@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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Build: 3 Artillery in S. Ukraine
Build: 3 Artillery in Volgograd
Build: Artillery, 2 Armor in Novgorod
Build: 2 Strategic Bombers in W. GermanyCollect: 15 NO + 53 TT = 68 IPC
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Nah, it’s unconditional surrender or death to the American pig-dogs.
Did manage to free Alaska, but it won’t last. You are making inroads into China, but again, it won’t last.
Now that you are out of mainland Europe, it’s just a matter of time.
And, for anyone in the peanut gallery, I had 61% odds in W. France.
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The peanut gallery’s still shaking its heads at that 110 battle. :lol:
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The peanut gallery’s still shaking its heads at that 110 battle. :lol:
Yes, I figured that was a suicide run, but man did it pay off!
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Russia 15
Buy 6
2 inf (6)Combat
2 inf 2 fgt 1 tach SAM 1 inf
60 inf 15 art 2 mech 2 arm VOLO 1 infVOLO 1
A
Rolls: 47@1 30@2 2@3; Total Hits: 2147@1: (2, 3, 3, 2, 1, 4, 5, 6, 2, 5, 1, 5, 1, 3, 5, 3, 6, 1, 5, 4, 1, 2, 5, 6, 6, 2, 5, 2, 2, 1, 3, 3, 3, 5, 5, 3, 2, 3, 3, 4, 1, 4, 2, 2, 6, 1, 4)30@2: (6, 1, 2, 3, 1, 4, 1, 1, 3, 3, 6, 5, 4, 6, 1, 1, 2, 6, 5, 5, 2, 1, 2, 5, 2, 5, 6, 3, 4, 1)2@3: (6, 4)
D
Rolls: 1@2; Total Hits: 11@2: (1)SAM 1
A
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (2, 6)2@3: (2, 6)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Collect
5ttsorry for the delay – as mentioned, on holiday with spotty internet access for next two weeks. will try to post when possible
sorry for inconvenience
cheers
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Japan:
Buy(75)
- 9 Infantry
- 2 Artillery
- 2 Armor
- 4 Transports
Combat Moves:
2 Infantry, 2 Armor, 2 Cruisers from Japan to Alaska
Armor, 6 Fighters, 6 Tacticals to BCO
2 Fig to Alaska
3 Art to SamBCO:
Attacker:
Rolls: 7@3 6@4; Total Hits: 67@3: (3, 5, 6, 4, 5, 6, 4)6@4: (2, 2, 2, 4, 5, 2)
Defender:
Rolls: 2@3; Total Hits: 02@3: (4, 6) -
Alaska:
Attacker:
Rolls: 2@1 6@3; Total Hits: 02@1: (4, 5)6@3: (4, 5, 4, 6, 4, 4)
Defender:
Rolls: 1@3; Total Hits: 01@3: (4) -
Alaska:
Attacker:
Rolls: 2@1 6@3; Total Hits: 02@1: (3, 6)6@3: (5, 6, 4, 6, 6, 5)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5) -
Alaska:
Attacker:
Rolls: 2@1 6@3; Total Hits: 42@1: (5, 3)6@3: (2, 1, 3, 6, 6, 3)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5) -
Sam:
Attacker:
Rolls: 3@2; Total Hits: 23@2: (1, 5, 2)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
Oops, too much built not enough complexes….
Original Build: 9 Infantry, 2 Artillery, 2 ARmor, 4 Transports
Placements: 5 Infantry, 2 Artillery, 3 Armor, 2 Transports
Refund: 16 IPC (3 infantry, transport)
Collect: 16 Refund + 5 NO + 50 TT = 71 IPC
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USA 15
Forgot to subtract off the convoy damage from last turn, so collected 80-17 convoy damage = 63
Build 66
1 tach (11)
3 art (12)
4 inf (12)
2 art (8)
1 stbm (12)
1 arm (6)
Save 2Combat
13 fgt URA 1 inf
2 inf 1 art 1 fgt 2 tach 1 bb 2 crui KSI 1 inf
3 sub z19 1 destz19 1
A
Rolls: 3@2; Total Hits: 13@2: (6, 3, 2)
D
Rolls: 1@2; Total Hits: 01@2: (4)KSI 1
A
Rolls: 1@1 2@2 4@3 2@4; Total Hits: 31@1: (3)2@2: (6, 5)4@3: (4, 4, 4, 2)2@4: (3, 3)
D
Rolls: 1@2; Total Hits: 01@2: (3)URA 1
A
Rolls: 13@3; Total Hits: 813@3: (3, 3, 5, 1, 2, 6, 1, 6, 1, 6, 5, 2, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
2 inf 3 fgt BCO 1 arm – missed the NA combat, such that it is…
BCO 1
A
Rolls: 2@1 3@3; Total Hits: 12@1: (4, 4)3@3: (4, 1, 5)
D
Rolls: 1@3; Total Hits: 01@3: (6) -
I dunno, man, I’ve been accused of being to accomodating so maybe I shouldn’t let you have the move, even though it makes perfect sense. :roll:
(I’m not that much of an ass, it’s why I get walked over I think.)
Anyway, I think, even if you manage to secure America now, you’ll be in serious trouble.
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given we have both needed to make corrections and the BCO attack was an oversight on combat assignment in a wholely different theatre, I think this is a very minor adjustment. however, i did already roll dice so if you have an issue with it, please let me know and i will cancel the attack and reassign units accordingly.
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Collect 55 + 10 + 5 + 5 – 17 convoy + 2 left over = 60
CHINA 15
Buy 9
3 inf (9)Collect
7tt + 6 NO = 13UK 15
UKL 46 (forgot the convoy damage last turn here, so 47 – 1 = 46)
3 arm (18)
1 dest (8)
2 inf (6)
2 sub (12)
2 left overUKI 24
3 arm (18)
2 inf (6)Combat
Walk ins on map
1 inf 3 arm KWA 1 inf
3 inf 3 fgt ANH 1 inf
4 arm HON 1 inf
2 arm KAN 1 inf
2 arm 12 fgt 2 tach KAZ 2 inf
1 dest 2 fgt z109 1 subz109 1
A
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (5, 2)
D
Rolls: 1@1; Total Hits: 01@1: (6)KAZ 1
A
Rolls: 14@3 2@4; Total Hits: 1314@3: (3, 1, 3, 6, 1, 1, 1, 1, 5, 2, 2, 1, 1, 1)2@4: (4, 5)
D
Rolls: 2@2; Total Hits: 02@2: (5, 6)KAN 1
A
Rolls: 2@3; Total Hits: 12@3: (4, 2)
A
Rolls: 1@2; Total Hits: 01@2: (3)HON 1
A
Rolls: 4@3; Total Hits: 24@3: (6, 2, 3, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2)ANH 1
A
Rolls: 3@1 3@3; Total Hits: 23@1: (3, 1, 6)3@3: (5, 6, 3)
D
Rolls: 1@2; Total Hits: 01@2: (5)KWA 1
A
Rolls: 1@1 3@3; Total Hits: 21@1: (2)3@3: (2, 5, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
Collect
UKL 35tt + 5no + 2 left over – 2 convoy =40
UKI = 25tt + 5no = 30Anz 15
Buy 28
2 fgt (20)
1 dest (8)Combat
1 dest 2 stbm z30 1 dest
1 fgt z6 3 undefended trans
5 fgt HOP 1 inf
3 fgt NOVO 1 infNOVO 1
A
Rolls: 3@3; Total Hits: 23@3: (2, 3, 4)
D
Rolls: 1@2; Total Hits: 01@2: (5)HOP 1
A
Rolls: 5@3; Total Hits: 35@3: (4, 5, 2, 2, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2)z30 1
A
Rolls: 1@2 2@4; Total Hits: 21@2: (2)2@4: (1, 6)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
Collect 18tt + 5 + 5 = 28
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given we have both needed to make corrections and the BCO attack was an oversight on combat assignment in a wholely different theatre, I think this is a very minor adjustment. however, i did already roll dice so if you have an issue with it, please let me know and i will cancel the attack and reassign units accordingly.
Nah, you missed the point. The point was that it’s a game and many of the people I’ve been playing games with, for fun, need to lighten up or at least chill. You know what I mean? Mistakes happen, correct the mistakes and play on. For instance, you collect 17 IPC instead of 21 because you forgot to put a flag on Sumatra…well, put the flag on, correct the mistake and keep playing. Right?





