Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs11L '41 LL(allies +9) vs EB(axis) Game 3
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I guess you will keep the bb?
sz5 rd3
Rolls: 2@4; Total Hits: 12@4: (2, 5)
Rolls: 1@4; Total Hits: 01@4: (5) -
sz5 cwlo 8ftr
noncombat
2bmb sz5 - Ger
1aa Ita - Fra
8arm 1aa Pol - Gerbuild
2bmb 2ftr 2inf Gercollect
30 + 15 = 45 -
you do realize you were only about 15% to win that battle right? and you came away with TWO bombers. boy are you hot my son.
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I was expecting to lose everything and you have 4 units remaining which I would have attacked with 9 Jap aircraft. It worked out better than I expected :wink:
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Soviets fly one fighter to WCA and one fighter to WCA. submarine goes to Z11.
I will continue to play this one so you can enjoy it :-D just don’t get used to such great dice, although the way this game has gone I can’t really blame you. :roll:
what nightmarish luck.
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yes i know the 1-2 punch was supposed to knock out the fleet but it should have taken MUCH more of your planes out from both powers. :lol:
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I look forward to playing you again in the 2012 league. just cool those dice off a bit first :lol:
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Jap19
92 buys 6bmb 2ftrcombat
Gbr - SBR 1bmb Ger
SAf - 1inf Mad via 1trn sz28
Cng + FEq - 1arm EAf
Alg - 1inf Lib
Rho - 5arm EAf
Fin - 4inf 2arm KarGbr AA
Rolls: 1@1; Total Hits: 01@1: (6) -
Gbr damage
Rolling 1d6:
(4) -
4 damage Gbr
Rho
Rolls: 5@3; Total Hits: 05@3: (6, 5, 5, 5, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
Rho rd2
Rolls: 5@3; Total Hits: 25@3: (5, 2, 4, 1, 5)
Rolls: 1@2; Total Hits: 01@2: (5) -
Rho twol
Fin
Rolls: 4@1 2@3; Total Hits: 14@1: (3, 4, 6, 4)2@3: (2, 5)
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
Fin rd2
Rolls: 2@1 2@3; Total Hits: 12@1: (1, 3)2@3: (4, 4)
Rolls: 1@2; Total Hits: 11@2: (2) -
Fin twlo 3inf
noncombat
1bmb Gbr - Ger
6ftr sz34 - Fra
3arm Blk - Fra
2inf 2arm 2ftr Ita - Fra
4ftr Cau - Ger
2ftr Mos - Ger
1aa 9inf 1arm Kar - Bel
9arm Pol - Bel
1inf Egy - Lib
2aa Egy - Trj
2inf Trj - Per
1aa Ind - Per
25arm Lib - Trj
1inf 1arm Ala - sz57 via 1trn sz64 to sz57
2inf 2arm Jap - sz57 via 2trn sz62 to sz57
2inf sz56 - sz57 via 1trn sz56 to sz57
12ftr 6dd 1cru 1bb sz56 - sz57build
4bmb Cau
2bmb 2ftr Moscollect
81 + 15 = 96 -
Want to change that Noncombat Move a bit
noncombat
1bmb Gbr - Ger
6ftr sz34 - Fra
3arm Blk - Fra
2inf 2arm 2ftr Ita - Fra
4ftr Cau - Ger
2ftr Mos - Ger
1aa 9inf 1arm Kar - Bel
9arm Pol - Bel
1inf Egy - Lib
2aa Egy - Trj
2inf Trj - Per
1aa Ind - Per
25arm 3inf 1art 1aa Lib - Alg
10arm Lib - Trj
1inf 1arm Ala - sz57 via 1trn sz64 to sz57
2inf 2arm Jap - sz57 via 2trn sz62 to sz57
2inf sz56 - sz57 via 1trn sz56 to sz57
12ftr 6dd 1cru 1bb sz56 - sz57build
4bmb Cau
2bmb 2ftr Moscollect
81 + 15 = 96 -
At this point, the worst dice in the world couldn’t lose it for you here so I gotta say uncle.
You should have taken both games from RD as well, but at least you got one which offset this one. I’ll never understand why you gave up when you were outearning him 2-1.
Cheers
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Yeah I made a few mistakes against RD in that first game. He turned the tables on me. Anyway thanks for the games I look forward to seeing you in 2012.





