Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs11L '41 LL(allies +9) vs EB(axis) Game 3
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Just let me know when you are ready to wave the white flag - you don’t want this loss on your 2012 record you know :-P
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Ah my record means nothing to me. I just enjoy playing :-) if you concede will you still make the playoffs this year?
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I believe so, unless something crazy happened. That’s thanks to you beating RD.
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Italy18
17 buys 2arm 1inf 1artcombat
nonenoncombat
3arm Ita - Ger
9inf Fra - Ita
12inf Fra - Ger
3arm Egy - Eaf
2arm Egy - Libbuild
2arm 1inf 1art Itacollect
13 + 5 = 18 -
America turn 14
Purchase
44 IPC
8 infantry
4 tanksCombat Moves
FRA (5 tanks) v infantry (WAF), infantry (GIB) using Z17 transport unloading in Z7, infantry, tank (ALG) using Z7 transport unloading in Z7, 3 fighters (Z5), 2 fighters (Z7), 2 fighters (Z17), 2 fighters (Z12), bomber (GBR), 4 bombers (ALG)
WCA (2 infantry) v 13 infantry, 2 tanks (WUS), fighter (ECA)dice
FRA
A - 3 infantry, tank, 9 fighters, 5 bombers
Rolls: 3@1 10@3 5@4; Total Hits: 83@1: (6, 2, 4)10@3: (3, 5, 5, 3, 6, 6, 1, 3, 4, 2)5@4: (5, 4, 4, 2, 5)
D - 5 tanks
Rolls: 5@3; Total Hits: 25@3: (3, 2, 4, 4, 4) -
FRA taken with infantry, tank, 9 fighters, 5 bombers
ECA
A - 13 infantry, 2 tanks, fighter
Rolls: 13@1 3@3; Total Hits: 213@1: (6, 6, 5, 6, 6, 1, 4, 5, 1, 2, 3, 2, 2)3@3: (5, 5, 4)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
I’ll take it.
ECA taken with 13 infantry, 2 tanks, fighter
Noncombat Moves
fighter from WCA to WUS
ac from Z17 to Z7
14 transports, 6 destroyers, 2 ac from Z12 to Z7
3 fighters from FRA to Z5
6 fighters from FRA to Z7
2 fighters from Z12 to Z7
AA gun from CUS to WCA
17 infantry, 17 tanks from ALG to GBRMobilize
6 infantry, 4 tanks in WUS
2 infantry in EUSIncome
41 + 10 NO = 51
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LL where would you like your bmbs?
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GBR
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Ger19
50 buys 2ftr 2bmb 2infcombat
Fra - 4inf 15arm Ita
sz5 - 8ftr 2bmb GerFra
Rolls: 4@1 15@3; Total Hits: 74@1: (1, 3, 6, 5)15@3: (5, 1, 3, 6, 2, 6, 4, 5, 1, 6, 2, 6, 4, 4, 2)
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5) -
Fra twol
sz5
Rolls: 8@3 2@4; Total Hits: 88@3: (5, 1, 5, 3, 1, 2, 1, 1)2@4: (4, 4)
Rolls: 4@2 7@4; Total Hits: 64@2: (6, 1, 3, 1)7@4: (6, 5, 4, 1, 4, 6, 1) -
OOL?
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hahahha, you can’t be serious. how do you rig these dice? it has literally gone on for the entire game. :lol: :lol: glad this game doesn’t matter because it’s been ridiculous. Maybe I made a mistake that time though, the US carrier and two more fighters could have been moved into Z5 but still your attack roll was too good and you may have still tried it. I wanted to get you to attack the fleet and maybe get a big positive roll for me, for once.
lose destroyer, hit to battleship, 2 ac, 3 british and 1 american fighter
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sz5 rd2
Rolls: 2@3 2@4; Total Hits: 32@3: (1, 3)2@4: (6, 4)
Rolls: 1@2 3@4; Total Hits: 21@2: (4)3@4: (1, 6, 4) -
I guess you will keep the bb?
sz5 rd3
Rolls: 2@4; Total Hits: 12@4: (2, 5)
Rolls: 1@4; Total Hits: 01@4: (5) -
sz5 cwlo 8ftr
noncombat
2bmb sz5 - Ger
1aa Ita - Fra
8arm 1aa Pol - Gerbuild
2bmb 2ftr 2inf Gercollect
30 + 15 = 45 -
you do realize you were only about 15% to win that battle right? and you came away with TWO bombers. boy are you hot my son.
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I was expecting to lose everything and you have 4 units remaining which I would have attacked with 9 Jap aircraft. It worked out better than I expected :wink:
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Soviets fly one fighter to WCA and one fighter to WCA. submarine goes to Z11.
I will continue to play this one so you can enjoy it :-D just don’t get used to such great dice, although the way this game has gone I can’t really blame you. :roll:
what nightmarish luck.
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yes i know the 1-2 punch was supposed to knock out the fleet but it should have taken MUCH more of your planes out from both powers. :lol:





