Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
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with the alteration I metioned
so the Combat Move
To Sze: 2Inf, 1Mec, 1Art Yun uncontested
becomes
To Sze: 1Inf Yun uncontestedNon Combat Movements:
To Sib: 1Inf Sfe
To Cha: 1Fgt, 1Tac Sui
To Kwe: 1Mec Ksu, 1AAGun Ahn
To Man: 1Fgt, 1Tac Buy, 1Inf, 1Art Jap
To Kwa: 1Inf Hon
To Anh: 1Fgt, 1Tac Kwa
To Fic: 1Inf, 1Arm Man via Trp Z19
To Ksi: 1Inf, 1Arm Man via Trp Z19
To Shn: 1Fgt, 2Tac Mal, 1Inf, 1 Art, 1Mec Yun, 2Bmb Ind, 1Tac Z43
To Jap: 2Fgt, 1Tac Z43
To Kor: 3Inf, 1Art via Trp Z19
To Z6: 1CV, 1DD, 2Trp Z19, 1Fgt, 1Tac Kwa, 1Sub Z43
To Z43: 2BB, 2CV, 2Cru Z35, 4Fgt Kwa
To Z36: 2DD, 1Trp Z19
To Z55: 1DD Z43Placement:
To Man: 1Inf, 1Art, 1Arm
To Ksu: 1Inf, 1Mec, 1Arm
To Fic: 1mIC
To Z6: 1SubCollection:
59(TT) -
**USA turn 3:
Production: 70**
3 transports=21
3 infantry=9
2 artillery=8
4 destroyers=32
21+9=30+8=38+32=70
Combat Moves:
To z33: 2ca,bb,trn-z54 loaded with inf-Que,inf-Anz; trn-z26 loaded with inf,mech-Haw
To Haw: 2inf,mech-z33; ftr,tac,bmbr-Que vs 2inf,aagun
To z55: 2sub,2ftr-z54; ftr-Que vs ddCombat:
Haw: aagun (OOL: hits from left to right are: Bmbr,Tac,ftr)
Rolls: 3@1; Total Hits: 13@1: (3, 4, 1)
Haw: 2 inf,mech,2ca,bb,bmb,ftr,tac vs aagun,2inf (bombardments are the left 3 or 4, air units are the right-remove any that are shot down,if fighter is shot down, right most 4 is the tac, a 3 or less will still count)
Rolls: 3@1 3@3 3@4; Total Hits: 43@1: (3, 2, 1)3@3: (3, 6, 2)3@4: (5, 4, 5)
Rolls: 2@2; Total Hits: 22@2: (1, 2)
z55: 2subs,3ftr vs dd
Rolls: 2@2 3@3; Total Hits: 22@2: (4, 2)3@3: (4, 5, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
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ftr shot down to aagun, ignored its hit, tac still misses. Land unit, bmbr, and cruiser = 3 hits
Haw=Car(typo)Car: Japan lost aagun,2inf; USA lost ftr,2inf
z55: Japan lost dd; USA lost sub
Noncombat Moves:
To z33: 3 carrier,crusier-z26; tac-Car; car,3dd,trn-z54 loaded(inf,art-Anz); 3ftr-z55; ftr-Que
To Ngu: bmbr-Car
To z26: dd,sub,3trn-z10 (loaded arm,2art,3inf-Wus)
To z25: dd-z10
To z65: trn-z101 loaded with inf-Cus
To Mex: mech-Wus
To Cus: 2aagun-Wus
To Sau: 2inf,mech-Que
Placement:
z10: 3trn,2dd
Wus: 3inf,2art
z101: 2 dd
Collection: 72 -
**China turn 3:
Production: 5**
infantry
save 2
Combat Move:
To She: 5inf,ftr-Sik vs 3inf,art
Rolls: 5@1 1@3; Total Hits: 25@1: (4, 4, 1, 3, 1)1@3: (6)
Rolls: 5@2; Total Hits: 15@2: (6, 4, 4, 1, 4)
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She2: 4inf,ftr vs inf,2art
Rolls: 4@1 1@3; Total Hits: 24@1: (2, 3, 4, 1)1@3: (3)
Rolls: 3@2; Total Hits: 23@2: (2, 2, 4)
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She3: 2inf,ftr vs art
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
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She: Japan lost 3 inf,2art; China lost 3 inf
Noncombat move:
To Kan: ftr-ShePlacement:
Kan: infCollection: 6 (4+2saved)
Activated Mongolia since Japan attacked adjacent territories and Mongolian territories.
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**UK turn 3:
Production:
London: 39**
Repair 6 UK factory
Minor factory=12
1 trn=7
4 infantry=12
save 2 IPCs
6+12=18+7=25+12=37India: 13
Minor Factory=12
save 1 IPC**Note: USA did not type the inf-z65 to Chi activate 2 inf-map did reflect this
Combat Moves:**
To Eth: inf-Sud uncontested
To Iso: inf-Ken uncontestedNoncombat Moves:
To z89: BB,2cv,trn -z106 loaded with art-Que
To Ven: art-z89 activate 2 infantry
To z79: trn-z72 loaded with 2inf-Tang, inf,art-Ken; cv,ca,dd-z81; 2ftr-Egy
To Wind: 3inf,art-z79; ftr,tac-z81; ftr-Cpr
To Afg: arm-Ind activated 4 infantry
To Epr: arm-Ind; mech,arm-Irq; tac-Egy
To Saud: art-Irq activate 2 inf
To Alx: aagun-Egy (block blitz)
To Moz: inf-Saf activate 2 inf
To Egy: 2inf,art-Sud
To z33: BB-z54
Placement:
Wind: Minor Factory
Cpr: Minor Factory
UK: 4 inf
z71: trn
Collection:
London: 40 (38+2saved minus convoy)
Rolls: 1@3; Total Hits: 11@3: (3)
India: 7 (6+1 saved) -
37 IPCs: rolling well on Bombers and Convoys :) I guess they changed it so that you can’t miss either in the rules. :roll: :-D
I’m glad these are my last two A3 games.
It was cheaper to build a minor than repair the major ;)
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Up to you if you want to wait for Anzac and France, I can’t do the African moves until I see Italy, unless you clear Egy, then it doesn’t matter and I’ll do them with USSR.
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Forgot to place the trn in z71 as typed
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You are aware that we are in the 3rd round.
Because all your maps pretend it’s the fourth :wink:. -
Italy 3:
Buy(24):
1 Arm (6)
1 Trp (7)
1 Tac (11)Combat Movement:
To Alx: 3Inf, 1Arm, 1Mec autodestroy AAGun
To Egy: 1Inf Gib, 1Arm Spa via Trp Z92, 1Inf, 1Art NIta via Trp Z95, 1Inf Tun, 1Art Tob via Trp Z93 1Cru Z96, 1BB, 1Cru Z93 bombard
To Por: 1Inf, 1Art, 1Mec Spa, 1Bmb SIta
To Syr: 1Arm Gre -
Egy: 3Inf, 2Art, 1Arm 2Cru , 1BB bombard vs. 5Inf, 1Art
Rolls: 1@1 4@2 3@3 1@4; Total Hits: 21@1: (4)4@2: (4, 2, 3, 4)3@3: (4, 5, 4)1@4: (3)
Rolls: 6@2; Total Hits: 16@2: (5, 6, 1, 4, 6, 3)
Por: 1Inf, 1Art, 1Mec, 1Bmb vs. 2Inf
Rolls: 1@1 2@2 1@4; Total Hits: 21@1: (1)2@2: (4, 1)1@4: (5)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
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Round 2:
Egy: 2Inf, 2Art, 1Arm vs. 3Inf, 1Art
Rolls: 4@2 1@3; Total Hits: 14@2: (3, 3, 4, 3)1@3: (2)
Rolls: 4@2; Total Hits: 04@2: (4, 4, 4, 6)
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Round 3:
Egy: 2Inf, 2Art, 1Arm vs. 2Inf, 1Art
Rolls: 4@2 1@3; Total Hits: 14@2: (5, 3, 5, 1)1@3: (5)
Rolls: 3@2; Total Hits: 13@2: (2, 5, 4)
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Round 4:
Egy: 1Inf, 2Art, 1Arm vs. 1Inf, 1Art
Rolls: 3@2 1@3; Total Hits: 33@2: (1, 2, 3)1@3: (1)
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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Alx twol
Syr twol
Por twlo 1Inf
Egy twlo 3InfNon Combat Movements:
To Alg: 1Inf, 1Art Mor
To Spa: 2Inf, 2AAGun Sfr, 1Fgt SIta
To Fra: 1Bmb Por
To Turk: 2Inf, 1Arm Gre, 1Fgt SIta
To Z93: 1Sub Z96, 1DD Z95Placement:
To NIta: 1Arm
To SIta: 1Tac
To Z95: 1TrpCollection:
18(TT)+15(NO)=33
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I’ll do Germany now since Anzac and France ar very much irrelevant to it since I’m not going to attack UK or Sco which is the only place there could be a difference.
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forgot Placement on the map.