b9c73e41-5005-4151-a8c1-73cee468ee88-dawg-64-v-mike-g40-start-round-5-ANZ FRE-8.tsvg
After my one of my younger brothers died i’ve been looking at things differently. been trying to spend more time with family
russia r3
buys 2mech 8 4arm 24 = 32 save 5
cm/moves
1ftr 1tac 2inf yak > bury
battle bury
Rolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (1)1@4: (4)
def
1inf
Rolls: 1@2; Total Hits: 01@2: (3)
rolled 1inf short but still did it
bury taken without lose
n,c,moves
1mec 1arm russia > novo
1arm rus > bel
5inf 2art bry > bel
13 inf 2aa 1mech 2art 1arm bal > bel
4inf nov > bel
5inf kar > nov
1ftr bal > nov
1inf bes > n,ukr
1inf epl > nukr
7inf yak > yen
7inf 2aa 3art s,ukr > n,ukr
1ftr 1tac
3inf tsa > kan
deploy units
2arm nov
1arm 1mech vol
1arm 1mech russia
collects 33 5saved 38
I’d like to add a German NCM : 1tac Wger » Gib. Since you have not played UK or US yet, it shouldn’t be a problem. However, if you don’t agree with this, just put back the tac on Wger when you will play US3.
Japan 3
Buy:
2inf (6)
3fgt (30)
3mec (12)
save 1
DOW UK/ANZAC/US
CM
Bor
1inf Kwa » tr sz36 » sz43 » Bor walk in
Mal
1inf Kwa » tr sz36 » sz37 » Mal walk in
She
1inf Sui walk in
Sze
2inf, art Kwe walk in
tr sz45
1fgt sz36
tr sz41
2ss sz36
Fic
1inf Sia walk in
Bury (2inf)
inf Sak
all units Amu
tnk Sib
Phi (2inf)
2inf, art Jap » 2tr sz6 » sz35 » Phi
fgt Kwa
AC, BB sz 36 » sz35 Bombard
Hon (2inf)
inf, art Kwa
1fgt, 2tac Man
Shn (10inf, art, AAgun)
2inf, art Yun
1inf Sia
inf, art Kwa » tr sz36 » sz37 » Shn
CA, BB sz36 » sz37 Bombard
3fgt, 3tac, 2bmb Kwa
Bury
Rolls: 10@1 4@2 1@3; Total Hits: 510@1: (2, 5, 1, 2, 1, 2, 2, 1, 6, 2)4@2: (1, 4, 2, 3)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Bury twlo 1inf
Phi
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (5)2@2: (3, 2)2@3: (5, 4)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Phi twol
Hon
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (4, 6)2@3: (1, 5)1@4: (2)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Hon twlo 1inf
Shn
AAGun (in that order : 1fgt, 2tac)
Rolls: 3@1; Total Hits: 03@1: (2, 2, 6)
Shn
Rolls: 2@1 4@2 4@3 6@4; Total Hits: 62@1: (4, 4)4@2: (2, 2, 6, 1)4@3: (6, 6, 5, 5)6@4: (1, 5, 5, 3, 2, 5)
Rolls: 11@2; Total Hits: 311@2: (3, 2, 6, 3, 3, 1, 2, 6, 4, 5, 5)
Shn rd2 (i will assume you take AAgun as 1st casualtie).
Rolls: 3@2 3@3 5@4; Total Hits: 83@2: (2, 2, 1)3@3: (6, 1, 1)5@4: (2, 1, 6, 5, 2)
Rolls: 6@2; Total Hits: 26@2: (2, 2, 5, 6, 5, 3)
Shn taken with 1art
NCM
2fgt Man » Jap
fgt, 2tac Hon » Kwa
fgt sz45 » sz35
fgt Phi » sz35
3dd, 1AC sz36 » sz35
1AC sz36 » sz37
1dd, 1AC sz36 » sz43
fgt, tac Shn » sz37
fgt, tac Shn » sz43
fgt, tac, 2bmb Shn » Kwa
inf Hop » Kwe
inf, art Cha » Hop
inf Buy » Cha
1mec, 1tnk Man » Anh
1mec Man » Cmo
1inf Cmo » Sui
AAgun Amu » Bury
Place units:
3mec Man
2inf, 3fgt Jap
Collect : 55 + 1 saved = 56 IPC
the tac is fine in gibraltar not shore on one thing can i bombard when there is just a enamy trannie in the same sea zone as the landing any way i dont think it will matter this round
us round 3
all minors turn to majors
buys 1cv 16 2ftr 20 1trn 7 1arm 6 1inf 3=52
c/moves
2ss 1cruis 5dd 1cv =2ftr 1trn =1inf 1art sz101 > sz91 unload mor
1inf 1arm c,usa > tran sz101 > sz 91 unload mor
transport in sz91 is dead im not ignoing it
attack on mor
2inf 1arm 1art
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (5, 4)1@3: (4)
def
1inf
Rolls: 1@2; Total Hits: 11@2: (2)
mor r2
1inf 1arm 1art
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (3)
def
1inf
Rolls: 1@2; Total Hits: 11@2: (1)
great loose 2inf
mor taken
n/moves
just one thing the 1dd 1ss sz49 moved to sz26 on us round 2 didant move them pn the map
n/c moves
1mec c,usa > tran sz101 > sz86 unload brazil
1bmr 1tac gua > que
2ftr wak > que fia sz31 30 49 54 que
1mec 1inf haw > tran sz26 > sz63 unload haw
1dd 2ss sz26 > sz63
2dd 2cru 1cv+1ftr 1tac 1trn+2inf 1art 1bb 1ss > sz26 unload haw
1dd sz10 > sz26
deploy
1cv = 2ftr 1tran sz101
1inf 1arm e,usa
collect 53 + 25noes =78
map
china r3
buys 1inf 3 save 2
c/moves
4inf kan > sui
1inf kan > she
3inf sik > she
battle she
4inf
Input ErrorThere was an error in your dice throw: "/>dfaaa 1@2:
battle of sui
4inf
Rolls: 4@1; Total Hits: 24@1: (5, 1, 1, 3)
df
1inf
:aaa 1@2
1inf def sui
Rolls: 1@2; Total Hits: 01@2: (5)
she 4inf
Rolls: 4@1; Total Hits: 14@1: (6, 6, 3, 1)
df
1inf
Rolls: 1@2; Total Hits: 11@2: (1)
try again
sui taken without lose
she taken loose 1inf
deploy 1inf
uk eur r3 buys 2dd 16 1trn 7 = 24 save 1
uk idia buys 8inf 24 save 1
cmoves
3inf 1art burma > shn
1inf burma > yunnan walk in
1mec 1arm 2inf egy > alx
2ftr 2tac trj > alx
1arm egy 1inf trj > trn sz81 > sz72 unload tang
1ftr egy > tang
2inf 2ftr 2tac eng > sco
2inf cpr > tran sz80 > sz76 unload eth
1ftr eng > sz 92 kill 2transpots
map
battle of shn
3inf 1art
Rolls: 2@1 2@2; Total Hits: 02@1: (5, 5)2@2: (5, 3)
df
1art
Rolls: 1@2; Total Hits: 01@2: (4)
battle alx
2inf 1arm 1mec 2ftr 2tac
Rolls: 3@1 3@3 2@4; Total Hits: 23@1: (2, 4, 2)3@3: (2, 5, 5)2@4: (3, 5)
df
2inf
Rolls: 2@2; Total Hits: 12@2: (2, 4)
battle tang 3inf 1arm 1ftr
Rolls: 3@1 2@3; Total Hits: 23@1: (1, 6, 2)2@3: (6, 1)
df
3inf 1art
Rolls: 4@2; Total Hits: 24@2: (1, 2, 4, 6)
battle of alx lose 1inf taken
trang r2
1inf 1arm 1ftr
Rolls: 1@1 2@3; Total Hits: 11@1: (1)2@3: (6, 6)
df
1inf 1art
Rolls: 2@2; Total Hits: 02@2: (5, 3)
shn r2
3inf 1art
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 6)2@2: (3, 6)
df
1art
Rolls: 1@2; Total Hits: 11@2: (2)