G40 Kilroynothere (Axis +6) vs Gi_Joe (Allies)

  • 22 21 19 18 17 16

    NCM:
    3inf SUI to SHE
    1cv, 1bb, 1ca, 1dd z35 to z6
    1dd z16 to z6
    3 tts z35 to z6
    1ftr, 1tac KSU to Japan
    1ftr, 1 tac KSU to cv z6
    1tt z37 to z20 pick up 1art land PHI
    1tt z44 with 1art to z35 land PHI
    1bb, 2cv, 1dd z37 to z35
    1dd z43 to z35
    2inf HON to KWA
    1inf SIB to SAK
    2ss z6 to z35
    1ftr, 1tac z45 to PHI
    1ftr z41 to z35
    2ftrs, 1tac z42 to z35
    1bbr SUM to SIA
    1ftr BUR to SIA
    1bbr, 1ftr, 2tac SIK to SZE
    1ftr JEH to Japan
    2inf HON to KWA
    1tnk, 2mech KSU to KWE
    1inf FIC to SHN
    1inf MAL to SHN
    2art, 2inf YUN to SZE
    2inf YUN to SHN
    1tac BURY to AMU

    Collect 70 IPC + 5 NO = 75 +2 not used = 77 on hand

    Build:
    MjrIC in MAL
    1tnk, 2mech in KSU
    1ss z6
    2inf, 3art JAP

  • 22 21 19 18 17 16

  • 22 21 19 18 17 16

    Hey Joe,

    Just realized I had forgot to put a German flag on SCO last round. I’ve corrected the map and posted it again. I will not collect the 2ipc that was do to the Germans… my mistake.

    thx.

    Gi_Joe_vs_kilronothere__G1_04cJap.AAM

  • 22 21 19 18 17 16

    Hey Gi_Joe. Not sure if you have checked out the latest on the discussion thread, but it looks like we have to finish up the game as it stands and write our upcoming strategy to Jennifer and they will decide the “winner.”  Bit of a shame to end it this way, but obviously we need to move on with the tournament.

    Regardless of the outcome, I would like to continue the game with you if you are OK with doing that. I have not played enough yet and think we are just getting into the really good stuff.

  • 22 21 19 18 17 16

    OK… apparently I was making the Japan turn too quickly. Also forgot to put the KSU unit build. Here is the corrected map. Sorry again. Jennifer, I promise not to rush next time but wanted to get the last Japan turn in before the deadline!!!

  • 22 21 19 18 17 16

    Corrected Japan 4 map! :-D

    Gi_Joe_vs_kilronothere__G1_04cJap.AAM


  • I miss that discussion thread completely  :-o

    Can’t find it  :|


  • When do we have to fill in our strategic orders?


  • US round 4

    76 IPC
    Buy:
    4 inf
    4 rtl
    2 sub
    4 trn
    1 dd

    cm:
    Z42: 1 bs, 2 cru, 1 ac, 2 ftr, 1 sub, 3 dd z33 vs 1 dd
    Java: 3 inf, 1 rtl car wt trn vs 1 inf
    MOR: 4 inf eus, 3 rtl eus, 1 arm eus wt trn + bs + cru support, 3 ftr z91, 1 tac z91 vs 1 rtl, 3 arm


  • Z42
    A
    DiceRolls: 4@2 4@3 1@4; Total Hits: 24@2: (3, 6, 3, 3)4@3: (4, 2, 3, 4)1@4: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Z42 not a good dice roll, but it is enough  :wink: CLWOL

    Java
    A
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (5, 1)2@2: (5, 5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Java TKWOL

    Mor
    A
    DiceRolls: 1@1 6@2 4@3 1@4 2@3 1@4; Total Hits: 91@1: (1)6@2: (4, 1, 6, 5, 4, 1)4@3: (3, 5, 4, 2)1@4: (1)2@3: (1, 1)1@4: (1)
    D
    DiceRolls: 1@2 3@3; Total Hits: 11@2: (5)3@3: (5, 4, 1)


  • cm:
    Z42: 1 bs, 2 cru, 1 ac, 2 ftr, 1 sub, 3 dd z33 vs 1 dd  ==> CLWOL
    Java: 3 inf, 1 rtl car wt trn vs 1 inf  ==> TKWOL
    MOR: 4 inf eus, 3 rtl eus, 1 arm eus wt trn + bs + cru support, 3 ftr z91, 1 tac z91 vs 1 rtl, 3 arm  ==> TKW 1 inf loss

    nc:
    1 ftr wake – que
    1 tac wake – que
    4 trn z91 – z89
    3 ftr mor – z91
    1 tac mor – z91
    1 bmb que – bra

    place:
    4 trn z101
    4 rtl eus
    4 inf eus
    2 sub z10
    1 dd z10

    82 IPC

    Gi_Joe_vs_kilronothere__G1_04dUS.AAM


  • China round 4

    No buys and moves.

  • 22 21 19 18 17 16

    Hey Joe, the moderator Jennifer posted the notification we are done and need to type up our “strategy” moving forward here:

    http://www.axisandallies.org/forums/index.php?topic=24099.msg873846#msg873846

    Regardless of who is declared the winner, I sure would like to continue. I’m enjoying the game a great deal!


  • We will finish this game anyway, sure no problemo  :-D

    I mail commander Jennifer allready that you can advance.
    This game (and the others) are taking to much time from me.

    I will continue, but at slow rate.
    try to make a move each 3 days, oke?

  • 22 21 19 18 17 16

    Oh wow. OK. Well, thanks for allowing me to advance. Appreciate that. No problem at all on game pace. Frankly, going quickly is tough on me as well. Look forward to the rest of the game.

    BTW, to take Brazil, you need to land troops there, not a plane. Cannot land a plane in a neutral country.  You can obviously change your move during the UK and ANZAC turns.


  • I’d hate to be the judge who has to rule on this game…


  • Hello,

    For round 2, it seems I’ll be playing with the winner of you two. Whenever you get Jenn’s ruling, please let me know, I’ll be ready to start.

  • 22 21 19 18 17 16

    Hey Gi_Joe,

    I realized that I made a major mistake on my Japan 4 builds. In Alpha2, you can only build major complexes on originally owned territories with that countries symbol. So, I cannot build a major in MAL. So, If you are OK with me changing my build, I have modified your US map and submitted with these builds:

    Japan 4: spend 68/70 ipc
    2 mnrIC = 24 (FIC, MAL
    2 ss = 12 (z6)
    2 mech = 8 (KSU)
    1 tnk = 6 (KSU)
    2 inf = 6 (JAP)
    3 art = 12 (JAP)

    I’m very sorry for the inconvenience. Just did not know that rule until I re-read Alpha2 rules again. Hope you are OK with the change. Don’t think it would change your moves any, but if you would, you can definitely re-do the US turn.

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