So start a new Game Thread and France should dial you in .
I will do it. The Thread
China 1
Buy (12/12)
4 inf
CM:
YUN
2 inf kwe
1 inf, 1 fig sze
YUN
A 3 inf, 1 fig
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 1, 3)1@3: (4)
D 1 art
Rolls: 1@2; Total Hits: 01@2: (6)
yun twol
NCM:
1 fig yun >> sze
2 inf sui >> she
1 inf she >> sze
Mobilize:
4 inf sze
Collect 15 IPC
UK1
UKE Buy (28/28)
6 inf
1 fig
UKP Buy (17/17)
3 inf
2 mech
CM:
SZ91
1 dest SZ109
1 fig gib
SZ96
1 cru SZ98
1 fig mal
ETH
1 inf, 1 tank alx load trans SZ98 >> SZ76 unload eth
1 inf sud
1 mech egy
1 tact SZ98
SZ91
A 1 dest, 1 fig
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)
D 2 sub
Rolls: 2@1; Total Hits: 12@1: (4, 1)
dang, dest sunk
SZ96
A 1 cru, 1 fig
Rolls: 2@3; Total Hits: 12@3: (2, 5)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4)
ETH
A 2 inf, 1 mech, 1 tank, 1 tact
Rolls: 3@1 1@3 1@4; Total Hits: 03@1: (2, 2, 5)1@3: (5)1@4: (6)
D 2 inf, 1 art
Rolls: 3@2; Total Hits: 13@2: (6, 3, 2)
ETH r2
A 1 inf, 1 mech, 1 tank, 1 tact
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 5)1@3: (5)1@4: (6)
D 2 inf, 1 art
Rolls: 3@2; Total Hits: 13@2: (2, 6, 4)
ETH r3
A 1 mech, 1 tank, 1 tact
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (2)1@4: (3)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 6)
NCM:
1 dest, 1 carrier SZ98 >> SZ92
1 cru, 1 bsh SZ110 >> SZ92
1 fig SZ96 >> gib
1 fig SZ91 >> gib
1 fig sco >> gib
1 tact eth >> sud
2 inf saf >> rho
1 dest SZ71 >> SZ82
1 inf wind >> epr
2 inf ind load trans SZ39 >> SZ44 unload cel
1 bsh SZ37 >> SZ54
1 dest, 1 cru SZ39 >> SZ76
1 inf, 1 art egy >> sud
1 inf sco >> uk
1 art alx >> egy
1 trans SZ109 >> SZ92
3 inf mal >> shn
4 inf, 1 art, 2 aa gun ind >> bur
1 fig bur >> ind
UKE Mobilize:
6 inf, 1 fig uk
UKP Mobilize:
3 inf, 2 mech
UKE Collect 31 IPC
UKP Collect 20 IPC
new Alpha 3 rules let Italy go before ANZAC.
my ANZAC will be:
ANZAC1
Buy (10/10)
1 inf
1 trans
NCM:
2 inf nsw load trans SZ62 >> SZ42 unload jav
2 fig nze >> que
1 dest SZ62 >> SZ63
Mobilize:
1 trans SZ62
1 inf nsw
Collect 14 IPC
(the 2 ANZAC inf will move to Sudan if Italy doesn’t kill them)
Here’s a map with all that reflected. If you would rather it go ANZAC then Italy, let me know.
Attached here rather.
OK we’ll use the current Alpha-3 rules verbatim. Larry and his changes. Looks like an Alpha-4 in in the works. Wonder when the final version will arrive.
Italy Round One
–----------------------
1 DD
2 saved
2 INF, 1 TANK Alb --> Gre
1 CA, 1 TRN z95 --> z97
1 TANK, 1 ART Nita --> Gre (TRN)
2 INF Sita --> Gre (TRN)
2 INF, 1 ART Nita --> Sfr
1 SUB z95 --> z93
1 FTR, 1 STR Nita --> z93 (2/4)
1 FTR Sita --> z93 (2/5)
1 INF, 1 ART Lib --> Tun
1 MECH Tob --> Tun
3 INF, 1 ART, 1 TANK Tob --> Alx
Tun (1 INF, 1 MECH, 1 ART vs. 1 INF)
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (4, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
Forgot 1 INF Iso –> Ken
Alx (3 INF, 1 ART, 1 TANK vs. 1 INF)
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (3, 4)2@2: (1, 5)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
Alx twol
Sfr (2 INF, 1 ART vs. 1 INF, 1 ART)
Rolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (1, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Sfr r2
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (5, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
sfr r3
Rolls: 2@2; Total Hits: 12@2: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
Sfr twlo 1 INF
z93 (1 SUB, 2 FTR, 1 STR vs. 1 DD, 1 CA)
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (5)2@3: (5, 5)1@4: (1)
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
z93 r2
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
Rolls: 1@3; Total Hits: 01@3: (6)
z93 r3
Rolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (6)
Rolls: 1@3; Total Hits: 11@3: (1)