Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech

  • '18 '17 '16 '11 Moderator

    Nah, it’s unconditional surrender or death to the American pig-dogs.

    Did manage to free Alaska, but it won’t last.  You are making inroads into China, but again, it won’t last.

    Now that you are out of mainland Europe, it’s just a matter of time.


    And, for anyone in the peanut gallery, I had 61% odds in W. France.


  • The peanut gallery’s still shaking its heads at that 110 battle.  :lol:

  • '18 '17 '16 '11 Moderator

    @Alsch91:

    The peanut gallery’s still shaking its heads at that 110 battle.   :lol:

    Yes, I figured that was a suicide run, but man did it pay off!


  • Russia 15

    Buy 6
    2 inf (6)

    Combat
    2 inf 2 fgt 1 tach SAM 1 inf
    60 inf 15 art 2 mech 2 arm VOLO 1 inf

    VOLO 1
    A
    DiceRolls: 47@1 30@2 2@3; Total Hits: 2147@1: (2, 3, 3, 2, 1, 4, 5, 6, 2, 5, 1, 5, 1, 3, 5, 3, 6, 1, 5, 4, 1, 2, 5, 6, 6, 2, 5, 2, 2, 1, 3, 3, 3, 5, 5, 3, 2, 3, 3, 4, 1, 4, 2, 2, 6, 1, 4)30@2: (6, 1, 2, 3, 1, 4, 1, 1, 3, 3, 6, 5, 4, 6, 1, 1, 2, 6, 5, 5, 2, 1, 2, 5, 2, 5, 6, 3, 4, 1)2@3: (6, 4)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    SAM 1
    A
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (2, 6)2@3: (2, 6)1@4: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Collect
    5tt

    sorry for the delay – as mentioned, on holiday with spotty internet access for next two weeks. will try to post when possible

    sorry for inconvenience

    cheers

    JMite_v_Jenn_10_15_Brussia.AAM

  • '18 '17 '16 '11 Moderator

    Japan:

    Buy(75)

    • 9 Infantry
    • 2 Artillery
    • 2 Armor
    • 4 Transports

    Combat Moves:

    2 Infantry, 2 Armor, 2 Cruisers from Japan to Alaska
    Armor, 6 Fighters, 6 Tacticals to BCO
    2 Fig to Alaska
    3 Art to Sam

    BCO:
    Attacker:
    DiceRolls: 7@3 6@4; Total Hits: 67@3: (3, 5, 6, 4, 5, 6, 4)6@4: (2, 2, 2, 4, 5, 2)
    Defender:
    DiceRolls: 2@3; Total Hits: 02@3: (4, 6)

  • '18 '17 '16 '11 Moderator

    Alaska:
    Attacker:
    DiceRolls: 2@1 6@3; Total Hits: 02@1: (4, 5)6@3: (4, 5, 4, 6, 4, 4)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (4)

  • '18 '17 '16 '11 Moderator

    Alaska:
    Attacker:
    DiceRolls: 2@1 6@3; Total Hits: 02@1: (3, 6)6@3: (5, 6, 4, 6, 6, 5)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • '18 '17 '16 '11 Moderator

    Alaska:
    Attacker:
    DiceRolls: 2@1 6@3; Total Hits: 42@1: (5, 3)6@3: (2, 1, 3, 6, 6, 3)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • '18 '17 '16 '11 Moderator

    Sam:
    Attacker:
    DiceRolls: 3@2; Total Hits: 23@2: (1, 5, 2)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • '18 '17 '16 '11 Moderator

    Oops, too much built not enough complexes….

    Original Build: 9 Infantry, 2 Artillery, 2 ARmor, 4 Transports

    Placements: 5 Infantry, 2 Artillery, 3 Armor, 2 Transports

    Refund: 16 IPC (3 infantry, transport)

    Collect: 16 Refund + 5 NO + 50 TT = 71 IPC

    JMite_v_Jenn_10_15_Cjapan.AAM


  • USA 15

    Forgot to subtract off the convoy damage from last turn, so collected 80-17 convoy damage = 63

    Build 66
    1 tach (11)
    3 art (12)
    4 inf (12)
    2 art (8)
    1 stbm (12)
    1 arm (6)
    Save 2

    Combat
    13 fgt URA 1 inf
    2 inf 1 art 1 fgt 2 tach 1 bb 2 crui KSI 1 inf
    3 sub z19 1 dest

    z19 1
    A
    DiceRolls: 3@2; Total Hits: 13@2: (6, 3, 2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    KSI 1
    A
    DiceRolls: 1@1 2@2 4@3 2@4; Total Hits: 31@1: (3)2@2: (6, 5)4@3: (4, 4, 4, 2)2@4: (3, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    URA 1
    A
    DiceRolls: 13@3; Total Hits: 813@3: (3, 3, 5, 1, 2, 6, 1, 6, 1, 6, 5, 2, 2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • 2 inf 3 fgt BCO 1 arm – missed the NA combat, such that it is…

    BCO 1
    A
    DiceRolls: 2@1 3@3; Total Hits: 12@1: (4, 4)3@3: (4, 1, 5)
    D
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • '18 '17 '16 '11 Moderator

    I dunno, man, I’ve been accused of being to accomodating so maybe I shouldn’t let you have the move, even though it makes perfect sense.  :roll:

    (I’m not that much of an ass, it’s why I get walked over I think.)

    Anyway, I think, even if you manage to secure America now, you’ll be in serious trouble.


  • given we have both needed to make corrections and the BCO attack was an oversight on combat assignment in a wholely different theatre, I think this is a very minor adjustment. however, i did already roll dice so if you have an issue with it, please let me know and i will cancel the attack and reassign units accordingly.


  • Collect 55 + 10 + 5 + 5 – 17 convoy + 2 left over = 60

    CHINA 15
    Buy 9
    3 inf (9)

    Collect
    7tt + 6 NO = 13

    UK 15

    UKL 46 (forgot the convoy damage last turn here, so 47 – 1 = 46)
    3 arm (18)
    1 dest (8)
    2 inf (6)
    2 sub (12)
    2 left over

    UKI 24
    3 arm (18)
    2 inf (6)

    Combat
    Walk ins on map
    1 inf 3 arm KWA 1 inf
    3 inf 3 fgt ANH 1 inf
    4 arm HON 1 inf
    2 arm KAN 1 inf
    2 arm 12 fgt 2 tach KAZ 2 inf
    1 dest 2 fgt z109 1 sub

    z109 1
    A
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (5, 2)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    KAZ 1
    A
    DiceRolls: 14@3 2@4; Total Hits: 1314@3: (3, 1, 3, 6, 1, 1, 1, 1, 5, 2, 2, 1, 1, 1)2@4: (4, 5)
    D
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)

    KAN 1
    A
    DiceRolls: 2@3; Total Hits: 12@3: (4, 2)
    A
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    HON 1
    A
    DiceRolls: 4@3; Total Hits: 24@3: (6, 2, 3, 5)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    ANH 1
    A
    DiceRolls: 3@1 3@3; Total Hits: 23@1: (3, 1, 6)3@3: (5, 6, 3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    KWA 1
    A
    DiceRolls: 1@1 3@3; Total Hits: 21@1: (2)3@3: (2, 5, 3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Collect
    UKL 35tt + 5no + 2 left over – 2 convoy =40
    UKI = 25tt + 5no = 30

    Anz 15
    Buy 28
    2 fgt (20)
    1 dest (8)

    Combat
    1 dest 2 stbm z30 1 dest
    1 fgt z6 3 undefended trans
    5 fgt HOP 1 inf
    3 fgt NOVO 1 inf

    NOVO 1
    A
    DiceRolls: 3@3; Total Hits: 23@3: (2, 3, 4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    HOP 1
    A
    DiceRolls: 5@3; Total Hits: 35@3: (4, 5, 2, 2, 3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    z30 1
    A
    DiceRolls: 1@2 2@4; Total Hits: 21@2: (2)2@4: (1, 6)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Collect 18tt + 5 + 5 = 28

    JMite_v_Jenn_10_15_Dallies.AAM

  • '18 '17 '16 '11 Moderator

    @Jmite:

    given we have both needed to make corrections and the BCO attack was an oversight on combat assignment in a wholely different theatre, I think this is a very minor adjustment. however, i did already roll dice so if you have an issue with it, please let me know and i will cancel the attack and reassign units accordingly.

    Nah, you missed the point.  The point was that it’s a game and many of the people I’ve been playing games with, for fun, need to lighten up or at least chill.  You know what I mean?  Mistakes happen, correct the mistakes and play on.  For instance, you collect 17 IPC instead of 21 because you forgot to put a flag on Sumatra…well, put the flag on, correct the mistake and keep playing.  Right?


  • ok, no worries then

    just to be clear on the z6 undefended transport attack; the usa carrier had aussie fighters on it and moved on the usa turn. the aussie fighters were then in easy range on the aussie turn of z6

    cheers

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