submerge sub, thanks
11L '41 LL(allies +9) vs EB(axis) Game 3
-
Soviets move submarine to Z18 and fighters to TRJ. Go ahead with Japan.
-
Jap14
81 buys 4repair 13arm 4infcombat
Gbr - SBR 1bmb Ger
Wak - 2inf Jap via 1trn sz62 to sz52, 4ftr sz51, 2ftr sz62
Sol - 1inf Ngu via 1trn sz48 to sz46
Nze - 1inf Ngu via 1trn sz48 to sz42
Kar - 9arm Epl, 5arm MosGbr AA
Rolls: 1@1; Total Hits: 01@1: (6) -
damage Gbr
Rolling 1d6:
(4) -
4 damage Gbr
Wak
Rolls: 2@1 6@3; Total Hits: 12@1: (2, 3)6@3: (5, 5, 5, 5, 2, 4)
Rolls: 1@2; Total Hits: 01@2: (4) -
Wak twol
Kar
Rolls: 14@3; Total Hits: 614@3: (4, 2, 6, 1, 4, 3, 1, 4, 1, 4, 5, 6, 3, 6)
Rolls: 4@3; Total Hits: 34@3: (3, 5, 3, 2) -
Kar twlo 3arm
noncombat
6ftr Wak - sz52
1ac 2dd sz62 - sz52
2ac sz51 - sz52
1dd sz57 - sz52
2dd sz48 - sz52
1bb 1cru 1dd 4ac 8ftr sz48 - sz46
2arm Ngu - Bur via 2trn sz48 to sz38
3arm Ind - Per
4arm Cau - Perbuild
6arm Mos
4arm Cau
3arm Ind
4inf Japcollect
67 + 15 = 82 -
I’m going to have to check the aa percentage for me this game but I’m guessing it is around 2-3% and I have taken many many shots. The evening out just isn’t going to happen it looks like. :|
-
Don’t do it LL. It will only lead to disappointment.
-
You’re right EB, I am sure it would be disappointing. But it hasn’t been just AA that has let me down, its been just about every roll along the way and now the hole is probably just too deep. But I will just try to keep fighting. :|
-
Yeah you haven’t been lucky this game. If you get to UK soon Italy won’t take long. You can get back to thinking how to spend all those USA IPCs.
-
Britain turn 14
Purchase
37 IPC
11 repair to GBR
7 infantry
tankCombat Moves
KAR (11 tanks) v 8 infantry, fighter (GBR), 2 fighters (Z5), *support shot with battleship
dice
-
KAR
A - 8 infantry, 3 fighters, battleship
Rolls: 8@1 3@3 1@4; Total Hits: 38@1: (5, 2, 3, 2, 5, 4, 6, 4)3@3: (1, 2, 6)1@4: (2)
D - 11 tanks
Rolls: 11@3; Total Hits: 411@3: (4, 4, 2, 3, 6, 5, 6, 6, 3, 6, 3) -
KAR round 2
A - 4 infantry, 3 fighters
Rolls: 4@1 3@3; Total Hits: 24@1: (4, 2, 6, 6)3@3: (1, 5, 3)
D - 8 tanks
Rolls: 8@3; Total Hits: 28@3: (6, 6, 6, 5, 5, 5, 1, 1) -
round 3
A - 2 infantry, 3 fighters
Rolls: 2@1 3@3; Total Hits: 32@1: (5, 6)3@3: (1, 3, 1)
D - 6 tanks
Rolls: 6@3; Total Hits: 36@3: (5, 1, 3, 6, 1, 6) -
KAR holds with 3 tanks - turned out decent but it sure didn’t do me the favors i need to even out the last 15 rounds…
Brits lose 8 infantry, fighter
Noncombat Moves
2 fighters from KAR to Z5
infantry from EGY to TRJ
destroyer from Z55 to Z19Mobilize
7 infantry, tank in GBR
Income
31
-
Italy14
12 buys 4infcombat
nonenoncombat
4inf Ita - Frabuild
4inf Itacollect
12 -
America turn 14
Purchase
84 IPC
11 infantry
2 tanks
save 41 IPCCombat Moves
none
Noncombat Moves
infantry from WCA to WUS
tank from MEX to WUS
tank from EUS to WUS
2 fighters from Z55 to WUS
3 destroyers, ac, transport from Z55 to Z19
11 infantry from EUS to ECA
3 destroyers, ac, transport from Z55 to Z19
3 destroyers, 3 ac from Z12 to Z19
6 infantry, 3 tanks from EGY to TRJ
AA gun from EGY to LIB
6 fighters from Z12 to WUS
5 bombers from ECA to WUSMobilize
11 infantry in EUS
2 tanks in WUSIncome
38 + 5 NO + 41 saved = 84
-
Ger15
45 buys 5inf 5arm save 5combat
Gbr - SBR 2bmb GerGbr AA
Rolls: 2@1; Total Hits: 02@1: (2, 3) -
damage Gbr
Rolling 2d6:
(2, 3) -
5 damage Gbr
noncombat
8arm Pol - Kar
8arm Ger - Polbuild
5inf 5arm Gercollect
30 + 15 + 5 saved = 50





