@GeneralDisarray no scrambles
G40 Kilroynothere (Axis +6) vs Gi_Joe (Allies)
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hmmmmm…. rd4?
A
Rolls: 2@2; Total Hits: 12@2: (3, 2)
D
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Rd 5!
A
Rolls: 2@2; Total Hits: 12@2: (1, 4)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
whew! that got a little weird…. but all that for:
RHO twlo 1inf
NCM:
2inf SFR to GIB via 1tt
1ftr SITA to GIB
1inf, 1art, 1aa NITA to GIB
1aa SITA to NITABuild per Purchase
Collect: 22 +15 NO – 1 convoy = 36
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Italy 3 map
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France does nothing (thanks Gi_Joe!!!)
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Germany 4
Declare war on Russia
Purchase
IPC: (95/95)
2ss = 12
1ftr = 10
1bbr = 12
1dd = 8
3inf (UK) = 9
6inf, 4art GER = 32
4inf WGR = 12CM:
Z125 (1ss)
1dd z110
1tac HOLz114 (1bb)
1bb, 1ca, 1cv, 1ftr, 1tac z110SCO + IRE (1tnk blitz from UK)
BAL (walk – in)
1inf POLEPL (walk – in)
1inf EPLKAR (walk – in)
1inf FIN -
z125 (1ss)
A
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
D
Rolls: 1@1; Total Hits: 01@1: (3)z114 (1bb)
A
Rolls: 2@3 2@4; Total Hits: 32@3: (5, 2)2@4: (3, 4)
D
Rolls: 1@4; Total Hits: 01@4: (5) -
z125 and z114 cwol
NCM:
1 tac z125 to NOR
1ftr z110 to GIB
1ftr, 2tac HOL to GIB
1mech GER to ROM
4tnks UK, 4inf WGR to POL via 4tt z110
2art, 2inf WGR to POL via 2tt z110
1art, 1inf WGR to NOR via 1tt z110
6tt z110 to z113
1art GER to POLBuild:
2ss, 1dd z113
4inf, 1ftr, 1bb WGR
3inf UK
6inf, 4art GERCollect: 50 +10NO = 60
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Germany 4 map
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Hey Gi_Joe,
Just want to remind you that I leave on a cruise first thing in the morning and will be gone for a week. If you can get your Russia move in within 8 hours from now, I should be able to get my Japan move in before I leave. Not really a big deal, still need to wait a week.
Just wanted to remind you.
Hope all is well.
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i was away for a couple of days, so not able to make a move.
So now i have to wait for a few days when you’re back.Russia round 4
36 IPC
Buy:
12 infcm:
Z113: 1 sub vs 2 sub, 1 dd, 7 trn
BAL: 1 inf nov, 1 ftr nov, 1 tac rus vs 1 inf
EPL: 1 inf nukr, 1 ftr rus vs 1 inf -
Z113
A
Rolls: 1@2; Total Hits: 11@2: (1)
D
Rolls: 2@1 1@2; Total Hits: 12@1: (4, 5)1@2: (2) -
Z113 was hoping for better luck, so i could maybe take out the transporters.
I presume you want to loose a sub. If not deel free to change.BAL
A
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (5)1@3: (3)1@4: (3)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
BAL CLW 1 tac, 1ftr
EPL
A
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
cm:
Z113: 1 sub vs 2 sub, 1 dd, 7 trn ==> attacker destroyed, 1 sub lost.
BAL: 1 inf nov, 1 ftr nov, 1 tac rus vs 1 inf ==> CLW 1 tac, 1 ftr
EPL: 1 inf nukr, 1 ftr rus vs 1 inf ==> TKWOLnc:
11 inf yen – tim
1 inf tim – novo
1 aa yen – tim
5 inf sam – kaz
1 rtl sam – kaz
1 inf cau – npr
3 inf vol – kaz
1 arm sukr – nukr
3 rtl sukr – nukr
2 inf vyb – nov
1 ftr bal – nov
1 inf arch – nov
4 inf volo – arch
1 ftr epl – nov
1 tac bal - nukrplace:
3 inf nov
3 inf sukr
6 inf rus32 IPC
Is it possible to take eire without an transporter??
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Hi Gi_Joe,
Just got back from my vacation. Hope the wait wasn’t too long! Sounds like we are both busy these days.
Yes, you can take Ireland without transports. Scotland is the same as Northern Ireland and therefore adjacent to Eire. Strange, but the actual board shows this a bit better than the aBattlemap does.
Also, on the sz113 combat, I would have scrambled my fighter as well. Not sure if that would have changed your mind about attacking or not. If you would still have attacked, doesn’t change the outcome of the combat. Up to you if you want to not have combat.
I’m getting a few things in order today now that I am back but plan on making Japan’s move today.
Soon.
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Japan 4: spend 68/70 ipc
1 mjrIC = 30
1 ss = 6
2 mech = 8
1 tnk = 6
2 inf = 6
3 art = 12CM:
TSI (walk-in)
1inf KANSIK: (7inf)
2inf, 1mech, 1art SZE
3inf, 1art SHE
1ftr, 2tac SIA
1bbr HAISUM: (1art)
1inf BOR, 1art JAV via tt43
1bbr SIAz41 (auto-kill)
1ftr z37z42 (1ss)
1dd z37
1ftr, 2tac z37z45 (1dd)
1ss z37
1ftr, 1tac z35BUR (1inf)
2inf SHN
1ftr, SIABURY (1inf)
1inf AMU
1inf SAK
1tac JEHSFE (walk-in)
1inf SIB -
SIK
A
Rolls: 4@1 4@2 2@3 2@4; Total Hits: 44@1: (6, 1, 3, 2)4@2: (1, 3, 5, 4)2@3: (4, 6)2@4: (2, 4)
D
Rolls: 7@2; Total Hits: 47@2: (6, 1, 4, 2, 2, 3, 2) -
Ouch!
SIK rd 2A
Rolls: 4@2 2@3 2@4; Total Hits: 64@2: (6, 4, 2, 1)2@3: (3, 2)2@4: (4, 1)
D
Rolls: 3@2; Total Hits: 13@2: (4, 6, 2) -
Wow… 5 hits on defense. Crazy.
SIK twlo 5infSUM:
A
Rolls: 2@2 1@4; Total Hits: 02@2: (3, 5)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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