Axisplaya (Axis) vsAlsch91 (Allies) latest Alpha 3 (10/16)
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All right, let’s try this Alpha 3 - Rules and set-up updated 10 / 16 / 11 can be found here:
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149
It’s my 1st game with that new German bmb and only 2 land units in Wfr , New convoy raid rules etc…
Played one game with each of the previous Alpha 3 version.
G1
Buy:
1AC (16)
1dd (8 )
1ss (6)CM
sz106
ss sz117
ss sz118sz110 POSSIBLE SCRAMBLE
ss sz103
ss sz108
2bmb Ger
2fgt, 2tac Wger
1fgt Norsz112 (2CA)
ss sz124
CA, BB sz113
tac PolWfr (inf, art)
2nf, art, fgt HolFra (6inf, 2art, 2tnk,fgt, AAgun)
2inf, art, 3tnk Hol
3inf, art, 2mec Wger
2tnk Sge
1tac GerSfr (inf, art)
2mec, tac Wge
1tnk SgeYugo (5inf)
2inf, tnk, fgt Hun
inf, tnk Rom
tnk Pol
2inf, art SgeNEED SCRAMBLING ORDERS FOR SZ110
Map
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I love the 106/110 + sub in 112 opening.
Just don’t understand why Larry felt it necessary to remove so many Brits while giving the Germans more material. A bit strange, but we’ll see!
No scramble.
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I love the 106/110 + sub in 112 opening.
Just don’t understand why Larry felt it necessary to remove so many Brits while giving the Germans more material. A bit strange, but we’ll see!
No scramble.
Well…remember that UK has received 3 more AAguns…that leave about no Sea lion opportunity with a correct UK defense.
All right, let’s get at it !
sz106
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz106 cwlo 1ss
sz110
Rolls: 2@2 3@3 4@4; Total Hits: 32@2: (2, 3)3@3: (4, 5, 4)4@4: (6, 2, 2, 6)
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (1) -
phew….that was ugly…glad i finally decide to send one more plane…
sz110 cwlo 2ss
sz112 (if sub hit, 1st dice of defense will be ignored)
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (5, 3)1@4: (4)
Rolls: 2@3; Total Hits: 12@3: (5, 2) -
sz 112 cwol, BB damaged
Wfr
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (3, 6)1@3: (6)
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
:roll:
Wfr rd 2
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
Wfr twlo 2inf
France
AAGUN (if AAgun hits, dice @4 will be ignored )
Rolls: 1@1; Total Hits: 01@1: (6)Attack
Rolls: 5@1 4@2 5@3 1@4; Total Hits: 55@1: (3, 6, 6, 5, 4)4@2: (4, 6, 5, 5)5@3: (1, 2, 4, 2, 2)1@4: (3)Defense
Rolls: 8@2 2@3 1@4; Total Hits: 28@2: (4, 6, 5, 5, 2, 5, 5, 3)2@3: (3, 4)1@4: (5) -
France rd2 (will take for granted that AA gun is 1st Casualtie)
Rolls: 3@1 4@2 5@3 1@4; Total Hits: 63@1: (3, 5, 5)4@2: (3, 2, 3, 3)5@3: (2, 1, 1, 1, 5)1@4: (1)
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (3, 5, 1, 4)2@3: (5, 1)1@4: (1) -
Fr rd3
Rolls: 4@2 5@3 1@4; Total Hits: 64@2: (1, 6, 3, 6)5@3: (2, 1, 1, 4, 2)1@4: (3)
Rolls: 1@4; Total Hits: 01@4: (5) -
France twlo 5inf
Sfr
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 4)1@3: (1)1@4: (6)
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Sfr rd2
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 2)1@3: (5)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
Sfr twol
Yugo
Rolls: 4@1 2@2 4@3; Total Hits: 34@1: (2, 3, 2, 3)2@2: (2, 5)4@3: (1, 1, 5, 4)
Rolls: 5@2; Total Hits: 25@2: (5, 2, 3, 4, 2) -
Yugo rd2
Rolls: 2@1 2@2 4@3; Total Hits: 22@1: (2, 6)2@2: (1, 5)4@3: (3, 4, 6, 5)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Yugo twlo 2inf
NCM
inf Nor » Fin Activate
inf Rom » Bul Activate
fgt Wfr » SIta
fgt Yugo » SIta
tac Fra » Wger
tac Sfr » Wger
1fgt sz110 » sz112
2fgt, 2tac, 2bmb sz110 » Wger
2inf Den » Wger
tr sz113 » sz112Place units:
ss, dd, AC sz112Collect income phase:
Convoy raid sz93
Rolls: 2@3; Total Hits: 22@3: (3, 1) -
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Couple small things -
Didn’t clear the units from 106, I got it.
And the Italian fighter in Nita actually was moved in the set-up to Sita, so there’s 2 Italian fighters there now.
Shouldn’t be a big deal, but if you’d rather have one of those 2 German fighters in Wger instead that’s fine, won’t affect Russia.R1
37 IPCs
11 Inf (33)
1 Art (4)save 0
No Combat
Non-coms on map.
Place
3 Inf Sukr
2 Inf, 1 Art Nov
6 Inf RusCollect 37 IPCs
By the way, how did you interpret the Russian NO change?
Does it include Bulgaria/Finland/Iraq? I thought that was Larry’s intention - along with Korea - but I can’t be sure by the wording. -
Thanks for correcting the map, and i will put 1 german fgt back to Wger (had i known, it would have gone for the 2 UK BB opening…well, i’ll know it for next time :-D).
For the Russian NO, it’s written : for each original Axis territory the Soviet Union controls. Theme: Propaganda value and spread of Communism.
So, Irq, Fin and Bul are not original Axis territories. That leaves just Korea.
Japan coming within 30 mn.
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Alrighty.
If you’d like, you can re-do your German opening. I really wouldn’t have a problem with that. Not like I’d have to re-think my Russian turn terribly much.
Plus we’re still both learning; it wouldn’t be a problem at all.
If not, it’s cool. -
I’m lazy….lol
So i’ll stick with that.





