)
defend 2inf
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Ukr attack(1)15inf 8tank
Rolls: 15@1 8@3; Total Hits: 315@1: (5, 1, 1, 2, 6, 5, 4, 4, 2, 6, 6, 3, 5, 4, 2)8@3: (5, 5, 6, 6, 1, 5, 6, 4)
defend inf
Rolls: 1@2; Total Hits: 11@2: (2)
Well thats scary 3hits
Results
Sz3 disaster 2sub lost no hits
TrJ twlo inf
Ukr lwlo inf
Non Combat
2inf Ger to WEu
bmr Ger to WEu
3inf Ger to EEu
Build placement
2inf 4tank Ger
2inf 2tank SEu
Collect income
Earned 40 saved 0= 40 IPC’s
UK3
Buys 30
bmr 6inf
0 leftover
Combat Move
inf art tank UK via tt sz3 to sz4 unload Kar
3ftrs WRu to Kar
2tanks 2inf Nor to Kar vs. inf
Kar attack 3inf art 3tanks 3 ftrs
Rolls: 2@1 2@2 6@3; Total Hits: 32@1: (5, 6)2@2: (3, 5)6@3: (3, 6, 2, 4, 1, 4)
defending inf
Rolls: 1@2; Total Hits: 01@2: (5)