@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
638e9ce6-f483-4d77-83f8-b2aad974e5ee-image.png
Combat:
Hop (5 Inf, 1Art, 1Fgt vs. 4Inf, 2Art):
Rolls: 4@1 2@2 1@3; Total Hits: 24@1: (2, 5, 4, 2)2@2: (6, 1)1@3: (2)
Rolls: 6@2; Total Hits: 16@2: (2, 5, 6, 6, 3, 6)
Jap lost 2inf
China lost 1Inf
Hop Round 2:
Rolls: 3@1 2@2 1@3; Total Hits: 43@1: (1, 5, 5)2@2: (2, 2)1@3: (1)
Rolls: 4@2; Total Hits: 24@2: (4, 2, 2, 3)
seems like the dice really do hate you
Hop twlo 3Inf
Non Combat move:
To Yun: 6Inf, 2Art Sze 1Fgt She
Placement:
5 Inf Hop
Collect:
14 ICP
UK 2:
Buy (35):
UKE:
2 Inf (6)
1 Arm (6)
1 Fgt (10)
1 mic (12)
Save 1
UKP:
1 Inf (3)
1 Art (4)
1 Trp (7)
1 Sub(6)
Combat Movements:
I’ll also do the Annexations in Combat sonce you prefer it that way.
To Npr: 1Inf Irq walk in
To Cpr: 1Art Irq walk in activate 2 Inf
To Fea: 1Inf Sud walk in
To Sum: 2Inf Cel via Trp Z44, 2Inf Ind via Trp Z39 walk in
To Sia: 1Inf Shn walk in
To Ken: 1Inf Epr, 1Mec Irq via Trp Z80, 1Inf, 1Arm Saf, 1Inf, 1Art, 1Arm blitz through Eth, Sud
To Fic: 3Inf, 2Fgt, 1Tac Shn
Ken (3Inf, 1Mec, 1Art, 2Arm vs. 3Inf, 1Art)
Rolls: 3@1 2@2 2@3; Total Hits: 23@1: (6, 3, 5)2@2: (6, 2)2@3: (4, 2)
Rolls: 4@2; Total Hits: 14@2: (3, 4, 5, 1)
Fic (3Inf, 2Fgt, 1Tac vs. 2Inf):
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 1, 2)2@3: (3, 5)1@4: (5)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Fic twlo 1Inf
Round 2:
Ken:
Rolls: 2@1 2@2 2@3; Total Hits: 32@1: (1, 5)2@2: (2, 2)2@3: (6, 4)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Ken twlo 2Inf
Non Combat Movements:
To Rho: 1Inf Saf
To Smx: 1Inf 1Art Que via Trp Z106
To Z64: 1Cru, 1Dst, 1Trp Z106
To Z79: 2Dst Z81
To Z39: 1Car, 2Cru Z80
To Yun: 4Inf, 1Art, 1AAGun Bur, 1Inf Shn 2Fgt, 1Tac Fic, 1Mec Ind
To Ind: 1Fgt, 1Tac Z80
Placement:
To Saf: 1Arm
To Uk: 2Inf, 1Fgt
To Irq: 1mic
To Z39: 1Trp, 1Sub
To Ind 1Inf, 1Art
Collect:
UKE: 34TT-1(Convoy)
UkP: 24TT
I’d like to add on Combat move
To Wus 1Fgt Que
adjusted map
Anzac 2:
Buy (14):
1 Art (4)
1 Fgt (10)
Combat Movements:
To Z35: 1Dst, 1Cru Z54, 3Fgt Que
Z35 (1Dst, 1DD 3Fgt vs. 1Bsp, 1Cru)
Rolls: 1@2 4@3; Total Hits: 21@2: (4)4@3: (5, 3, 1, 5)
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)
Z 35 cwlo 1Dst, 1Cru
Non Combat Movement:
To Sia: 1Inf Mal, 1Art Jav via Trp Z42
To Phi: 3Fgt Z35
To Nsw: 3Inf, 1AAGun Que
To Z66: 1Inf Nze, 1Trp Z54
To Egy: 1Inf Sud
Placement:
1Art, 1Fgt Nsw
Collect:
14Territory
F2:
Non Combat Movement:
To Z79: Dst Z81
To Fea: 1Inf Fca
…well, that did hurt. Was quite an embarrassing mistake with that Japanese fleet, but I dont think Ive already lost. Lets see the next two European Axis turns, I think you got a bit cocky ;). Although, youre right, my position is bad enough to try something desperate.
Italy 2
Repairing BB in z93
Buy (35):
3 Tr (21)
1fgt (10)
1 inf (3)
Saved 1
21+10+3+1 = 35
Combat Moves:
z92 Tr (2inf) -> Wei walk in
z92 Tr (inf+art), 2Cr -> z89, inf+art+bombard -> Smx (vs inf+art)
z92 Tr (2inf) -> Pan walk in
Alx 3inf 1mec 1tnk -> Egy (vs inf)
…well, I keep being flagged as a spammer. :roll:
Wei twol, Pan twol
Smx:
Attacker (1inf 1art 2Cr-bombard)
Rolls: 2@2 2@3; Total Hits: 02@2: (5, 3)2@3: (4, 6)
Defender (1inf 1art)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Egy:
Attacker (3inf 1mec 1tnk)
Rolls: 4@1 1@3; Total Hits: 24@1: (5, 1, 3, 5)1@3: (2)
Defender (1inf)
Rolls: 1@2; Total Hits: 01@2: (5)
…well, please dont tell me Smx failed.
Egy twol
Smx R2:
Attacker (1art)
Rolls: 1@2; Total Hits: 01@2: (5)
Defender (1inf 1art)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
…well, no comment. Facepalm.
Egy not taken, no losses for UK.
Non Combat Moves:
z93 1BB 1DD 1sub -> z91
z97 Tr -> z92, Sita inf, Tun art -> Gib
Sita 1fgt 1tac -> Gib
Nita 1inf -> Sfr
Gre 1tnk -> Yugo
Collect:
21 (TT) + 15 (NOs) 1 (Saved) = 37
…well, forgot to mobilize.
z93 3Tr
Sita 1fgt
Nita 1inf
Attached correct map. Also added some diplomacy markers I forgot earlier.
…well, and Germany3.
Buy (51):
2CA (32)
1fgt (10)
3inf (9)
32 + 10 + 9 = 51
No Combat Moves
Noncombat Moves:
Gib 3fgt 1tac, Wgr 1Bom -> Wei
z110 2BB 1Cr 1DD 3sub 3Tr -> z91, 3inf 3art -> Gib
Wgr 2tac 1fgt -> z105 (will build 2CA there)
Hun 1art, Bul 5inf -> Rom
Wgr 2tnk -> Hun
Wgr 1tac -> Gib
Hol 1inf -> Wgr
Collect:
41 (TT) + 10 (NOs) = 51
…well, forgot to mobilize again.
z105 2Cr 1fgt
Ger 3inf
Attached corrected map. If Im not wrong, Russia may declare war at the beginning of its 4th turn, meaning not now. Right?
right