Game History
Round: 7 Turn Complete - RussiansSpoox (Axis) vs Morph (Allies) A3 game 1
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Research failed (under educated so-called scientists)
NCM will follow this afternoon, along with China and UK.
According to new A3-rules, Italy goes first, then Anzac. I suggest we play according to the rules. -
that rule is barely 2 days old and untested, but ok if you want to go this way :) I don’t think it changes that much imho.
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Honestly, I don’t care either way.
Maybe it’s best if allies post Anzac as well before Italy. Me and my posting rate … ;) -
CM: /
NCM:
3 mech, 1 arm Cus -> Wus
1 inf Cus -> Eus
1 fig Eus -> SZ10
1 fig Wus -> Haw
Fleet SZ10 -> SZ26
1 trn with 1 inf and 1 art SZ10 -> SZ26 (troops land in Hawai)
1 fig Phi -> QueUnit placement :
2 carriers SZ10
1 fig WusCollect income : 52IPC
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CHN1
Buy: 4inf (12 IPC)
CM:
5inf, 1 fig SZE -> YunAttack 1:
Rolls: 5@1 1@3; Total Hits: 05@1: (3, 3, 4, 6, 3)1@3: (5)
Defense:
Rolls: 3@2; Total Hits: 23@2: (2, 5, 2)
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Attack 2:
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 2, 2)1@3: (5)
Defense:
Rolls: 3@2; Total Hits: 03@2: (5, 6, 5)
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Attack 3:
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 1, 4)1@3: (5)
Defense:
Rolls: 2@2; Total Hits: 12@2: (2, 3)
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Attack 4:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 5)1@3: (1)
Defense:
Rolls: 1@2; Total Hits: 01@2: (5)
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Yun twlo 3 inf (burma road reopened => + 6IPC)
NCM:
1 inf Kwe -> Hop
1 inf She -> Sze
1 inf Sui -> SheUnit placement:
4 inf -> SzeCollect income:
9 + 6 = 15IPC -
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Uke:
Buy : 6 inf, 1 figUkp:
Buy : 3 inf 2 mechCM:
2 fig UK -> SZ97
1 fig Mal -> SZ97
1CA, 1CV, 1DD, 1tacb SZ98 -> SZ97
(u scramble 3 figs)Attack 1:
Rolls: 1@2 4@3 1@4; Total Hits: 41@2: (4)4@3: (3, 1, 6, 2)1@4: (2)
Defense:
Rolls: 1@3 4@4; Total Hits: 31@3: (2)4@4: (1, 5, 5, 3)
1DD SZ109 -> SZ106
1 fig Sco -> SZ106Attack 1:
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)
Defense:
Rolls: 1@1; Total Hits: 01@1: (3)
1 inf with trn from Ind -> Sum
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SZ106 cwlo
SZ97 : I lose DD, 1 danted Carrier, 1 fig
U lose 1 cru, 2 figs, 1 danted BBAttack 2:
Rolls: 3@3 1@4; Total Hits: 33@3: (3, 4, 3)1@4: (1)
Defense:
Rolls: 2@4; Total Hits: 22@4: (4, 3)
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I lose carrier and 1 more fighter
NCM:
1 inf Sud -> Egy
1inf, 1 art, 1 arm Alx -> Egy
1 fig SZ106 -> Nbr
1 inf, 1 art Ont -> Que
1 fig, 1 tacb SZ97 -> Mal
1 fig Gib -> Mal
2 inf via trn Lon -> Gib1BB SZ37 -> SZ39
2 inf Mal -> Shn
1 DD SZ71 -> SZ79
2 inf Saf -> Rho
1 fig, 2 inf Bur -> Ind
1 trn SZ98 -> SZ76Unit placement:
6 inf, 1 fig -> Lon
3 inf 2 mech -> IndCollect income:
Uke : 33 IPC
UKp: 21 IPC -
Anzac 1:
Buy: 3 inf Save 1
CM : 1 inf with trn NSW -> Jav
NCM:
1inf 2AA NSW -> Que
1 Cru SZ63 -> SZ62Unit placement:
3 inf -> NSWCollect income:
14IPCCan I just DOW on Japan? If so, I get 5 more IPC.
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you can do that, but it means that I will not lose my 10ipc no (I only lose that if I declare war on UK/ANZAC)
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Alright, never mind my comment.
I won’t declare war on you.Collect income = 14 (t) + 1 (saved) = 15IPC
Could u change that on map?
Going to germany this weekend? We could play a little guadalcanal if you like ;).
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no not yet, it’s in two weeks and the weeks after that. But I’m afraid I won’t make it this weekend for Guadalcanal :(
Will try to post Italy this weekend however :) -
the first time ever that I get a chance to play Italy and you are making it very difficult for me already, I just can’t make up my mind on what to do.
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Italy turn 1
–>Purchase & repair
purchase: 1 Fig (10) = 10
save 0–>Combat movement
ok, this is not going to be a typical Italy 1 turn I guess
Nita: 1 bomber --> z76 (defenseless TT) land Eth
Lib: 1 ART, 1 INF --> TT --> Mor
Nita: 1 ARM + Sita: 1 INF --> TT --> Gib
Iso: 1 INF --> Ken (walk in)
z95: 1 CA --> bombard Gib
Nita: 2 INF, 2 ART --> Sfr
z95: 1 SS --> z93
Nita: 1 Fig --> z93
Eth: 1 INF–> Sud (walk in)gosh, full of risky attacks
–>Combat
Gib
A:
cruiser bombard
Rolls: 1@3; Total Hits: 11@3: (3)
round 1
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
D:
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Mor
A:
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
z93
A:
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)
D:
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
Sfr
A:
Rolls: 4@2; Total Hits: 14@2: (3, 3, 5, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (6, 1)
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Gib holds (that was the vital part of the plan going wrong already)
Mor twlo 1 INF
z93 round 2
A:
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
D:
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)
Sfr round 2
A:
Rolls: 3@2; Total Hits: 03@2: (6, 3, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (6)