This house rule was designed by myself independent of any other source and was made in the 1980s when I played A & A Classic and designed my own variant I term ‘Allies and Enemies’. The rule is as follows; During a develop weapons phase a player mat attempt to develop an atomic bomb. A player must pay 30 PFs for every die roll that is attempted. A roll of a 6 on a D6 roll gives the player nuclear capability (needless to say the die roll must be clearly random). Additionally, the second time (a subsequent turn) a player pays 30 PFs to attempt to develop an atomic bomb the die roll to be successful becomes a 5 or 6 on a D6 roll. For each subsequent attempt of 30 PFs the die roll to be successful decreases by one number so that on the sixth attempt research for an atomic bomb is automatically successful. On the turn that an Atomic bomb is successfully developed that player may buy them at the purchase units phase for 5 PFs for each Atomic Bomb. Atomic Bombs may only be delivered to the target space by Bomber aircraft ( 1 atomic bomb per bomber) or by a Rocket (if house rules allow). The effects of an Atomic Bomb are 1) destroys all units in the target space (either land or sea) and 2) permanently (for the rest of the game) reduces the PF value of the land space targeted by 1 PF (0 being the minimum value) for each Atomic bomb dropped.
(Classic) Incendiary Thoughts - Strategic Bombing and Classic
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Here is 10 of n for discussion of my Classic House Rules
Here are my optional rules for enhanced Strategic Bombing Raids in the Milton Bradley edition of A&A. To use these rules, conduct a Strategic Bombing the same as standard rules, excepting that the player making the Strategic Bombing roll adds a 2 to the roll to determine the damage caused to the defending player’s bankroll. (i.e. Strategic Bombing does economic damage of 3-8 IPC per successful attempt.)
The original idea for the enhanced Strategic Bombing attacks dates to from before A&A Revised produced its own version of rework of Strategic Bombing. Again, the intent with these rules is not to rewrite the Milton Bradley edition of the rule book into the Avalon Hill edition of the rule book but to discuss a modern version of my rules from 2003.
-Midnight_Reaper