11L '41 LL (Axis) v TDJ (Allies +5), -tech, +NO


  • Germany turn 4

    Purchase
    46 IPC

    1 repair
    tank
    4 fighters

    Combat Moves
    KAR (empty) v infantry (BST)
    CAU (3 bombers, 2 infantry, 2 artillery, 3 tanks, 2 fighters) v 11 tanks (EPL), 2 infantry (ITA), 2 fighters (BST), bomber (FRA)
    FEQ (empty) v infantry (SUD)
    EAF (infantry) v artillery, tank (SUD)

    dice


  • CAU AA guns
    at fighters
    DiceRolls: 2@1; Total Hits: 02@1: (3, 2)
    at bomber
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • well, that helps soothe some of the pain of my AA misses so far.

    CAU
    A - 2 infantry, 11 tanks, 2 fighters, bomber
    DiceRolls: 2@1 13@3 1@4; Total Hits: 72@1: (2, 4)13@3: (2, 5, 4, 5, 4, 6, 4, 2, 2, 1, 1, 3, 2)1@4: (6)


  • will need your 7 casualties before I roll the defense.


  • 2 inf, 2 art, 2 arm, 1 bber


  • CAU round 1 defense
    D - 3 bombers, 2 infantry, 2 artillery, 3 tanks, 2 fighters
    DiceRolls: 3@1 4@2 3@3 2@4; Total Hits: 33@1: (6, 3, 4)4@2: (6, 2, 6, 6)3@3: (4, 5, 4)2@4: (4, 2)


  • Well, I guess you can stop complaining about the dice now.  :roll:


  • not quite yet.  losing 8 fighters in the first 3 rounds was insane.

    Germans lose 2 infantry, tank

    CAU round 2
    A - 10 tanks, 2 fighters, bomber
    DiceRolls: 12@3 1@4; Total Hits: 512@3: (2, 5, 5, 3, 1, 4, 6, 5, 2, 4, 2, 6)1@4: (6)


  • CAU taken - round 2 defense
    D - 2 bombers, tank, 2 fighters
    DiceRolls: 2@1 1@3 2@4; Total Hits: 22@1: (6, 5)1@3: (2)2@4: (4, 5)


  • that was certainly some atonement for the previous dice baloney.

    CAU taken with 8 tanks, 2 fighters, bomber

    EAF
    A - artillery, tank
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • EAF taken with artillery, tank

    Noncombat Moves
    infantry from BST to EPL
    infantry, 2 artillery from BST to POL
    2 infantry, artillery from EPL to UKR
    2 fighters, bomber from CAU to UKR
    tank from GER to POL
    fighter from GER to UKR
    5 infantry from FRA to ITA
    2 tanks from FRA to POL
    7 infantry from GER to FRA

    Mobilize
    tank, 4 fighters in GER

    Income
    38 + 15 NO = 53

    That’s just in the nick of time to catch so decent dice.  saving your bombers for last didn’t hurt you since they rolled a 6, 5 but with the dice you rolled on the last roll, they could have all missed and that woulda been real nice.

    LLvTDJ_4aG.AAM


  • if only I could have rolled the perfect 4-hit second round, it woulda been a giant victory.  but maybe my tanks will put up a spirited defense!!  here’s hoping.


  • Russia 4
    With $29, buy 5 arm, 1 art

    Combat:

    Nor
    1 inf Fin

    Kar
    2 inf, 1 art, 1 arm Fin

    BST
    1 inf Belo

    Bury
    1 inf STC

    Cauc
    1 arm Persia
    1 inf, 1 art EUkr
    7 inf, 2 art, 3 arm, 2 ftrs Russia

    Cauc
    AA gun
    DiceRolls: 2@1; Total Hits: 02@1: (3, 5)


  • Kar
    2 inf, 1 art, 1 arm vs 1 inf
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (2, 1)1@3: (5)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '12

    If you roll CAU aa guns you have to fight the CAU battle first no?


  • I don’t think it matters Bold. I just did it to get it out of the way.

    Cauc
    8 inf, 3 art, 4 arm, 2 ftrs vs 8 arm

    DiceRolls: 5@1 6@2 6@3; Total Hits: 55@1: (4, 4, 2, 3, 3)6@2: (5, 6, 1, 3, 3, 6)6@3: (3, 1, 5, 1, 6, 2)

    DiceRolls: 8@3; Total Hits: 58@3: (1, 3, 6, 2, 3, 6, 5, 1)


  • Cauc 2
    DiceRolls: 6@2 6@3; Total Hits: 66@2: (5, 3, 3, 4, 2, 3)6@3: (1, 2, 2, 5, 1, 1)

    DiceRolls: 3@3; Total Hits: 33@3: (1, 1, 1)

  • '12

    Ok sorry to interrupt  :-)

    Interesting game you guys have going, good luck to you both.


  • There you go LL. The dice turned back in your favour and you scored three 1s. Your whining and griping must have caused the dice to get embarrassed at all this favourtism they have shown me.  :roll:

    NC
    2 ftrs to Russia
    1 AA Fin to Kar
    1 inf Belo to EUkr
    1 inf Yak to Eve
    2 inf Sik to Hup
    1 inf Nin to Hup
    1 inf Chi to Sik
    2 inf Novo to Russia
    1 sub Sz 12-13

    Placement
    5 arm, 1 art Russia

    Russia collects $36

    Thanks Bold.

    LLvTDJ_4bR.AAM


  • @Boldfresh:

    If you roll CAU aa guns you have to fight the CAU battle first no?

    Not a problem for this round TDJ, but Bold’s got a point here.  If there were several battles with AA guns firing and they were all rolled at the start of the Combat phase rather than separately for each battle, it would be an unfair advantage to know how many planes you got shot down before resolving the battles one by one.  Here there were only two battles, one of which was the battle with AA fire and the other which was against only one infantry and involving no AA.

    But in general, I believe the AA is fired and the battle for that territory immediately follows.

    Thanks Bold, I’m trying to get back into this one!  I think that last German and Soviet round helped but there is still a long way to climb.

    Cheers

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