11L '41 LL (Axis) v TDJ (Allies +5), -tech, +NO


  • I can post tomorrow morning but I am certain I’m winning this one right now so it is up to you if you wish to concede or have it move into next year.

    Cheers


  • We’ll see how things finish up tomorrow then. I just want to get in one more round before I (possibly) call it.


  • Germany turn 10

    Purchase

    60 IPC

    4 repair to GER

    2 fighters
    battleship
    4 infantry
    artillery

    Combat Moves

    ARC (infantry) v infantry (BEL), 3 fighters (Z5), 4 fighters (CAU)
    FIN (empty) v infantry (NWY)
    GIB (empty) v 2 infantry (BLK)
    KAZ (2 infantry, artillery, tank) v 4 infantry, artillery, tank (CAU)

    dice

    ARC
    A - infantry, 7 fighters
    DiceRolls: 1@1 7@3; Total Hits: 31@1: (6)7@3: (6, 4, 1, 3, 4, 3, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • ARC taken with infantry, 7 fighters

    KAZ
    A - 4 infantry, artillery, tank
    DiceRolls: 3@1 2@2 1@3; Total Hits: 43@1: (1, 6, 4)2@2: (1, 2)1@3: (2)
    D - 2 infantry, artillery, tank
    DiceRolls: 3@2 1@3; Total Hits: 23@2: (6, 3, 2)1@3: (1)


  • KAZ taken with 2 infantry, artillery, tank

    Noncombat Moves

    7 tanks from CAU, infantry from EUK to BEL
    15 infantry, artillery, tank, AA gun from BST to BEL
    6 fighters from ARC to BEL
    tank from KAR to BEL
    infantry, AA gun from GER to KAR
    fighter from ARC to Z5
    infantry from GER to FRA
    artillery from SUD to EGY
    tank from SUD to TRJ

    Mobilize

    2 fighters, battleship in Z5
    2 infantry, artillery in GER
    2 infantry in KAR

    Income

    49 + 15 NO = 64

    LLvTDJ_10aG.AAM


  • China is sure thriving in this one!  Not sure how long that will last though.


  • Russia 10

    With $21, buy 6 inf, save $3

    Combat:

    Cauc
    1 inf Russia

    Arch
    1 inf, 1 art Russia

    Kaz
    2 art, 2 ftrs Russia
    2 inf Chi


  • Arch
    1 inf, 1 art vs 1 inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Arch 2
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Arch 3
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Kaz
    2 inf, 2 art, 2 ftrs vs 2 inf, 1 art, 1 arm

    AA gun
    DiceRolls: 2@1; Total Hits: 12@1: (1, 3)

    DiceRolls: 4@2 2@3; Total Hits: 14@2: (6, 2, 3, 5)2@3: (5, 6)

    DiceRolls: 3@2 1@3; Total Hits: 13@2: (5, 6, 6)1@3: (1)


  • :|
    Kaz 2
    DiceRolls: 3@2 1@3; Total Hits: 13@2: (6, 4, 1)1@3: (6)

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (6)


  • This is like death by a thousand cuts. Slow.

    Kaz 3
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (4, 6)1@3: (4)

    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)


  • Kaz 4

    R
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)

    G
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)


  • Un-freakin’-real.

    NC
    1 ftr to Russia
    1 arm Russia to Chi

    Placement
    6 inf Russia

    Russia collects $18 + $3 saved = $21

    LLvTDJ_10bR.AAM


  • tough luck there in KAZ

    Japan turn 10

    Purchase

    52 IPC

    submarine
    4 destroyers
    ac

    Combat Moves

    KIA (3 infantry) v 2 infantry (KWA) using Z37 transport, fighter (Z61), 3 bombers (JPN)
    MAN (infantry) v 4 infantry, fighter (JPN)
    Z59 (destroyer) v submarine (Z61), 3 fighters (JPN)
    Z60 (destroyer) v submarine (Z36), 3 fighters (JPN)
    Z49 (submarine) v destroyer, battleship (Z61), cruiser, 3 ac (Z37), submarine (Z36)
    Z38 (destroyer) v submarine (Z37), 5 fighters (Z61), fighter (Z15)

    dice

    KIA
    A - 2 infantry, fighter, 3 bombers
    DiceRolls: 2@1 1@3 3@4; Total Hits: 22@1: (5, 3)1@3: (5)3@4: (2, 6, 1)
    D - 3 infantry
    DiceRolls: 3@2; Total Hits: 13@2: (2, 6, 4)


  • KIA round 2
    A - infantry, fighter, 3 bombers
    DiceRolls: 1@1 1@3 3@4; Total Hits: 31@1: (5)1@3: (5)3@4: (4, 3, 1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • KIA taken with infantry, fighter, 3 bombers

    MAN
    A - 4 infantry, fighter
    DiceRolls: 4@1 1@3; Total Hits: 14@1: (5, 4, 3, 6)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • MAN taken with 4 infantry, fighter

    Z59
    A - submarine, 3 fighters
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (2)3@3: (5, 4, 2)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Z59 taken with submarine, 3 fighters

    Z60
    A - submarine, 3 fighters
    DiceRolls: 1@2 3@3; Total Hits: 41@2: (1)3@3: (3, 1, 3)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Z60 taken with submarine, 3 fighters

    Z49
    A - submarine surprise strike
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    A - 3 acc, destroyer, cruiser, battleship
    DiceRolls: 3@1 1@2 1@3 1@4; Total Hits: 13@1: (6, 5, 3)1@2: (6)1@3: (2)1@4: (5)
    D - submarine
    DiceRolls: 1@1; Total Hits: 01@1: (2)

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