@The_Good_Captain this is Superior Axis and Allies Experience here, and I’d love to Join the Tournament if possible
G40 Kilroynothere (Axis +6) vs Gi_Joe (Allies)
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Hey Gi_Joe. Not sure if you have checked out the latest on the discussion thread, but it looks like we have to finish up the game as it stands and write our upcoming strategy to Jennifer and they will decide the “winner.” Bit of a shame to end it this way, but obviously we need to move on with the tournament.
Regardless of the outcome, I would like to continue the game with you if you are OK with doing that. I have not played enough yet and think we are just getting into the really good stuff.
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OK… apparently I was making the Japan turn too quickly. Also forgot to put the KSU unit build. Here is the corrected map. Sorry again. Jennifer, I promise not to rush next time but wanted to get the last Japan turn in before the deadline!!!
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Corrected Japan 4 map! :-D
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I miss that discussion thread completely :-o
Can’t find it :|
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When do we have to fill in our strategic orders?
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US round 4
76 IPC
Buy:
4 inf
4 rtl
2 sub
4 trn
1 ddcm:
Z42: 1 bs, 2 cru, 1 ac, 2 ftr, 1 sub, 3 dd z33 vs 1 dd
Java: 3 inf, 1 rtl car wt trn vs 1 inf
MOR: 4 inf eus, 3 rtl eus, 1 arm eus wt trn + bs + cru support, 3 ftr z91, 1 tac z91 vs 1 rtl, 3 arm -
Z42
A
Rolls: 4@2 4@3 1@4; Total Hits: 24@2: (3, 6, 3, 3)4@3: (4, 2, 3, 4)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
Z42 not a good dice roll, but it is enough :wink: CLWOL
Java
A
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 1)2@2: (5, 5)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
Java TKWOL
Mor
A
Rolls: 1@1 6@2 4@3 1@4 2@3 1@4; Total Hits: 91@1: (1)6@2: (4, 1, 6, 5, 4, 1)4@3: (3, 5, 4, 2)1@4: (1)2@3: (1, 1)1@4: (1)
D
Rolls: 1@2 3@3; Total Hits: 11@2: (5)3@3: (5, 4, 1) -
cm:
Z42: 1 bs, 2 cru, 1 ac, 2 ftr, 1 sub, 3 dd z33 vs 1 dd ==> CLWOL
Java: 3 inf, 1 rtl car wt trn vs 1 inf ==> TKWOL
MOR: 4 inf eus, 3 rtl eus, 1 arm eus wt trn + bs + cru support, 3 ftr z91, 1 tac z91 vs 1 rtl, 3 arm ==> TKW 1 inf lossnc:
1 ftr wake – que
1 tac wake – que
4 trn z91 – z89
3 ftr mor – z91
1 tac mor – z91
1 bmb que – braplace:
4 trn z101
4 rtl eus
4 inf eus
2 sub z10
1 dd z1082 IPC
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China round 4
No buys and moves.
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Hey Joe, the moderator Jennifer posted the notification we are done and need to type up our “strategy” moving forward here:
http://www.axisandallies.org/forums/index.php?topic=24099.msg873846#msg873846
Regardless of who is declared the winner, I sure would like to continue. I’m enjoying the game a great deal!
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We will finish this game anyway, sure no problemo :-D
I mail commander Jennifer allready that you can advance.
This game (and the others) are taking to much time from me.I will continue, but at slow rate.
try to make a move each 3 days, oke? -
Oh wow. OK. Well, thanks for allowing me to advance. Appreciate that. No problem at all on game pace. Frankly, going quickly is tough on me as well. Look forward to the rest of the game.
BTW, to take Brazil, you need to land troops there, not a plane. Cannot land a plane in a neutral country. You can obviously change your move during the UK and ANZAC turns.
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I’d hate to be the judge who has to rule on this game…
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Hello,
For round 2, it seems I’ll be playing with the winner of you two. Whenever you get Jenn’s ruling, please let me know, I’ll be ready to start.
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Hey Gi_Joe,
I realized that I made a major mistake on my Japan 4 builds. In Alpha2, you can only build major complexes on originally owned territories with that countries symbol. So, I cannot build a major in MAL. So, If you are OK with me changing my build, I have modified your US map and submitted with these builds:
Japan 4: spend 68/70 ipc
2 mnrIC = 24 (FIC, MAL
2 ss = 12 (z6)
2 mech = 8 (KSU)
1 tnk = 6 (KSU)
2 inf = 6 (JAP)
3 art = 12 (JAP)I’m very sorry for the inconvenience. Just did not know that rule until I re-read Alpha2 rules again. Hope you are OK with the change. Don’t think it would change your moves any, but if you would, you can definitely re-do the US turn.
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US4 Map revised
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