Tournament game nr 6 I rock vs Mrzcion A2, +3ipc to Axis


  • well i won, but that was an offole (sp?) roll 5 hits out of 25 dice!

    moves
    win to epr
    ind to bur

    depolyment
    all to india

    income 7

    IrockvsmrzcionGER1.AAM


  • ANZAC turn

    purchases
    1 cru 1 tp save 1

    combats
    1 tp with 1 inf 1 arty attack dgu
    1 ftr attacks the TP

    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • win no loses

    moves

    1 cru from 62 to  54
    4 inf fr que to nte

    deployments
    all to 62

    income
    15 + 1 saved = 16

    IrockvsmrzcionGER1.AAM


  • first of i have placed 1 inf 1 art in India, couldnt see any1 placed from your purchase…

    Italy

    purchase
    3 mech 1 carrier 1 dstr 1 sub

    CM
    iraq to blitz to Epr and back to iraq
    1 inf fr fea to nig and fca

    NCM
    81 to 95
    art fr mor to S italy with trans in 92 to 95
    98 to 95
    97 to 95
    S france to N italy
    all air fr egypt and tj to S italy (1 ftr to 95)
    tobruk to alx
    3 mech fr egypt to iraq
    tj to iraq
    fea to fca

    deployment
    3 mech to egypt
    all naval to 95

    IPC 49

    IrockvsmrzcionITA5.AAM


  • R6
    Germany

    purchase
    5 inf 5 mech 1 bmb 1 sub 2 dstr

    CM
    1 inf fr finland to nov by trans in 115
    1 art fr fin to kar
    bel to arc (1 amrour blitz thru smo)
    all mech fr Epl to arc
    2 inf fr W ger to nen with 1 trans fr 112
    4 inf 2 art fr W ger to arc with 3 trans fr 112

    combat
    R1
    arc
    attDiceRolls: 28@1 14@2 11@3; Total Hits: 1728@1: (4, 4, 2, 6, 4, 2, 3, 3, 1, 1, 2, 4, 4, 2, 1, 6, 4, 1, 5, 6, 1, 2, 5, 2, 2, 4, 3, 6)14@2: (1, 3, 1, 5, 1, 3, 5, 5, 5, 1, 1, 5, 2, 2)11@3: (2, 5, 4, 2, 5, 2, 3, 4, 1, 4, 5)
    defDiceRolls: 29@2 2@3; Total Hits: 1229@2: (5, 5, 1, 3, 2, 1, 4, 5, 2, 2, 5, 4, 1, 4, 2, 2, 4, 1, 3, 6, 3, 2, 3, 5, 6, 4, 1, 3, 5)2@3: (4, 2)


  • R2
    arc
    attDiceRolls: 16@1 14@2 11@3; Total Hits: 1016@1: (3, 3, 3, 5, 5, 2, 2, 5, 5, 4, 6, 3, 5, 3, 2, 1)14@2: (4, 5, 5, 4, 3, 6, 6, 1, 4, 2, 4, 1, 4, 3)11@3: (5, 1, 6, 2, 5, 4, 3, 1, 2, 2, 5)
    defDiceRolls: 12@2 2@3; Total Hits: 512@2: (2, 4, 3, 4, 5, 3, 2, 4, 2, 5, 6, 1)2@3: (5, 1)


  • R3
    arc
    attDiceRolls: 11@1 14@2 11@3; Total Hits: 1211@1: (2, 3, 2, 4, 5, 2, 5, 1, 3, 3, 5)14@2: (1, 1, 5, 5, 5, 6, 1, 2, 6, 2, 4, 1, 5, 5)11@3: (2, 2, 5, 1, 4, 6, 2, 6, 2, 5, 5)
    defDiceRolls: 2@2 2@3; Total Hits: 02@2: (3, 4)2@3: (6, 5)


  • arc taken with 17 inf cas

    NCM
    1 aa fr bel to arc
    Epl to bel
    1 inf fr pol to epl
    rest of land in pol to hun
    115 to 113 (except the trans) the 2 ftr to W ger
    114 to 112 (2 ftr to UK)
    4 tac fr pol to W ger
    125 to 110
    1 dstr fr 110 to 104

    deployment
    3 inf to W france
    2 inf to Uk
    1 dstr to 109
    bmb to W ger
    5 mech to Ger
    1 sub + 1 dstr to 110

    ipc=77

    IrockvsmrzcionGER6.AAM


  • just noticed the US eco… you lost the atleutians islands so dont get the 5 island bonus, so its only 15 ipc from NO, there fore US only have 75 IPC

    including the USSR eco… you only have 34, but its 37 on the map… please pay more attention to the eco, the infoview is a great help if you need it, and remember to look through your NO and see if they are correct…

    this is the updated map.

    IrockvsmrzcionGER6.AAM


  • Sorry about that, this my first play by forum game.

    And explain to how you got 35 Inf/mech and 7 arty to arc.


  • sounds good

    the arc attack, gladly…
    21 inf fr bel
    10 mech fr Epl, thru bel to arc
    3 trans with 4 inf 2 art fr W ger by trans in 112 to 127 and unload to arc
    its all there in my Combat Movements…

    if youre doubting the mech move, then i can assure you its legal, if you have the rulebook, look at page:14, theres the Blitzing rules, notice that the 1st territory to move into has to be hostile, and you need 1 armour for 1 mech to blitz, i.e. to move through 1 hostile territory in order  to move to the next friendly/hostile territory.
    now look at page 25, its the mech, it has 2 movements, therefore it can move through 1 FRIENDLY space first, b4 entering a hostile space…
    dont believe me? check rule clarafication/FAQ


  • I forgot those were me h Inf ! Well that was a tactical error.


  • shit happens^^ well i can hardly wait for my turn^^


  • sorry for so long for my turn, i was busy with homework.

    Russias turn

    purchases
    8  inf 1 arm 1 art

    cm
    1 inf fr bes to rma
    im blitzing somelsk
    nuk and 1 inf fr bes to epl

    atk
    DiceRolls: 12@1 18@2 3@3; Total Hits: 612@1: (6, 4, 3, 4, 6, 5, 5, 4, 3, 2, 6, 1)18@2: (6, 6, 3, 3, 6, 6, 2, 6, 3, 3, 2, 6, 1, 5, 2, 5, 1, 3)3@3: (4, 6, 6)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • win no loses

    ncm
    air fr suk to rus
    land fr suk to ros
    sam to rus
    nov to tim

    deployments
    7 inf 1 arty to rus
    1 inf 1 arm to vad

    income
    34 from land
    3 from NO’s
    total 37

    IrockvsmrzcionGER1.AAM


  • i made a pretty bad mastake there :( to bad i cant take it back.


  • if you are refering to my previus attack, then know that i would have won with the stack in bel alone…
    Japan
    purchase
    1 dstr 6 subs 6 mech

    CM
    1 inf fr aleutian to sfe, trans to 5
    1 mech fr man to amu
    1 mech fr man to sib by trans
    sub fr 36 to 45
    2 inf fr sze to yun
    sik to kaz
    tsi+kan to nov
    anh+1 ftr 3 tac fr sze to yun

    combat
    R1
    yun
    attDiceRolls: 2@1 4@3 2@4; Total Hits: 52@1: (1, 2)4@3: (1, 5, 1, 4)2@4: (1, 4)
    defDiceRolls: 1@2; Total Hits: 11@2: (1)


  • yun taken with 1 inf cas

    Ncm
    2 bmb fr sze to japan
    air fr yun to sze
    hong to kwa
    ksu to hun
    2 trans fr 19 to 36 with 1 mech fr man to kwa
    2 trans fr 36 pick up 3 inf 1 art fr malaya unload in kwa

    deployment
    3 mech in ksu and hong
    navy in sz 6

    ipc=73

    IrockvsmrzcionJAP6.AAM


  • haha my chinese inf are amazing!

    i forgot to deploy my troops on my russians turn so ive done that

    USA’s turn

    purchases
    1 carrier 2 tac
    1 tp 1 bb 1 inf 1 arm

    cm
    1 ftr strafs 5 and lands at 7 (carrier will pick it up)
    land fr gib to nig via navy

    bbm
    DiceRolls: 1@4 3@3; Total Hits: 11@4: (6)3@3: (4, 1, 5)

    atk
    DiceRolls: 2@1 2@2 3@3; Total Hits: 12@1: (6, 4)2@2: (3, 4)3@3: (5, 4, 2)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • wow that was a bad roll  :-D

    ncm
    25 & 10 to 7 with troops from midway

    deployments
    1 bb 1 tp 1 inf 1 arm to 101
    carrier 2 tacs 10

    income
    53 from land
    15 from NO’s
    2 saved
    total 70

    IrockvsmrzcionJAP4.AAM

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