Stalingradski graciously teaching Vance the ropes


  • you can star a new one or continue this one.  I am happy either way.


  • China purchases 1 Infantry, save 2.

    Combat - a chance to reverse my bad Chinese luck…

    Kansu
    aDiceRolls: 3@1, 1@3; Total Hits: 13@1,: (1, 3, 3)1@3: (6)
    dDiceRolls: 3@2; Total Hits: 13@2: (6, 3, 2)

    VanceStalT3CHIcom.AAM


  • 1 for 1.

    Kansu
    aDiceRolls: 2@1, 1@3; Total Hits: 02@1,: (4, 6)1@3: (6)
    dDiceRolls: 2@2; Total Hits: 02@2: (6, 3)


  • Onward.

    aDiceRolls: 2@1, 1@3; Total Hits: 02@1,: (4, 4)1@3: (6)
    dDiceRolls: 2@2; Total Hits: 02@2: (4, 6)


  • aDiceRolls: 2@1, 1@3; Total Hits: 02@1,: (5, 4)1@3: (6)
    dDiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • Ouch. 1 more round.

    aDiceRolls: 1@1, 1@3; Total Hits: 11@1,: (5)1@3: (3)
    dDiceRolls: 2@2; Total Hits: 12@2: (1, 3)


  • Since I’m dead, I’ll take a risk.

    aDiceRolls: 1@3; Total Hits: 11@3: (1)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Also, I’ll choose the artillery to be taken as a casualty for you… but if you want to lose the mech, let me know, if I don’t take out Kansu.


  • NCM, place, collect 2 and saved 2 = 4 IPCs. I’ll keep using the map for Britain.


  • Britain purchases 4 Infantry, Artillery, Airbase = 31 IPCs.

    Combat

    Ethiopia, Bulgaria, Albania walk in.

    Iraq
    aDiceRolls: 2@1, 2@2, 2@3, 1@4; Total Hits: 32@1,: (6, 1)2@2,: (4, 1)2@3,: (5, 6)1@4: (4)
    dDiceRolls: 3@2; Total Hits: 13@2: (2, 3, 3)

    Kenya
    aDiceRolls: 4@1, 2@2, 2@3; Total Hits: 04@1,: (4, 3, 2, 6)2@2,: (4, 6)2@3: (5, 6)
    dDiceRolls: 4@2; Total Hits: 04@2: (6, 6, 5, 4)

    SZ125
    aDiceRolls: 3@3; Total Hits: 03@3: (6, 5, 6)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ41
    aDiceRolls: 2@3, 1@4; Total Hits: 12@3,: (2, 5)1@4: (6)
    dDiceRolls: 1@2, 1@4; Total Hits: 11@2,: (1)1@4: (6)

    Yunnan
    aDiceRolls: 5@1; Total Hits: 25@1: (6, 1, 4, 1, 6)
    dDiceRolls: 4@2; Total Hits: 24@2: (4, 4, 1, 1)

    VanceStalT3UKcom.AAM


  • Wow. The reason I play a revised version of low luck. Anyhow.

    Kenya
    aDiceRolls: 4@1, 2@2, 2@3; Total Hits: 54@1,: (1, 6, 1, 3)2@2,: (3, 2)2@3: (1, 3)
    dDiceRolls: 4@2; Total Hits: 24@2: (6, 4, 1, 2)

    SZ125
    aDiceRolls: 2@3; Total Hits: 12@3: (1, 6)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ41
    aDiceRolls: 1@3, 1@4; Total Hits: 11@3,: (5)1@4: (4)
    dDiceRolls: 1@2, 1@4; Total Hits: 11@2,: (6)1@4: (3)

    Yunnan
    aDiceRolls: 3@1; Total Hits: 13@1: (5, 1, 4)
    dDiceRolls: 2@2; Total Hits: 02@2: (6, 3)


  • Riddling the British air force. SZ125 was particularly maddening. SZ41 was always about the first round. To war!

    SZ41
    aDiceRolls: 1@3; Total Hits: 11@3: (1)
    dDiceRolls: 1@4; Total Hits: 01@4: (6)

    Yunnan
    aDiceRolls: 2@1; Total Hits: 02@1: (4, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)


  • I complained too early. All apologies. A weakness of mine.

    Yunnan
    aDiceRolls: 2@1; Total Hits: 12@1: (1, 2)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • I’m getting very sloppy. I never purchased with India. Because I now know the outcome, I’ll play it very vanilla and purchase 8 Infantry. I would have rather had mechanized forces.

    NCM, place, and collect London 37 - 2 CO = 35 IPCs. Calcutta = 17 IPCs.

    Anzac

    Purchase Transport, Sub, Save 1.

    Combat

    SZ42
    aDiceRolls: 2@2, 1@3; Total Hits: 22@2,: (2, 6)1@3: (2)
    dDiceRolls: 1@3; Total Hits: 11@3: (1)

    VanceStalT3ANZcom.AAM


  • Anzac collects 15 + saved 1 = 16 IPCs.

    Ok, I survived running through an entire round. Italy is up.

    VanceStalT3ANZend.AAM


  • Wow did I ever have this messed up - Balkans geeze!  You’re right; I have learned quite a bit from playing a few different people online.

    Oh well, this little Africa thing I had going on is kind of fun

    Germay 4

    PURCHASE & REPAIR
    5 inf
    5 art
    1 destroyer
    2 subs
    52 total

    COMBAT MOVES
    Gold coast (walk in)
    1 inf from French West Africa

    Nigeria (walk in)
    1 inf from French West Africa

    French Equatorial Africa (1 inf)
    1 mech, 1 armor from French West Africa, blitz thru French Central Africa
    1 inf, 1 art from Gibraltar via tt z91 to z82
    1 cruiser, 1 battleship z91 to z82 for bombard
    bombardDiceRolls: 1@3, 1@4; Total Hits: 21@3,: (3)1@4: (3)
    aDiceRolls: 1@1, 2@2, 1@3; Total Hits: 01@1,: (4)2@2,: (4, 5)1@3: (6)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    Bulgaria (1 inf)
    5 inf, 1 fig, 2 tac from Romania
    aDiceRolls: 5@1, 2@3, 1@4; Total Hits: 35@1,: (2, 1, 5, 1, 2)2@3,: (1, 6)1@4: (5)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Albania (1 inf)
    5 mech, 2 fig, 1 tac from Romania
    aDiceRolls: 5@1, 2@3, 1@4; Total Hits: 15@1,: (6, 6, 2, 5, 2)2@3,: (5, 2)1@4: (5)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • NONCOMBAT MOVES
    Hungary
    3 fig, 3 tac from battles in Albania and 4 inf from Germany
    12 armor from Romania

    Bulgaria
    1 fig, 1 tac from Norway

    Morocco
    1 Bmb from Germany

    Poland
    2 inf, 4 art from Germany
    1 AA from Hungary

    z82
    1 carrier, 1 fig, 1 tac from z91
    2 transports from z87

    z119
    1 sub from z113

    z89
    1 sub from z106

    MOBILIZE UNITS
    1 destroyer, 2 subs in z113
    5 inf, 5 art in Germany

    COLLECT INCOME
    GERMANY 4 = 50(territories) + 5(Sweden iron) -0(convoy damage) = 55IPCS

    VanceStalT4GERend.AAM


  • V - it was Italy’s turn before Germany, then France… it’s up to you if you want to keep Germany’s combat rolls or not -

    In the newest ruleset, Anzac is after Italy, so I didn’t mean to throw you off… I was playing by the old rules.


  • Oh sorry I got confused.  I’m not sure what to do now.  I could take back that turn and you can go  I guess?  So go by the second-to-last map?  sorry


  • No worries, my man - use my last map I sent, do Italy, I’ll do France, then you can choose whether you want to redo Germany or use the turn that happened… I didn’t look at the results and I’m cool either way -


  • ITALY 4

    Purchase 5 inf, save $1

    NO combat moves

    Just a few Noncombat moves - see map

    collect 14+1=15

    All the Germany moves are OK so you can go on to France and the Japan.

    VanceStalT4ITAend.AAM

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