@GeneralDisarray no scrambles
G40 Kilroynothere (Axis +6) vs Gi_Joe (Allies)
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ALG twol
MOR: (1inf)
A
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (3, 5)2@3: (3, 3)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
MOR twol
NCM:
1inf, 1art SFR to GIB via tt z92, z93 to z92
2inf NITA to GIB via tt z95 to z92
1tnk GRE, 1inf TOB to GIB via tt z97to96,94,92
1dd z93 to z92
1inf NITA to SFR
2ftr, 1tac to GIBBuild:
3inf in SFR
1ftr in SITA
1inf, 1art in NITACollect 30 (+1 saved) = 31 on hand
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Italy 2 map
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Yes it’s a lot of time.
Glad that this week 1 has to end.
1 G40
2 AA50
2 AAR
eehhhh…. 1+2+2=5 (and not 3) :lol:France round 2.
Well… let me think.
…
No, not much to do, so i think it’s your turn.
No movement on the france front. -
Yes that is a lot in 1 week, but aren’t we all hopelessly addicted to this wonderful game?!?!? I know I am! :-D
OK, let’s see how Sealion works here… big gamble, but that’s what the Axis has to do, right?
Germany 3
Purchase: 51ipc
1dd = 8
4art = 16
9inf = 27CM:
UK(London): 19inf, 1art, 5ftr
14inf, 6art, 6tnk via tt z110
6art, 1tnk WGR
2inf DEN
4inf NOR
8inf, 5tnk, GER
5 tac, 1bbr, 1ftr WGR
1 ftr z112
bombardment 1bb, 1CA z110z110 with 1ftr, 1bb, 1ca, 1cv, 13tt all z112
scramble orders needed z110
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Yes, all is right.
Z112 no scrambling (can only scramble 3 ftr, so that is no use).
If i could scramble all 5, then i maybe could have taken the chance.I hope that operation sealion fails as in real life. :mrgreen:
May the force be with
youuuuhh, with me :-D -
Hahahaha… very funny! Pretty much if it fails, the game is over and you win… got all my eggs in one basket as they say over here. Do you use the same saying?
OK, on to Sealion!
First, aa fire: 3ftrs, 5tacs, 1bbr
ftrs
Rolls: 3@1; Total Hits: 13@1: (3, 4, 1)
tacs
Rolls: 5@1; Total Hits: 15@1: (1, 4, 5, 6, 6)
bbr
Rolls: 1@1; Total Hits: 11@1: (1) -
oh crap… not a good start at all!
A
Rolls: 8@1 12@2 6@3 2@3 4@4 1@3 1@4; Total Hits: 148@1: (1, 3, 1, 2, 2, 2, 2, 1)12@2: (6, 1, 6, 6, 5, 1, 5, 2, 4, 1, 4, 4)6@3: (4, 3, 3, 2, 1, 4)2@3: (5, 4)4@4: (2, 3, 5, 3)1@3: (6)1@4: (6)
D
Rolls: 20@2 5@4; Total Hits: 1220@2: (5, 1, 2, 6, 2, 1, 6, 2, 1, 4, 2, 5, 6, 6, 6, 3, 4, 3, 6, 1)5@4: (5, 1, 4, 3, 4) -
hmmmm… not going so well.
rd 2:
A
Rolls: 8@2 6@3 2@3 4@4; Total Hits: 98@2: (4, 4, 1, 3, 2, 5, 4, 5)6@3: (4, 4, 1, 2, 6, 3)2@3: (2, 5)4@4: (1, 1, 5, 2)
D
Rolls: 6@2 5@4; Total Hits: 76@2: (2, 4, 5, 4, 2, 2)5@4: (4, 1, 2, 5, 1) -
Ugh… going to be even more painful than I thought.
rd3
A
Rolls: 1@2 6@3 2@3 4@4; Total Hits: 71@2: (6)6@3: (1, 6, 2, 1, 4, 5)2@3: (2, 3)4@4: (5, 3, 6, 1)
D
Rolls: 2@4; Total Hits: 22@4: (2, 2) -
wow! OK, UK is twlo… 21 units! 14inf, 6art, 1tnk… ouch. That’s almost twice the IPC damage from average losses… not so good. Guess we will see how it works out.
NCM:
rest of fleet to z110
land 2 ftrs on cv in z110,
1ft, 4tacs to HOL
4inf GER to POLBuild:
7inf in WGR
2inf WFR
1dd z110
1art GER
3art WGRCollect: 62 + 33 from UK = 95
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Germany 3 map
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I was hoping for better, but this will do. :|
AA fire was pretty well done.Yes i got your saying, we say it a bit different.
Alles op 1 kaart gooien.
O sorry you don’t speak any dutch.
In English it’s something like this: throw anything on 1 card.Oke now Russia round 3.
37+12=49 IPC
Buy:
11 inf
4 rtlcm:
nonenc:
6 inf yen – tim
11 inf yak – yen
1 aa yak - yen
1 inf yak – bury
5 inf rus – sam
1 rtl rus – sam
1 ftr nov – rus
1 tac nov – rus
1 inf ros – cau
4 inf sukr – nukr
2 inf nov – vybplace:
3 inf vol
3 rtl suk
3 inf nov
5 inf rus
1 rtl rus36 IPC
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Like the saying. Thank you. And yes… that AA fire was deadly. You should be quite happy with the outcome. It will be difficult for me to hold UK for too long.
on to Japan 3: - its a huge move!
Declare war on US, UK and ANZAC
Purchase: 44ipc
AB in SIA = 15
2 ss = 12
2 mech = 8
1 tnk = 6
1 inf = 3CM:
Z44: (1tt) - sunk
Tac z35Z45: (1tt) - sunk
1bbr KWAHON (2inf)
1inf KSI
1inf, 1art KWA
2ftr, 2tac YUNFIC: walk-in
1 inf YUNSHN: (1inf)
3inf YUN
2ftr, 2tac YUNMAL: (1inf)
2inf KWA via tt z36 to z37
1 bombardment from bb z36
1 bombardment from ca z36
2 ftr, 2tac YUNBOR: (walk-in)
1inf KSI via tt z20PHI: (2inf)
2tt z6 with 4inf JAP
1bbr KWA
1 bombardment from bb z36
1 bombardment from ca z36CEL: (1inf)
1inf, 1art z35 via tt z35
1ftr z35JAV: (1inf)
1inf, 1art z35 via tt z35SUM: (1inf)
1inf, 1art KWA via tt z36SZE: walk-in
1inf KWESHE: walk-in
1inf HOPKAN: walk-in
1 inf SUISIB: walk-in
1 inf AMUSAK: walk-in
1 inf AMU -
Going to do a few at a time to save some space:
HON (2inf)
A
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 41@1: (4)2@2: (5, 2)2@3: (2, 5)2@4: (4, 2)
D
Rolls: 2@2; Total Hits: 02@2: (4, 4)SHN: (1inf)
A
Rolls: 3@1 2@3 2@4; Total Hits: 23@1: (5, 2, 1)2@3: (4, 1)2@4: (5, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5)MAL: (1inf)
A
Rolls: 2@1 3@3 3@4; Total Hits: 52@1: (4, 4)3@3: (2, 3, 6)3@4: (4, 1, 1)PHI: (2inf)
A
Rolls: 4@1 1@3 2@4; Total Hits: 24@1: (6, 1, 4, 5)1@3: (4)2@4: (6, 3)
D
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
Forgot MAL defense:
Rolls: 1@2; Total Hits: 11@2: (1) -
HON - twol
SHN - twol
MAL - twlo 1inf
PHI - twlo 2infCEL: (1inf)
A
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 3)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4)JAV: (1inf)
A
Rolls: 2@2; Total Hits: 02@2: (5, 3)
D
Rolls: 1@2; Total Hits: 01@2: (5)SUM: (1inf)
A
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
CEL twol
SUM twlo 1inf
JAV rd2
A
Rolls: 2@2; Total Hits: 12@2: (2, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
JAV twol
NCM:
Land 2ftr, 2tac HON in KSU
Land 2ftr, 2tac MAL z37
Land 2ftr, 2tac SHN SIA
Land 1 bbr z45 SIA
Land 1 bbr PHI in HAI
Land 1ftr CEL z35
Land 1tac z44 in z35
1dd z6 to z16
1aa,1inf MAN to PHI via tt z19 to z20 to z35
1ftr, 1tac YUN to JEH
2dd, 2cv, 1ss z36 to z37
1dd z36 to z43
1inf MAN to AMU
1inf, 1art SUI to SHE
1mech SUI to SZE
2inf KWE to YUN
1inf KWE to SHE
1inf, 1art KWE to SZE
3inf CHA to SUIBuild:
1 AB in SIA
2ss in z6
1tnk, 2mechs KSU
1 inf JapanCollect: 70
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Japan 3 map





