BOOM AND DOOM!
Flip flop (Axis) vs. Col. Ty Webb (Allies) - Spring '42
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Results
Ger takes 4 damage for total of 5
Kar lwolNon Combat
bmr Ger to UK
3dd sz6 to sz4
cv sz6 to sz2
sub sz51 to sz58
2ftrs Kar to CauPlacement
tt sz2
3inf 3art UKCollect 26 for total of 26
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Jap4
Builds
with 42
4inf=12
4tank=20
ftr=10
save 0Combat
sub sz52 to sz58
dd cv sz36 to sz58
bmr Chi to sz58 vs 2subinf Yak to Nov
inf tank Sin to Nov vs infinf Sin to Kaz
inf Per to Kaz
ftr Chi to KazSz58 attack(1)cv sub dd bmr
Rolls: 1@1 2@2 1@4; Total Hits: 01@1: (5)2@2: (3, 5)1@4: (5)defend 2sub
Rolls: 2@1; Total Hits: 12@1: (1, 5) -
Sz58 attack(2)cv dd bmr
Rolls: 1@1 1@2 1@4; Total Hits: 11@1: (3)1@2: (1)1@4: (6)defend 2sub
Rolls: 2@1; Total Hits: 12@1: (1, 4) -
Man killer subs,I have to go again
Sz58 attack(3)dd bmr
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (2)defend sub
Rolls: 1@1; Total Hits: 01@1: (3) -
Nov attack(1)2inf tank
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 3)1@3: (5)defend inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Nov attack(2)2inf tank
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 1)1@3: (5)defend inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Kaz attack(1)2inf ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 3)1@3: (3)defend inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Happen to catch you in the middle while at work.
What’s the best way to handle the subs in the Pacific as the Allies?
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Results
Sz58 cwlo sub cv
Nov,Kaz twolNon Combat
bmr sz58 to Jap
ftr Kaz to sz34
4ftr WEu to Ukr
2inf TrJ to Egy
2inf FIC via tt sz36 to sz34 Land EGy
2tt sz34 to sz36
2inf 2tank Jap via 2tt sz36 to sz61 land Man
inf Ind to Per
3inf art FIC to Ind
2inf FIC to Chi
2inf Bry to YakBuild placement
3inf FIC
3tank Kwa
inf tank ftr JapCollect income
Earned 46 saved 0= 46 IPC’s -
Cat & mouse I suppose
Try to guard from a lone tt going to Ala or WCa -
So, more of a deterrent to the Japs, than a weapon to the Allies?
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Ya,until maybe you can get a small navy & aircraft(if you can divert your attention that way)
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US4
Buys 38
2ftrs 2dd
2leftoverCombat Move
bmr UK SBR Ger vs. aagun
6inf art tank Alg via tt sz12 to sz14 with bb cc bomabrdment to SEu vs. 3infCombat
Ger SBR aagun fire
Rolls: 1@1; Total Hits: 01@1: (4)if misses
Rolling 1d6:
(5) -
SEu attack 6inf art tank cc bb
Rolls: 5@1 2@2 2@3 1@4; Total Hits: 25@1: (2, 5, 6, 3, 6)2@2: (3, 3)2@3: (2, 5)1@4: (4)defending 3inf
Rolls: 3@2; Total Hits: 13@2: (2, 5, 3) -
SEu attack (2) 5inf art tank
Rolls: 4@1 2@2 1@3; Total Hits: 14@1: (3, 6, 4, 3)2@2: (1, 4)1@3: (5)defending inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Results
Ger takes 5 damage for total of 10
SEu twlo infNon Combat
bmr Ger to UK
2dd 2cv 4ftrs sz12 to sz14
ftr sz10 to sz2 land on UK cv
3inf EUS to ECanPlacement
2dd 2ftrs sz10Collect 44 for total of 46
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R5
Buys 24
5 inf art tank
0 leeftoverCombat Move
inf arc, inf art Rus, ftr Cau to WRu vs. 2inf
2inf tank Rus, ftr Cau to Kaz vs. 2inf
inf 2tanks Rus, inf Eve to Nov vs. 2inf tankWRu attack 2inf art ftr
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (6, 1)1@3: (2)defending 2inf
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Kaz attack 2inf tank ftr
Rolls: 2@1 2@3; Total Hits: 12@1: (4, 2)2@3: (1, 6)defending 2inf
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
Not one step back!!
Kaz attack (2) tank ftr
Rolls: 2@3; Total Hits: 22@3: (2, 3)defending inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Nov attack 2inf 2tanks
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 3)2@3: (2, 5)defending 2inf tank
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 4)1@3: (2)





