Forgot to Blitz Alexandria so I did it during NCM.
11L '41 LL(allies +9) vs EB(axis) Game 3
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Nwe twol
noncombat
2bmb Gbr - Ger
8ftr Nwe - Ger
10arm 4inf 1aa Fra - Ita
5arm 10inf Pol - Ger
5arm Pol - Fra
8arm Kar - Polbuild
10arm Gercollect
35 + 10 = 50 -
Well I would rather you not move it. I was planning on smashing into Alg with 39 Jap tanks.
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yeah exactly why i needed to block them. definitely needed to be done and nothing in the german turn affected it. you just moved really quickly so i hope you will allow it. was definitely what i intended to do all along.
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had i left an infantry there and you killed him with german air, it would be a no-brainer. but I always intended to block those tanks with the AA gun as I did the turn before.
if you will allow, the Soviets will only fly their fighters to ECA and you can go ahead with Japan.
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No problem LL. I will continue with Jap
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the whole point of this plan was to draw all the japanese tanks into africa and block them before escaping with the american and brit troops, i just forgot to move the aa gun. as i said, the german turn didn’t affect it because you couldn’t take LIB with germany.
thanks for understanding.
Cheers
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wouldn’t have been nice to lose all that effort because i forgot to move the aa gun after taking so long to form and carry out the plan. had you waited a little bit longer to post i would have done it.
who knows, that big tank attack could have really helped or hurt me (probably hurt the way you’ve been rolling) but i always did intend to not allow it.
Cheers
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I understand just an oversight on your part, and a brilliant plan :-D
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did you put the damage on GBR? thanks, we will see how it plays out.
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@ExtraBilly:
I understand just an oversight on your part, and a brilliant plan :-D
well, it took about 50 Jap troops out of the European theater for quite a few turns. That was really the only shot I had to turn it around.
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Jap18
92 buys 6ftr 1trn 2arm 5infcombat
Mad - 1inf Sum via 1trn sz38 to sz32
Ala - 1inf 1arm Jap via 1trn sz62 to sz64, 12 ftr sz
Wca - 2inf sz51 via 1trn to sz56
Lib - 3inf 1art 33arm Egy, 2arm TrjAla
Rolls: 1@1 13@3; Total Hits: 61@1: (5)13@3: (3, 4, 1, 6, 5, 3, 5, 3, 1, 4, 5, 5, 3)
Rolls: 1@3; Total Hits: 01@3: (4) -
Ala twol
noncombat
12ftr Ala - sz56
6ac 1bb 1cru 6dd sz64 - sz56
1trn sz64 - sz62
2inf sz46 - sz56 via 1trn sz46
9arm Kar - Pol
3arm Epl - Blk
3arm Mos - Kar
6inf Bel - Kar
1bmb Mos - Ger
6ftr 3ac 2dd sz38 - sz34
1inf Trj - Egy
2inf Per - Trj
6arm Egy - Eafbuild
2inf Kar
4ftr Cau
2ftr Mos
1trn sz62
2inf 2arm Japcollect
77 + 15 = 92 -
This is the right map
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Britain turn 18
Purchase
22 IPC
save 22 IPC
Combat Moves
NWY (tank) v 2 infantry (GBR) unload Z5, fighter (Z7)
FIN (infantry) v 2 infantry (GBR), fighter (Z7)
NWE (2 infantry) v 2 infantry (GBR) unload Z5, fighter (Z7), *support shot with battleshipdice
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FIN
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
FIN taken with 2 infantry, fighter
NWY
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 4)1@3: (5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (3) -
NWY taken with infnatry, fighter
NWE
A - 2 infantry, fighter, battleship
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 4)1@3: (1)1@4: (2)
D - 2 infantry
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
it continues… only 3/4 that round on defense though, you are slipping :-P
NWE taken with fighter, not controlled - the number of times i have been denied income on these attacks is really piling up.
Noncombat Moves
2 infantry, 3 artillery, 4 tanks from ALG to GBR
destroyer, 3 ac from Z7 to Z5
3 fighters to Z5Income
23 + 22 saved = 45
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not to mention all the units i’ve lost to the insanely high defensive hit rate :-o YEOUCH
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I can’t believe you got 2 hits in Nwe. Want to concede yet? :-D





