• GERMANY 10

    PURCHASE (64 IPCs)
    10 to repair Berlin IC
    4 infantry
    3 armor
    5 mech
    1 artillery

    COMBAT MOVES
    The Battle of Moscow Round 1
    A 7 inf, 3 art, 24 mech, 20 armor from Bryansk; 1 fighter, 5 tac, 1 bomber from North Ukraine; 3 tac from South Ukraine
    D 2 AA, 55 infantry, 10 artillery, 1 armor, 2 tac, 6 fighters
    By the way, smooth move with the USA air units!
    AADiceRolls: 6@1; Total Hits: 26@1: (2, 1, 3, 3, 4, 1)


  • I lose 1 fighter, 1 bomber
    aDiceRolls: 28@1, 6@2, 20@3, 8@4; Total Hits: 1828@1,: (5, 1, 2, 2, 4, 1, 5, 6, 6, 3, 5, 3, 5, 3, 4, 5, 2, 1, 6, 3, 1, 2, 2, 2, 4, 3, 4, 4)6@2,: (1, 5, 4, 6, 5, 6)20@3,: (1, 2, 6, 5, 2, 6, 2, 1, 2, 6, 3, 5, 5, 4, 6, 4, 1, 6, 6, 2)8@4: (1, 4, 5, 5, 1, 5, 4, 5)
    dDiceRolls: 65@2, 3@3, 6@4; Total Hits: 2465@2,: (4, 3, 4, 4, 5, 4, 3, 6, 4, 4, 6, 5, 4, 2, 4, 2, 6, 4, 6, 6, 3, 5, 2, 4, 2, 6, 3, 3, 5, 6, 1, 2, 2, 5, 6, 6, 2, 3, 6, 5, 6, 5, 4, 4, 1, 2, 5, 6, 5, 5, 6, 1, 3, 2, 4, 5, 2, 1, 2, 6, 6, 3, 2, 2, 1)3@3,: (2, 1, 3)6@4: (4, 6, 2, 4, 5, 5)


  • I lose 7 inf, 17 mech
    you lose 18 inf
    I think I will let the Japs handle this

    NONCOMBAT MOVES

    All planes in Moscow Battle land in Bryansk
    3 armor from Novgorod to Bryansk
    3 mech from Baltic states to Brynask
    1 armor from Germany to Baltic states
    4 armor from West Germany to Poland
    3 infantry, 6 artillery from West Germany to France
    1 infantry from Germany to West Germany
    1 infantry from Holland to France

    MOBILIZE
    3 infantry in Novgorod
    1 infantry, 1 artillery in France
    3 armor in South Ukraine
    5 mech in Germany

    GERMANY COLLECTS 50 (territories) + 5 (Leningrad) + 5 Caucasus oil thanks to Italy = 60IPCs

    Vance_Spoox_GER10end.AAM


  • Italy forgot to place units. correct map here.

    Vance_Spoox_GER10end.AAM


  • I think your missing some artillery for Germany to take Moscow on its own

    Russia turn 10

    purchase 4 INF (12) = 12

    –>Combat movement

    Yak: 5 INF --> Yen (walk in)
    Rus: 1 INF --> Volo (walk in)

    —>NCM

    as per map

    –>Placement
    Rus: 4 INF

    –>Income
    territories: 14
    no’s: 0
    saved: 0
    total: 14

    Vance_Spoox_Rus10end.AAM


  • Yes that is definitely the problem.  Too many mech and not enough art to go with them.  Oh well live and learn.

    JAPAN 10

    PURCHASE (23IPCs)
    1 to rebuild Tokyo
    1 fighter
    3 mech

    COMBAT MOVES
    Russia
    A 2 inf from Samara; 2 inf, 8 art from Tambov; 2 mech, 6 armor, 4 figters, 5 tac from Volgagrad
    D 2 AA, 36 inf, 10 art, 1 armor, 2 tac, 6 fighters
    AADiceRolls: 6@1; Total Hits: 06@1: (5, 5, 4, 4, 4, 6)


  • MOSCOW
    ADiceRolls: 14@2, 10@3, 5@4; Total Hits: 1114@2,: (1, 1, 6, 5, 3, 5, 1, 3, 3, 6, 1, 3, 4, 3)10@3,: (5, 2, 4, 3, 3, 6, 4, 2, 3, 6)5@4: (5, 5, 3, 1, 5)
    DDiceRolls: 46@2, 3@3, 6@4; Total Hits: 2046@2,: (4, 6, 6, 5, 5, 4, 1, 3, 5, 3, 6, 5, 4, 3, 3, 1, 2, 4, 4, 4, 1, 3, 2, 2, 6, 2, 6, 5, 5, 1, 4, 2, 6, 3, 1, 4, 1, 1, 1, 6, 4, 6, 4, 1, 2, 6)3@3,: (1, 4, 4)6@4: (5, 2, 4, 2, 3, 6)


  • I lose all ground units.
    You lose 11 infantry.

    NONCOMBAT MOVES
    planes land in Volgagrad
    1 inf Novosibersk to Samara
    1 inf Evenkiskiy to Novosibersk

    MOBILIZE UNITS
    3 mech in Volgagrad
    1 fighter in Japan

    Japan collects 17

    Vance_Spoox_JAP10end.AAM


  • USA turn 10

    –>Purchase & repair

    purchase: 1 minor IC (12) + 3 Fig (30) + 8 TT (56) = 98
    save 1

    –>Combat movement

    Kor: 1 StratB --> SBR Jap (land Kor)
    z16: 1 Fig, escort bomber SBR (land z16)
    Nor: 3 ARM --> Kar
    Fin: 1 INF --> Kar

    –>Combat
    Jap
    I assume you will use your fighter as interceptor?

    attacking planes fire
    DiceRolls: 2@1; Total Hits: 02@1: (6, 6)

    Kar
    A:
    DiceRolls: 1@1 3@3; Total Hits: 31@1: (2)3@3: (1, 3, 2)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • Kar twol

    Jap
    defending fighters
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    AAfire
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • SBR Jap

    DiceRolling 1d6:
    (3)


  • Jap takes 3 damage

    sorry, NCM + rest will be for tomorrow


  • –>NCM

    as per map

    –>Placement

    Fin: 1 minor ic
    Nor: 3 Fig
    z10: 8 TT

    –>Income
    territories: 63
    no’s: 25
    saved: 1
    total: 89

    Vance_Spoox_USA10end.AAM


  • Your USA10 map seems off. Check Karelia.


  • oops, yes thanks. That’s what you get when doing this in 3 parts.
    this should be it

    Vance_Spoox_USA10end.AAM


  • China turn 10

    purchase 10 INF, save 1

    placement
    Kan: 5 INF
    Tsi: 5 INF

    Collect 29 + 1 = 30

    Vance_Spoox_China10end.AAM


  • UK turn 10

    –>Purchase
    UKe: 5 INF (15) + 4 ART (16) + 1 TT (7) = 38 save 1
    UKp: 6 ARM (36) = 36 save 0

    –>Combat movement

    Sik: army --> Kaz (walk in)

    –>NCM

    as per map

    –>Placement
    z98: 1 TT
    Egy: 1 INF, 1 ART
    Uk: 4 INF, 3 ART
    Ind: 6 ARM

    –>Income
    UKe: 34 + 5 + 1 = 40
    UKp: 24 + 5 + 5 = 34

    Vance_Spoox_UK10end.AAM


  • ANZAC turn 10

    –>Purchase

    purchase: 3 TT (21) + 1 ART (4) = 25
    save 0 ipc

    –>Combat movement
    SBR Jap with 2 bombers from Guam and 1 from Kor, 1 escorting fighter from Kor (all land Kor)

    –>Combat

    Jap
    attacking planes fire
    DiceRolls: 4@1; Total Hits: 14@1: (5, 3, 4, 1)


  • your fighter is shot down

    AA fire
    DiceRolls: 3@1; Total Hits: 13@1: (3, 1, 2)


  • 1 bomber shot down

    SBR
    DiceRolling 2d6:
    (2, 5)

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