Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from SZ 17 to Tuscany 4 infantry moved from Tuscany to Venice 5 infantry moved from Rome to Tuscany Combat Move - Italians Place Units - Italians 5 infantry placed in Rome Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsVance (Allies) vs The Definitive S (Axis) Global 1940 ALpha 3
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this game sucks.
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what do you wan to lose?
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2 tac.
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Dont fret too much. Ive played games with crappy dice and others with good dice too. In my other game I failed to take France G1 and basically have no German airforce. But ill continue just to see what happens. I like digging my self outta holes.
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LOL I like digging myself INTO holes apparently. ahh well
NONCOMBAT MOVES
Midway
5 Bmbs from z7z17
2 carriers from z26
1 fig from HawHaw
5 inf from pab via 3 transports from z64 to z26z26
1 destroyer, 3 cruisers from z64MOBILIZE UNITS
5 Bmb in WusUSA 8 COLLECT INCOME 70 IPCs
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Also place 5 bmb in WUS.
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The 5 surviving bombers land in Modway; the 5 new ones are in Wus
No China.
UK 8
PURCHASE & REPAIR (20IPCs)
3 armor @6
save 2COMBAT MOVES
Kenya
1 inf from Tanzania walk inNONCOMBAT MOVES
Iraq
2 fig from Fea
7 inf, 9 art from Cpr
9 art, 2 tac from Cprz17
1 battleship from z21MOBILIZE UNITS
3 armor in CprUK 8 COLLECT INCOME 10 IPCS
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Ill give the US 1 IPC as Iwo Jima is worth 1.
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Ill do Italys turn later, got stuff to do.
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OK USA has 73 IPCs in the treasury
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I also forgot america’s new fighter (Wus)
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I8
Purchase Units 38 IPCs
3 m.inf @ 12
2 tanks @ 12
1 ss @ 6
2 art @ 8CM
FEA (1 inf)
1 inf, 1 art from SAF via 1 trns in sz 71
1 CA from sz 71 – bombardFWA – walk in
1 inf from SAF via 1 trns in sz 71RHO – walk in
1 inf, 1 art from SAFROM (3 tanks)
2 art from YUGO
2 m.inf from NITA
4 fig from SITA -
CC
FEA
A - bombard
Rolls: 1@3; Total Hits: 11@3: (2)
A
Rolls: 2@2; Total Hits: 02@2: (3, 4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
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FEA twol
ROM
A
Rolls: 4@2 4@3; Total Hits: 14@2: (3, 4, 4, 5)4@3: (6, 5, 5, 3)
D
Rolls: 3@3; Total Hits: 23@3: (2, 5, 1)
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ROM rnd 2
A
Rolls: 2@2 4@3; Total Hits: 52@2: (2, 2)4@3: (1, 6, 1, 1)
D
Rolls: 2@3; Total Hits: 02@3: (4, 6)
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ROM twlo 2 m.inf
NCM
NITA
4 fig from ROMSITA
1 bmb from FRAsz 83
1 trns from sz 71EGY
1 AAGun from TRJsz 89
1 ss from sz 92sz 91
1 BB, 1 CA, 3 DD from sz 92
1 ss from sz 95sz 102
1 ss from sz 104sz 107
1 ss from sz 109YUGO
2 tanks, 2 art from NITAMobilize Units
1 tank, 1 m.inf in SAF
1 tank,1 m.inf, 2 art in NITA
1 ss in sz 95Collect Income
20(territories)+15(NOs)= 35 IPCs -
ANZAC 8
PURCHASE & REPAIR (15IPCs)
1 destroyer @8
save 7COMBAT MOVES
z6 (2 half sunk battleships, 2 transports)
1 destroyer, 1 cruiser, 1 carrier, 2 fig from z21
2 fig, 2 Bmb from Guam* * * SCRAMBLE ORDERS FOR Z6? * * *
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sorry that;s 2 BBs, 1 cruiser, 2 TTs
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Yes scramble 3 fighters to sz6. I will also use 4 kamakazes. 2 against the AC and 1 on each of the DD and CA. With kamakaze you roll @2 before the battle starts and if its a hit then they are immediately removed. Pretty much like a first strike.
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KAMIKAZE BANZAI!
carrier
dRolls: 2@2; Total Hits: 02@2: (6, 6)
cruiser
dRolls: 1@2; Total Hits: 01@2: (3)
destroyer
dRolls: 1@2; Total Hits: 01@2: (3)