Gsh34 (axis) vs. Axisplaya (allies) Alpha +3


  • Well, I have no idea if this is the “right” move or not.  It sure doesn’t feel like it knowing what I am going to do, but, at least it buys me another round against your fleet even if I am just “treading water”.

    Japan, round 7

    Purchase: 65 ipc to spend

    4DD (32)
    2 TT (14)
    6 inf (18)
    save 1
    total = 65

    Combat:

    to Sze: inf
    inf, art Yun
    sbr FIC (4 move remain)

    to Kwe: (6 inf)
    2 mech, 2 art, 2 tank Yun
    tac, (2 move remain), sbr (4 move remain) FIC

    to Bur: (walk in)
    tank Yun blitzes into Bur and to Shn

    to She: (walk in)
    inf Kan

    to z44: (DD)
    SS, 9 fig, 3 tac z35

    to z41: (TT)
    2 CV, fig z20

    to Sum: (2 inf)
    inf, art Phi via TT z35 > z41
    art FIC, inf Mal via TT from z20 > z41
    tac Mal (1 move remain)


  • Combat:

    z41 (Anzac transport) cwol

    Per rules, amphibious assault if first.

    Battl for Sum: (2 inf)

    attacker: 2 inf, 2 art, tac
    DiceRolls: 4@2 1@3; Total Hits: 04@2: (5, 6, 4, 6)1@3: (6)

    defender: 2 inf
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)


  • Japan loses 1 inf

    Battle for Sum, round 2

    attacker: inf, 2 art, tac
    DiceRolls: 3@2 1@3; Total Hits: 23@2: (2, 3, 1)1@3: (5)

    defender: 2 inf
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)


  • Well, good thing I did bring both transports.

    Sum twlo 2 inf, art

    Battle for z44

    attacker: SS, 9 fig, 3 tac
    DiceRolls: 1@2 9@3 3@4; Total Hits: 51@2: (4)9@3: (4, 2, 1, 1, 3, 1, 5, 5, 5)3@4: (6, 5, 5)

    defender: DD
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • z44 cwlo SS

    Battle for Sze

    attacker: inf, art, sbr
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (3, 5)1@4: (1)

    defender: inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Sze twol

    Battle for Kwe:

    attacker: 2 mech, 2 art, 2 tank, tac, sbr
    DiceRolls: 4@2 2@3 2@4; Total Hits: 14@2: (5, 5, 5, 5)2@3: (4, 5)2@4: (3, 5)

    defender: 6 inf
    DiceRolls: 6@2; Total Hits: 26@2: (3, 1, 3, 4, 2, 6)


  • Battle for Kwe, round 2

    attacker: 2 art, 2 tank, tac, sbr
    DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (6, 2)2@3: (6, 3)2@4: (5, 6)

    defender: 5 inf
    DiceRolls: 5@2; Total Hits: 25@2: (5, 3, 6, 1, 1)


  • Battle for Kwe, round 3

    attacker: 2 tank, tac, sbr
    DiceRolls: 2@3 2@4; Total Hits: 22@3: (4, 6)2@4: (4, 1)

    defender: 3 inf
    DiceRolls: 3@2; Total Hits: 13@2: (5, 1, 4)


  • Ah, the meat-grinder that China is doen’t disappoint! :|

    Battle for Kwe, round 4

    attacker: tank, tac, sbr
    DiceRolls: 1@3 2@4; Total Hits: 11@3: (4)2@4: (4, 6)

    defender: inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '10

    Those 6 dudes in Kwe have been fantastic.
    Their sacrifice will be remembered as they may have bought one more turn for India !

    :-D


  • Kwe……cwlo 2 inf, 2 mech, 2 tank

    Well, at that rate, I’ll never conquer China.  Also, dang it, I won’t have an attack on your remaining China stack.  :|

    NCM

    (note:  I miss typed a CM,  the plane that moved from z20 to z41 to sink your Anzac DD, it was a tactical bomber, not a fighter as I typed it.  I noticed that as I was trying to type out my NCMs a litter farther down.)

    to z23:
    DD z35

    to z22:
    DD z35

    to z34:
    DD z35

    to z46:
    DD z35

    to z41:
    tac Sum
    2 fig z44
    CA z35

    to Shn:
    2 inf Mal

    to z36:
    all ships in z35
    6 fig, 3 tac z44
    tac, Phi

    to Hon:
    tac Kwe

    to Mal:
    sbr Kwe
    sbr Sze

    Placement:
    3DD z37
    1 DD, 2 TT z36
    2 inf, tank Hon
    4 inf Japan

    Collect Income:
    62 territory + 5 ipc + 1 saved - 2 CRD = 66 ipc

    In some of our earlier discussions you were wondering why I didn’t conquer China yet, well I point to the bloody battles you keep inflicting on me!!! :-D  Since I am away from Japan and I have limited unit placement, you are slaughtering my ground units which is crimping my style in the Pacific.  That original J1 Phi battle along with the Sum and Kwe battle this round is keeping me whittled down pretty good.  Combine that with my Italian attack on Sfa and my attempted strategic bombing raid on Moscow and you are doing a good job of making this guy a pretty gun shy player for the remainder of this game.  :-)

    Well good friend, I await the Allied response.

    gsh34_vs_axisplaya_7cJapan.AAM


  • @Axisplaya:

    Those 6 dudes in Kwe have been fantastic.
    Their sacrifice will be remembered as they may have bought one more turn for India !

    :-D

    Ugh!  Yeah, and just getting to the point of clearing and holding Yunnan was no walk in the park for me in this game either.  I’ll be drinking a cold frosty one once I send the final Chinese unit six feet under in this game! :lol: :lol: :lol:


  • I also messed up an NCM move (my head is still spinning from that Japanese turn….).  The tac that participated in the Kwe battle only had 2 movement remaining.  It needs to land in FIC.    And while I’m at it, the infantry in FIC will move to Kwa.  Use this map.

    gsh34_vs_axisplaya_7cJapan.AAM

  • '10

    US 7

    Buy:
    1AC (16)
    2fgt (20)
    3tr (21)
    4inf (12)
    1art (4)

    CM

    sz 22 (1dd)
    ss, 4fgt, 1tac sz35

    sz46 (1dd)
    7fgt sz35
    1bmb Ngu

    sz22

    DiceRolls: 1@2 4@3 1@4; Total Hits: 41@2: (3)4@3: (1, 1, 4, 2)1@4: (1)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '10

    sz22 cwlo 1ss

    sz46

    DiceRolls: 7@3 1@4; Total Hits: 47@3: (4, 6, 2, 6, 6, 2, 2)1@4: (1)

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '10

    arg…your dds are hitting man…The IPC you lose in China, you make me pay for it in the water…

    sz22 cwlo 1bmb

    NCM

    all air sz22 and 46 » sz33
    4ss sz33 » sz6
    2inf Bra » Brg
    all sea units sz91 » sz92
    2inf, art, mec Eus » 2tr sz101 » sz91 » Mor
    fleet sz101 + air Eus » sz91

    Place units:
    3tr, AC sz101
    4inf, art, 2fgt Eus

    Collect : 72 IPC

    gsh34_vs_axisplaya_7dUS.AAM

  • '10

    China 7

    Buy: 2inf (6), save 1

    CM

    Kan
    1inf Tsi walk in

    She (1inf)
    2inf, fgt Tsi

    She

    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (1)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '10

    She twlo 1inf

    NCM

    fgt She » Tsi

    Place 2inf Tsi

    Collect : 5 + 1 saved = 6 IPC

    gsh34_vs_axisplaya_7eCh.AAM

  • '10

    UK

    Buy:

    UK= 3inf (9), 1bmb (12), 1ss (6)
    Ind= save 3

    CM

    sz104 (1dd)
    6fgt Gib
    1fgt UK

    Let’s see if you continue to hit 100 % of your dices @2 this round….

    sz104

    DiceRolls: 7@3; Total Hits: 27@3: (4, 4, 4, 4, 4, 1, 2)

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '10

    Weeeee ! you missed  :lol:

    NCM

    all fleet sz91 exepted 2ss» sz92
    2ss sz91 » sz93
    4fgt sz104 » sz92
    7fgt sz104 » Gib
    ss sz109 » sz105
    inf, art, tnk Saf » Rho
    all units Wind » Ind

    Hey, sorry, if forgot to walk in Burma. I will add it now if you’re ok with that.

    Place units:
    3inf Saf
    ss sz109
    bmb UK

    Collect :
    UK= 22 IPC
    Ind= 3 + 3 saved = 6 IPC (i intend to buy 3mec on rd 10  :lol: :lol:)

    gsh34_vs_axisplaya_7fUK.AAM

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