@barnee
Thank you - looks like that did the trick!
Fighter pilot 48 (allies) vs. Nothing to see here (axis)
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Anzac1(10) buy 2inf,art
combat
inf,art Que(via trnz62)=>Dgu walk inncm
cru z63 to z26
2ftrs Nze/ftr Que to Haw
dd z62 to z54
2inf Nsw to Que
inf May ti ShnMobilize 2inf,art to Nsw
Collect 10+10(no)=$20 -
Germany 2:
Buy (48):
7 Inf (21)
2 Trp (14)
1 Car (16)Combat Movement:
SBR: 1Bmb SIta, 2Tac WGer sbr UK
To UK: 1Inf, 1Art WGer via Trp Z112, 1Cru, 1BB bombard vs. 3Inf, 1Fgt, 4AAGun,
To Gre: 5Inf Bul, 3Arm Yugo, 1Tac WGer, 1Fgt SIta vs. 4Inf
To Z104: 1Sub, 1DD, 1Fgt, 1Tac Z112 vs. 1DD, 1CruYou have three options for your french fighter. You can either scramble it to Z110, or you can intercept the SBR, or you can participate in the ground combat. Which on will it be
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I’ll handle Gre and Z104 for now:
Combat:
Gre: 5Inf, 3Arm, 1Fgt , 1Tac vs. 4Inf
Rolls: 5@1 4@3 1@4; Total Hits: 45@1: (6, 6, 5, 4, 4)4@3: (3, 1, 1, 5)1@4: (4)
Rolls: 4@2; Total Hits: 14@2: (1, 6, 3, 5)
Z104: 1Sub, 1DD, 1Fgt, 1Tac Z112 vs. 1DD, 1Cru
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 2)1@3: (6)1@4: (6)
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
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assuming dead destroyer:
Round 2:
Z104: 1Sub, 1DD, 1Fgt, 1Tac Z112 vs. 1Cru
sneak attack:
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (2)1@4: (4)
Rolls: 1@3; Total Hits: 11@3: (1)
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fighter will take part in ground combat
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SBR:
AAGun:
Bmb:
Rolls: 1@1; Total Hits: 01@1: (3)
2Tac:
Rolls: 2@1; Total Hits: 12@1: (1, 4)
1Bmb attack MIC:
Rolling 1d6:
(5)
1Tac attack AB:
Rolling 1d6:
(3)
1Tac attack attack NB(ignore this one if AAGun hits):
Rolling 1d6:
(4)UK: 1Inf, 1Art, 1Cru, 1BB bombard vs. 3Inf, 1Fgt, 4AAGun
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 2)1@3: (5)1@4: (5)
Rolls: 3@2 1@4; Total Hits: 33@2: (3, 2, 2)1@4: (4)
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Z104 cwlo 1Sub
Gre twlo 1Inf
UK MIC took 7additional damage
UK AB took 3 damage
UK dwlo 1Inf, 1Art UK lost Inf or AAGunNon Combat Movements:
To Wfr: 1Bmb UK
To Sfr: 1Inf Wfr
To WGer: 1Fgt Gre
To SIta: 1Tac Gre
To Yugo: 4 Arm WGer
To NIta: 1Inf, 1Art Yugo
To Hun: 4Inf, 1Art Yugo
To Rom 2Inf, 2Art, 2AAGun Hun
To Pol: 5Inf Hun
To Fin: 1AAGun Nor
To Nor: 3Inf Fin
To Ger: 1AAGun WGer
To Z110: 1Tac UK, 1Fgt, 1Tac Z104, 1Car Z112Placement:
To Ger: 5Inf
To Sfr: 2Inf
To Z110: 1Car
To Z113: 2TrpCollection:
40(TT)+10(NO)=50 -
forgot the SBR damage
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Russia2(37)
buy 7art,3inf
ncm
2inf Ros to Cau
inf,art Bry/3art Sukr to Nukr
5inf,3art Nov to Bel 3inf,art Rus to Brymobilize
3art to Nov
3art to Sukr
art,2inf to Vol
inf to Ruscollect$37
I’ll take off an aagun from UK
(if you attack z26 with the Japanese I’ll scramble the 3 Anzac ftrs) -
map would be nice but I’ll just reconstruct it if you don’t have 1
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sorry-forgot to attach it
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Japan 2:
Buy (36):
1 Art (4)
2 Sub (12)
1 DD (8)
1 mIC (12)
4+12=16+6=24+12=36Combat Movements:
To Sui: 1Inf Cha walk in
To Hop: 1Inf, 1Art Cha, 1Inf, 1Mec Ahn walk in
To Bor: 1Inf Pau, 1Inf Phi via Trp Z35 walk in
To Jav: 1Inf Ksi, 1Art Phi via Trp Z20 walk in
To Mid: 1Inf, 1Art via Trp Z6
To Z 45: 1Tac Z35 autokill Trp
To Z 41: 1Cru, 1BB Z20, 1DD Z36, 1Fgt, 1Tac Kwa vs. 1DD, 1Cru, 1BB
To Z 26: 3Sub Z6 2Fgt, 2 Tac Jap, 2Fgt, 2Tac, 1DD Z31, 2Bmb Msh vs. 1DD, 1Car, 2Cru, 1BB, 5Fgt -
Z 41: 1DD, 1Cru, 1Fgt, 1Tac, 1BB vs. 1DD, 1Cru, 1BB
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (2)2@3: (5, 5)2@4: (6, 2)
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (3)1@4: (1)
Z 26: 3Sub, 1DD, 4Fgt, 4 Tac, 2Bmb vs. 1DD, 1Car, 2Cru, 1BB, 5Fgt
Rolls: 4@2 4@3; Total Hits: 34@2: (6, 2, 2, 6)4@3: (5, 2, 4, 6)6@4:
Rolls: 2@2 2@3 6@4; Total Hits: 62@2: (1, 5)2@3: (6, 1)6@4: (3, 3, 2, 5, 1, 6)
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didn’t get my 4s
Rolls: 6@4; Total Hits: 66@4: (2, 3, 4, 3, 3, 4)
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Round 2:
Z41: 1Fgt, 1Tac, 1dBB vs. 1Cru, 1dBB
Rolls: 1@3 2@4; Total Hits: 11@3: (6)2@4: (1, 5)
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)
Z26: 3Fgt, 3 Tac, 2Bmb vs. 1dBB, 2Fgt
Rolls: 3@3 5@4; Total Hits: 43@3: (2, 4, 6)5@4: (6, 4, 1, 6, 2)
Rolls: 3@4; Total Hits: 23@4: (5, 2, 1)
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Pesky British Navy
Round 3:
Z41: 1dBB vs. 1dBB
Rolls: 1@4; Total Hits: 11@4: (1)
Rolls: 1@4; Total Hits: 11@4: (2)
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I hate them. Thats entirely unstatistical. Every roll hits.
At least the Hawaiian Seazone went halfway decent.Sui twol
Hop twol
Bor twol
Jav twol
Mid twol
Z41 dwlo 1DD, 1Cru, 1Fgt, 1Tac, 1BB Uk lost 1BB, 1Cru, 1DD
Z26 cwlo 3Sub, 1DD, 2Fgt, 2TacNon Combat Movement:
To Jap: 1Fgt Z35, 1Fgt Ksi
To Car: 1Tac Z45
To Mid: 1Inf, 1Art Wak via Trp Z31
To Wak: 2Bmb Z26
To Sia: 2Inf Fic
To Ksi: 1Inf, 1Arm Jap via Trp Z6, 2Inf, Anh, 1Inf, 1Art Hun, 1Art Hon, 1Inf, 2Fgt, 2Tac Kwa
To Anh: 3Inf, 1AAGun Jeh
To Z25: 2Fgt, 2Tac Z26, 1BB, 2Car Z31
To Z 42: 1Car, 1 Cru Z35, 2Fgt KwaPlacement:
To Jap: 1Art
To Hon: 1mIC
To Z6: 2Sub, 1DDCollection:
46 (TT) -
US 2(72)
buy dd,4sub,cv,2ftr save$4combat
3ftrs,tac,bmb Haw/bmb Wus/2cv,dd z10=>bb,2cv,2tac,2ftr,2trn z25
Attack
Rolls: 1@2 3@3 3@4; Total Hits: 21@2: (4)3@3: (1, 4, 5)3@4: (5, 1, 5)
Defend
Rolls: 2@2 2@3 3@4; Total Hits: 22@2: (5, 4)2@3: (3, 5)3@4: (5, 4, 5)
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I will assume you two hits are taken by your capitol ships as were my two hits-round 2
Attack
Rolls: 1@2 3@3 3@4; Total Hits: 41@2: (1)3@3: (1, 4, 4)3@4: (1, 5, 1)
Dedend
Rolls: 2@2 2@3 3@4; Total Hits: 32@2: (6, 5)2@3: (3, 5)3@4: (6, 3, 4)
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both my carriers are sunk along with my destroyer-I’m going to assume your carriers are sunk and your bb has one hit.
Attack
Rolls: 3@3 3@4; Total Hits: 33@3: (5, 3, 4)3@4: (1, 6, 4)
Defend
Rolls: 2@3 3@4; Total Hits: 12@3: (4, 5)3@4: (5, 5, 1)