@mike64 In this version post on forum is not working :(
Here is manual save
Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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i think you may have shorted yourself italian money.
you collected 18 last turn; collecting 18 this turn, minus the 12 convoy damage should give you an extra 6, yielding 18+6=24 saved this turn
correct?
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Build: Submarine in SZ 112
Build: 3 Artillery in Volgograd
Build: 3 Artillery in S. Ukraine
Build: 3 Armor in NovgorodCollect: 18 Saved + 15 NO + 54 TT = 87 IPC
i think you may have shorted yourself italian money.
you collected 18 last turn; collecting 18 this turn, minus the 12 convoy damage should give you an extra 6, yielding 18+6=24 saved this turn
correct?
Yes. I didn’t spell it out, but I didnt spend anything and took in 6 more after Convoys. So Italy has 24 and Germany 87. Can Italy loan Germany some money? lol.
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Actually, if you dont mind, I’d like to swap the Volgograd and Novgorod builds.
New map attached, even with the typo fixed.
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i think germany already has more than i would like to see!
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i think germany already has more than i would like to see!
I let you frago your orders, remember. :P (Fragmentation Order, basically a change in deployment orders for your men.)
And yes, they have WAY more than you wanted to see.
The question is, how is the Tea in China?
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Russia 16
Buy 5
1 inf (3)
Save 2Combat
2 fgt 1 tach FIN 1 inf
3 in 2 art SAM 1 aa 2 art
Walk ins on mapSAM 1
A
Rolls: 1@1 4@2; Total Hits: 31@1: (1)4@2: (5, 1, 1, 5)
D + 1 aa hit point
Rolls: 2@2; Total Hits: 22@2: (2, 2)FIN 1
A
Rolls: 2@3 1@4; Total Hits: 12@3: (3, 4)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Collect 9tt + 2 left over = 11
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Japan:
Buy(74)
- Naval Base
- Tactical Bomber
- 2 Fighters
- 8 Infantry
- 1 Artillery
Combat Moves:
2 Infantry, 4 Fighters, 3 Tactical Bombers to BCO
Infantry, Armor to Yukon
Infantry, Armor, 4 Fighters, 3 Tactical Bombers to W. USA
2 Infantry, 3 Fighters, 2 Tactical Bombers, 4 Strategic Bombers to ANHCombat:
W. USA:
Attacker:
Rolls: 1@1 5@3 3@4; Total Hits: 61@1: (6)5@3: (4, 1, 1, 3, 5)3@4: (2, 3, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
BCO:
Attacker:
Rolls: 2@1 4@3 3@4; Total Hits: 72@1: (2, 1)4@3: (3, 2, 1, 4)3@4: (2, 4, 1)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
Yukon:
Attacker:
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Yukon:
Attacker:
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
ANH:
Attacker:
Rolls: 2@1 3@3 6@4; Total Hits: 52@1: (1, 2)3@3: (2, 4, 5)6@4: (6, 6, 4, 2, 6, 1)
Defender:
Rolls: 3@2; Total Hits: 13@2: (1, 6, 3) -
Non-Combats on map.
(tricky one: AA Gun/Infantry from Japan to KSU)
Build: Tactical, 2 Fighters in KSU
Build: 2 Infantry, Artillery in Alaska
Build: 6 Infantry in Japan
Build: Naval Base in AleutiansCollect: 10 NO - 7 CRD + 47 TT = 50 IPC
Okay, so you are evacuating the Russian air force? Interesting turn of events.
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USA 16
Buy 60
3 arm (18)
2 fgt (20)
1 art (4)
3 arm (18)Combat
1 tach z10 undefended trans
1 fgt z1 undefended trans
1 sub z19 undefended trans
1 dest 1 stbm z119 1 sub
3 inf 2 art WUSA 1 arm
3 inf 1 fgt YUK 1 arm
3 inf 1 art 1 fgt BCO 2 inf
1 inf 1 fgt 2 tach ANH 1 inf
13 fgt CAU 3 arm
Walk ins on mapCAU 1
A
Rolls: 13@3; Total Hits: 713@3: (3, 3, 1, 6, 2, 2, 1, 6, 6, 5, 5, 4, 1)
D
Rolls: 3@3; Total Hits: 13@3: (2, 6, 6)ANH 1
A
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (6)2@3: (1, 4)1@4: (4)
D
Rolls: 1@2; Total Hits: 11@2: (2)BCO 1
A
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (5, 4)2@2: (6, 2)1@3: (6)
D
Rolls: 2@2; Total Hits: 12@2: (1, 3)YUK 1
A
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 5, 3)1@3: (6)
D
Rolls: 1@3; Total Hits: 11@3: (1)WUSA 1
A
Rolls: 1@1 4@2; Total Hits: 11@1: (4)4@2: (6, 3, 5, 1)
D
Rolls: 1@3; Total Hits: 11@3: (3)z119 1
A
Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (5)
D
Rolls: 1@1; Total Hits: 01@1: (2) -
BCO 2
A
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (1, 5)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (5)YUK 2
A
Rolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (2)
D
Rolls: 1@3; Total Hits: 11@3: (3)z119 2
A
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (2)
D
Rolls: 1@1; Total Hits: 01@1: (5) -
too many battles
The battle i declared as CAU was actually VOL – i rolled the dice correctly but miscalled the country
I missed another theatre of war again – arctic circle. sorry about that
KAR 3 mech 11 arm KAR 1 inf
KAR 1
A
Rolls: 3@1 11@3; Total Hits: 63@1: (6, 2, 2)11@3: (5, 3, 4, 3, 5, 3, 3, 6, 3, 5, 2)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
Collect 58tt + 10 + 5 + 5 = 78 – 12-3 = 63
China 16
Buy 13
3 inf (9)
1 art (4)Combat
Walk ins on mapCollect
12tt + 6 = 18UK 16
UKL 40
3 arm (18)
1 sub (6)
1 sub (6)
1 arm (6)
Save 4UKI 30
5 arm (30)Combat
Walk ins on map
3 inf 3 arm MAN 1 inf
1 arm 12 fgt KAZ 1 inf
1 inf 2 tach CAU 1 inf
1 dest 2 fgt z125 1 subz125 1
A
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (5, 3)
D
Rolls: 1@1; Total Hits: 11@1: (1)CAU 1
A
Rolls: 1@1 2@3; Total Hits: 21@1: (2)2@3: (1, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5)KAZ 1
A
Rolls: 13@3; Total Hits: 713@3: (1, 1, 5, 1, 4, 2, 3, 5, 1, 2, 5, 5, 5)
D
Rolls: 1@2; Total Hits: 01@2: (6)MAN 1
A
Rolls: 3@1 3@3; Total Hits: 33@1: (1, 2, 5)3@3: (6, 1, 1)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
UKL 35tt + 5-1convoy + 4 left over = 43
UKI 25tt + 5 = 30ANZ 16
Buy 28
2 fgt (20)
1 dest (8) -
JMite,
I know the 15 second timer thing really sucks, but it sure would be easier for me if you could split up some of those battles. It’s just hard to track all of what is being rolled on and going on. You know?
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hi jen
how do you propose displaying? you like one battle per post?





