@dawgoneit I edited my German ships since I forgot to move them…hope that’s ok
Axisplaya (Axis) vs Gazza (Allies) latest Alpha 3
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nearly forgot about france
none combat moves
1inf fca > fea
1dd sz76 > sz98
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yes the uk collects 30 saved 1. -6 convoy rades = 25
uk inidia collects 24 1saved = 25
map
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Germany 3
Buy:
1fgt (10)
1mec (4)
1ss (6)
9inf (27)
1art (4)CM
Sco
1inf Eir walk inNCM
2fgt sz109 » Gib
inf tr sz92 » Gib
inf Eir » tr sz109 » sz110 pick up 1inf Hol » sz91 » Gib
2fgt, tac Hol » SIta
art, bmb Hol » Wger
1ss sz112 » sz119
2inf Wger » Nita
all units Ger » Pol
mec Wger » Pol
dd, 2tr sz113 » sz112
AAgun Hun » Rom
AAgun Hun » Pol
3tnk Rom » HunPlace units:
1ss sz112
2inf, fgt Wger
7inf, art, mec GerCollect : 53 IPC
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russia r3
buys 2mech 8 4arm 24 = 32 save 5
cm/moves
1ftr 1tac 2inf yak > bury
battle bury
Rolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (1)1@4: (4)
def
1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
rolled 1inf short but still did it
bury taken without losen,c,moves
1mec 1arm russia > novo
1arm rus > bel
5inf 2art bry > bel
13 inf 2aa 1mech 2art 1arm bal > bel
4inf nov > bel
5inf kar > nov
1ftr bal > nov
1inf bes > n,ukr
1inf epl > nukr
7inf yak > yen
7inf 2aa 3art s,ukr > n,ukr
1ftr 1tac
3inf tsa > kan
deploy units
2arm nov
1arm 1mech vol
1arm 1mech russia
collects 33 5saved 38
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I’d like to add a German NCM : 1tac Wger » Gib. Since you have not played UK or US yet, it shouldn’t be a problem. However, if you don’t agree with this, just put back the tac on Wger when you will play US3.
Japan 3
Buy:
2inf (6)
3fgt (30)
3mec (12)
save 1DOW UK/ANZAC/US
CM
Bor
1inf Kwa » tr sz36 » sz43 » Bor walk inMal
1inf Kwa » tr sz36 » sz37 » Mal walk inShe
1inf Sui walk inSze
2inf, art Kwe walk intr sz45
1fgt sz36tr sz41
2ss sz36Fic
1inf Sia walk inBury (2inf)
inf Sak
all units Amu
tnk SibPhi (2inf)
2inf, art Jap » 2tr sz6 » sz35 » Phi
fgt Kwa
AC, BB sz 36 » sz35 BombardHon (2inf)
inf, art Kwa
1fgt, 2tac ManShn (10inf, art, AAgun)
2inf, art Yun
1inf Sia
inf, art Kwa » tr sz36 » sz37 » Shn
CA, BB sz36 » sz37 Bombard
3fgt, 3tac, 2bmb KwaBury
Rolls: 10@1 4@2 1@3; Total Hits: 510@1: (2, 5, 1, 2, 1, 2, 2, 1, 6, 2)4@2: (1, 4, 2, 3)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
Bury twlo 1inf
Phi
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (5)2@2: (3, 2)2@3: (5, 4)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
Phi twol
Hon
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (4, 6)2@3: (1, 5)1@4: (2)
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
Hon twlo 1inf
Shn
AAGun (in that order : 1fgt, 2tac)
Rolls: 3@1; Total Hits: 03@1: (2, 2, 6) -
Shn
Rolls: 2@1 4@2 4@3 6@4; Total Hits: 62@1: (4, 4)4@2: (2, 2, 6, 1)4@3: (6, 6, 5, 5)6@4: (1, 5, 5, 3, 2, 5)
Rolls: 11@2; Total Hits: 311@2: (3, 2, 6, 3, 3, 1, 2, 6, 4, 5, 5) -
Shn rd2 (i will assume you take AAgun as 1st casualtie).
Rolls: 3@2 3@3 5@4; Total Hits: 83@2: (2, 2, 1)3@3: (6, 1, 1)5@4: (2, 1, 6, 5, 2)
Rolls: 6@2; Total Hits: 26@2: (2, 2, 5, 6, 5, 3) -
Shn taken with 1art
NCM
2fgt Man » Jap
fgt, 2tac Hon » Kwa
fgt sz45 » sz35
fgt Phi » sz35
3dd, 1AC sz36 » sz35
1AC sz36 » sz37
1dd, 1AC sz36 » sz43
fgt, tac Shn » sz37
fgt, tac Shn » sz43
fgt, tac, 2bmb Shn » Kwa
inf Hop » Kwe
inf, art Cha » Hop
inf Buy » Cha
1mec, 1tnk Man » Anh
1mec Man » Cmo
1inf Cmo » Sui
AAgun Amu » BuryPlace units:
3mec Man
2inf, 3fgt JapCollect : 55 + 1 saved = 56 IPC
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the tac is fine in gibraltar not shore on one thing can i bombard when there is just a enamy trannie in the same sea zone as the landing any way i dont think it will matter this round
us round 3
all minors turn to majors
buys 1cv 16 2ftr 20 1trn 7 1arm 6 1inf 3=52
c/moves
2ss 1cruis 5dd 1cv =2ftr 1trn =1inf 1art sz101 > sz91 unload mor
1inf 1arm c,usa > tran sz101 > sz 91 unload mor
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transport in sz91 is dead im not ignoing it
attack on mor
2inf 1arm 1art
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (5, 4)1@3: (4)
def
1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
mor r2
1inf 1arm 1art
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (3)
def
1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
great loose 2inf
mor takenn/moves
just one thing the 1dd 1ss sz49 moved to sz26 on us round 2 didant move them pn the map
n/c moves
1mec c,usa > tran sz101 > sz86 unload brazil
1bmr 1tac gua > que
2ftr wak > que fia sz31 30 49 54 que
1mec 1inf haw > tran sz26 > sz63 unload haw
1dd 2ss sz26 > sz63
2dd 2cru 1cv+1ftr 1tac 1trn+2inf 1art 1bb 1ss > sz26 unload haw
1dd sz10 > sz26
deploy
1cv = 2ftr 1tran sz101
1inf 1arm e,usa
collect 53 + 25noes =78
map
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china r3
buys 1inf 3 save 2c/moves
4inf kan > sui
1inf kan > she
3inf sik > she
battle she
4inf
Input ErrorThere was an error in your dice throw: "/>dfaaa 1@2:battle of sui
4inf
Rolls: 4@1; Total Hits: 24@1: (5, 1, 1, 3)
df
1inf
:aaa 1@2 -
1inf def sui
Rolls: 1@2; Total Hits: 01@2: (5)she 4inf
Rolls: 4@1; Total Hits: 14@1: (6, 6, 3, 1)
df
1inf
Rolls: 1@2; Total Hits: 11@2: (1)try again
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sui taken without lose
she taken loose 1inf
deploy 1inf
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