11L '41 LL (Axis) v TDJ (Allies +5), -tech, +NO


  • FRA taken with tank

    defending tanks have been absolutely crushing me lately…  :|

    Noncombat Moves
    fighter from UKR to EPL
    cruiser from Z14 to Z16

    Mobilize
    infantry, tank in ITA

    Income
    14 + 5 NO + 2 saved = 21

    LLvTDJ_1eI.AAM


  • US 1
    With $40, buy 1 AC, 1 BB, 1 sub

    Combat:

    Alg
    1 inf, 1 art EUS via trns

    NC
    Sz 44 fleet to 54
    1 ftr Hawaii to Sz 54
    1 inf Ala/WUS/CUS to WCan
    1 ftr WUS/EUS to Sz 56
    1 bber EUS/WUS to UK
    1 dest Sz 10-11

    Placement
    1 AC, 1 BB, 1 sub Sz 56

    US collects $49

    China
    Collect 2 inf

    Combat:

    Kia
    1 inf FUK

    NC
    1 inf Hup to Sik

    Placement
    1 inf Hup/Nin

    LLvTDJ_1fUS.AAM


  • Germany turn 2

    Purchase
    46 IPC

    2 infantry
    8 tanks

    Combat Moves
    FIN (infantry) v 4 infantry (NWY)
    KAR (infantry) v 2 infantry (BST), fighter (NWY)
    Z12 (transport) v bomber (NWY)

    dice

    FIN
    A - 4 infantry
    DiceRolls: 4@1; Total Hits: 24@1: (2, 1, 1, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • FIN taken with 4 infantry

    KAR
    A - 2 infantry, fighter
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • KAR taken with 2 infantry

    Noncombat Moves
    3 infantry, artillery, 2 tanks from LIB to EGY
    infantry from ITA, infantry from BLK to UKR
    2 infantry, artillery, 2 tanks from EPL to UKR
    3 tanks from BST to UKR
    2 infantry from POL to EPL
    2 infantry, 2 artillery from BST to EPL
    fighter from KAR to EPL
    bomber from Z12 to FRA
    fighter from BLK to UKR
    2 infantry from GER to BLK
    8 infantry from GER to FRA

    Mobilize
    2 infantry, 8 tanks in GER

    Income
    34 + 15 NO = 49

    LLvTDJ_2aG.AAM


  • Russia 2
    With $35, buy 1 ftr, 3 arm, 2 inf, 1 art

    Combat:

    BST
    1 inf Belo

    Man
    1 inf Bury

    Kar
    3 inf, 1 art, 1 arm Arch

    Kar
    3 inf, 1 art, 1 arm vs 2 inf
    DiceRolls: 2@1 2@2 1@3; Total Hits: 12@1: (1, 5)2@2: (4, 5)1@3: (4)

    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • Kar 2
    DiceRolls: 2@1 2@2 1@3; Total Hits: 12@1: (5, 2)2@2: (6, 3)1@3: (3)

    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • NC
    1 inf Arch to Belo
    2 inf, 1 AA Arch to Kar
    1 art, 3 arm Russia to Cauc
    2 inf Arch to Russia
    1 inf Bury to Man
    2 inf Bury to STC
    2 inf Chi to Sik
    1 inf Novo to Chi
    1 inf Eve to Novo
    2 inf Yak to Eve
    1 sub Sz 6-12

    Placement
    1 ftr, 3 arm, 2 inf Russia
    1 art Cauc

    Russia collects $32

    LLvTDJ_2bR.AAM


  • Hmmmm, I am still waiting for my make up calls from round 1…


  • Japan turn 2

    Purchase
    40 IPC

    destroyer
    2 fighters
    bomber

    Combat Moves
    KIA (infantry) v infantry (KWA), infantry, artillery, tank (PHI)
    MAN (2 infantry) v infantry (IWO), infantry (JPN), infantry (SUI), fighter (Z62), *support shot with cruiser
    IND (infantry) v 2 infantry (SUM), 2 fighters (FIC)
    BRY (infantry) v 3 infantry, artillery (JPN)
    HUP (infantry) v 4 infantry (SUI)
    FUK (empty) v infantry (KWA)
    Z46 (destroyer) v fighter (z50), fighter (FIC)

    dice


  • KIA
    A - 2 infantry, artillery, tank
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (1)2@2: (4, 6)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • KIA taken with infantry, artillery, tank

    MAN
    A - 3 infantry, fighter, cruiser
    DiceRolls: 3@1 2@3; Total Hits: 23@1: (1, 6, 2)2@3: (1, 4)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)


  • MAN taken with 2 infantry, fighter

    BRY
    A - 3 infantry, artillery
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (6, 5)2@2: (5, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • hmm 3/4 on your infantry SO FAR

    BRY round 2
    A - 2 infantry, artillery
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (6, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • 4/5 I guess it’s just going to be one of those game-long lucky streaks huh?

    BRY taken with infantry, artillery

    IND
    A - 2 infantry, 2 fighters
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (1, 5)2@3: (6, 5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • IND taken with 2 infantry, 2 fighters

    HUP
    A - 4 infantry
    DiceRolls: 4@1; Total Hits: 04@1: (4, 6, 6, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • HUP round 2
    A - 4 infantry
    DiceRolls: 4@1; Total Hits: 14@1: (1, 5, 3, 6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • HUP taken with 4 infantry

    OK, I need one more miss and you’re still above average…

    Z46
    A - 2 fighters
    DiceRolls: 2@3; Total Hits: 12@3: (3, 5)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • of course, why not, you’ve hit nearly every plane I’ve sent at a naval battle already anyway.  again, I just feel lucky I killed your unit, and that’s not good.

    Z46 taken with fighter

    Noncombat Moves
    fighter from Z46 to Z50
    fighter from MAN to Z50
    2 fighters from IND to Z35
    fighter from Z37 to EGY
    ac from Z37 to Z35
    2 infantry from YUN to BUR
    2 infantry from BOR to BUR

    Mobilize
    2 fighters, destroyer in Z62
    bomber in JPN

    Income
    38 + 15 NO = 53

    LLvTDJ_2cJ.AAM


  • was looking at the map and saw I didn’t have the Jap bank account right and I didn’t remove the flag for the British NO.  I was a little rushed on my move this morning…

    here’s the right map.  looks like you usually move in the evenings, is that going to be the norm, one move in the evening each day?  wondering so i can get a plan for the game rhythm here.  if i know you will always only move once in the evening i will not try to get a move in before the evening.

    Cheers

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