@The_Good_Captain Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Changing unit hit damage for these British owned units to: UK-battleship = 1 EDIT: Removing units owned by British from Sea Zone 31: 1 UK-battleship EDIT: Adding units owned by British to Sea Zone 31: 1 UK-battleship EDIT: Turning off Edit Mode Turning on Edit Mode 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli EDIT: Resetting and Giving Bonus Movement to Units EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 4 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 G-bomber moved from Sicily to El Agheila 1 mech moved from Tripoli to El Agheila Place Units - Germans 1 1-supply placed in Tripoli Convoy G 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from El Agheila to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsFighter pilot 48 (allies) vs. Nothing to see here (axis)
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SBR conducted with 5 points of damage.
Non Combat Movement:
To Wfr: 1Bmb UK
To SIta: 1Fgt Z93, 1Fgt Z96
To Lyb: 1Art Tun
To NIta: 1Inf SIta
To Sfr: 1AAGun NItaPlacement:
To NIta: 1 Art
To Z95: 1SubConvoydamage (1DD before Kenya):
Rolls: 1@3; Total Hits: 11@3: (2) -
Collection: 18(TT)+5(NO)-1(Convoy)+19(french treasure)=31ICP
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forgot placement.
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France will pass-go ahead with Ger02.
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I forgot about Anzac-coming shortly.
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Anzac1(10) buy 2inf,art
combat
inf,art Que(via trnz62)=>Dgu walk inncm
cru z63 to z26
2ftrs Nze/ftr Que to Haw
dd z62 to z54
2inf Nsw to Que
inf May ti ShnMobilize 2inf,art to Nsw
Collect 10+10(no)=$20 -
Germany 2:
Buy (48):
7 Inf (21)
2 Trp (14)
1 Car (16)Combat Movement:
SBR: 1Bmb SIta, 2Tac WGer sbr UK
To UK: 1Inf, 1Art WGer via Trp Z112, 1Cru, 1BB bombard vs. 3Inf, 1Fgt, 4AAGun,
To Gre: 5Inf Bul, 3Arm Yugo, 1Tac WGer, 1Fgt SIta vs. 4Inf
To Z104: 1Sub, 1DD, 1Fgt, 1Tac Z112 vs. 1DD, 1CruYou have three options for your french fighter. You can either scramble it to Z110, or you can intercept the SBR, or you can participate in the ground combat. Which on will it be
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I’ll handle Gre and Z104 for now:
Combat:
Gre: 5Inf, 3Arm, 1Fgt , 1Tac vs. 4Inf
Rolls: 5@1 4@3 1@4; Total Hits: 45@1: (6, 6, 5, 4, 4)4@3: (3, 1, 1, 5)1@4: (4)
Rolls: 4@2; Total Hits: 14@2: (1, 6, 3, 5)Z104: 1Sub, 1DD, 1Fgt, 1Tac Z112 vs. 1DD, 1Cru
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 2)1@3: (6)1@4: (6)
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5) -
assuming dead destroyer:
Round 2:
Z104: 1Sub, 1DD, 1Fgt, 1Tac Z112 vs. 1Cru
sneak attack:
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (2)1@4: (4)
Rolls: 1@3; Total Hits: 11@3: (1) -
fighter will take part in ground combat
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SBR:
AAGun:
Bmb:
Rolls: 1@1; Total Hits: 01@1: (3)
2Tac:
Rolls: 2@1; Total Hits: 12@1: (1, 4)1Bmb attack MIC:
Rolling 1d6:
(5)
1Tac attack AB:
Rolling 1d6:
(3)
1Tac attack attack NB(ignore this one if AAGun hits):
Rolling 1d6:
(4)UK: 1Inf, 1Art, 1Cru, 1BB bombard vs. 3Inf, 1Fgt, 4AAGun
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 2)1@3: (5)1@4: (5)
Rolls: 3@2 1@4; Total Hits: 33@2: (3, 2, 2)1@4: (4) -
Z104 cwlo 1Sub
Gre twlo 1Inf
UK MIC took 7additional damage
UK AB took 3 damage
UK dwlo 1Inf, 1Art UK lost Inf or AAGunNon Combat Movements:
To Wfr: 1Bmb UK
To Sfr: 1Inf Wfr
To WGer: 1Fgt Gre
To SIta: 1Tac Gre
To Yugo: 4 Arm WGer
To NIta: 1Inf, 1Art Yugo
To Hun: 4Inf, 1Art Yugo
To Rom 2Inf, 2Art, 2AAGun Hun
To Pol: 5Inf Hun
To Fin: 1AAGun Nor
To Nor: 3Inf Fin
To Ger: 1AAGun WGer
To Z110: 1Tac UK, 1Fgt, 1Tac Z104, 1Car Z112Placement:
To Ger: 5Inf
To Sfr: 2Inf
To Z110: 1Car
To Z113: 2TrpCollection:
40(TT)+10(NO)=50 -
forgot the SBR damage
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Russia2(37)
buy 7art,3inf
ncm
2inf Ros to Cau
inf,art Bry/3art Sukr to Nukr
5inf,3art Nov to Bel 3inf,art Rus to Brymobilize
3art to Nov
3art to Sukr
art,2inf to Vol
inf to Ruscollect$37
I’ll take off an aagun from UK
(if you attack z26 with the Japanese I’ll scramble the 3 Anzac ftrs) -
map would be nice but I’ll just reconstruct it if you don’t have 1
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sorry-forgot to attach it
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Japan 2:
Buy (36):
1 Art (4)
2 Sub (12)
1 DD (8)
1 mIC (12)
4+12=16+6=24+12=36Combat Movements:
To Sui: 1Inf Cha walk in
To Hop: 1Inf, 1Art Cha, 1Inf, 1Mec Ahn walk in
To Bor: 1Inf Pau, 1Inf Phi via Trp Z35 walk in
To Jav: 1Inf Ksi, 1Art Phi via Trp Z20 walk in
To Mid: 1Inf, 1Art via Trp Z6
To Z 45: 1Tac Z35 autokill Trp
To Z 41: 1Cru, 1BB Z20, 1DD Z36, 1Fgt, 1Tac Kwa vs. 1DD, 1Cru, 1BB
To Z 26: 3Sub Z6 2Fgt, 2 Tac Jap, 2Fgt, 2Tac, 1DD Z31, 2Bmb Msh vs. 1DD, 1Car, 2Cru, 1BB, 5Fgt -
Z 41: 1DD, 1Cru, 1Fgt, 1Tac, 1BB vs. 1DD, 1Cru, 1BB
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (2)2@3: (5, 5)2@4: (6, 2)
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (3)1@4: (1)Z 26: 3Sub, 1DD, 4Fgt, 4 Tac, 2Bmb vs. 1DD, 1Car, 2Cru, 1BB, 5Fgt
Rolls: 4@2 4@3; Total Hits: 34@2: (6, 2, 2, 6)4@3: (5, 2, 4, 6)6@4:
Rolls: 2@2 2@3 6@4; Total Hits: 62@2: (1, 5)2@3: (6, 1)6@4: (3, 3, 2, 5, 1, 6) -
didn’t get my 4s
Rolls: 6@4; Total Hits: 66@4: (2, 3, 4, 3, 3, 4)





