• oh wait i see them in guam.  ignore me.


  • USA turn 6

    –>Purchase & repair
    Purchase: 8 TT (56) + 3 ART (12) + 1 INF (3) = 71
    0 ipc left

    –>Combat movement

    Gua: 6 Fig, 1 TacB --> z6
    z26: 1 Fig, 1 TacB --> z6
    Que: 1 ARM, 1 ART --> 2 TT --> Cel
    z91: 2 INF, 2 ART in TT --> Wfr
    z109: 1 CA --> Wfr bombard

    –>Combat

    z6
    A:
    DiceRolls: 7@3 2@4; Total Hits: 77@3: (1, 1, 2, 3, 6, 5, 3)2@4: (4, 4)
    D: you scramble
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (3)1@3: (3)1@4: (1)

    Cel
    A:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

    Wfr
    A:
    Cruiser bombard
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    round 1
    DiceRolls: 4@2; Total Hits: 14@2: (6, 6, 6, 1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • z6 twlo 2 Fig

    Cel round 2
    A:
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Wfr round 2 (you lost only AA gun)

    A:
    DiceRolls: 4@2; Total Hits: 14@2: (4, 4, 4, 1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Wfr twol

    Cel continued, first hit
    A:
    DiceRolls: 10@3; Total Hits: 710@3: (2, 3, 6, 4, 1, 2, 2, 1, 1, 6)
    D:
    DiceRolls: 10@2; Total Hits: 510@2: (6, 3, 2, 6, 1, 3, 2, 1, 2, 5)


  • Cel twlo 1 ART

    –>NCM

    z6: 4 Fig, 1 TacB --> Ksu
    z6: 1 Fig, 1 TacB --> z16
    z26: 1 CV, 2 DD --> z16
    z109: fleet to z105
    Cus: 6 ART + Eus 6 INF --> 6 TT --> z104

    –>Placement
    Wus: 3 ART, 1 INF
    z10: 4 TT
    z101: 4 TT

    –>Income
    territories: 53
    no’s: 20
    total: 73

    Vance_Spoox_USA6end.AAM


  • oops, forgot the NCM of the bomber in Australia, it moves to Carolines

    Vance_Spoox_USA6end.AAM


  • China turn 6

    –>Purchase
    7 INF = 21

    –>Combat movement
    walk in Sui from Cha

    –>NCM
    as per map

    –>Placement
    Cha: 7 INF

    –>Income
    territories: 18
    no’s: 6
    total: 24

    Vance_Spoox_China6end.AAM


  • UK turn 6

    –>Purchase & repair

    UKe: 1 TT (7) + 3 INF (9) + 3 ART (12) + 2 ARM (12) = 40 save 1
    UKp: 1 TT (7) + 3 ARM (18) = 25 save 2

    –>Combat movement

    Uk: 2 StratB --> SBR Wgr
    Egy: 2 ART, 2 INF --> Gre
    z98: 1 Ca, 1 BB --> bombard Gre
    z81: 1 Ca --> bombard Gre
    Cpr: 2 Fig, 1 TacB --> Kaz
    Sik: 4 INF, 1 ART --> Kaz

    –>Combat
    Wgr
    anti aircraft fire
    DiceRolls: 2@1; Total Hits: 02@1: (2, 3)

    Gre
    A:
    bombard
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (4, 4)1@4: (3)
    round 1
    DiceRolls: 4@2; Total Hits: 24@2: (4, 2, 5, 2)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

    Kaz
    A:
    DiceRolls: 3@1 2@2 2@3 1@4; Total Hits: 43@1: (4, 4, 5)2@2: (1, 2)2@3: (1, 1)1@4: (5)
    D:
    DiceRolls: 5@2; Total Hits: 15@2: (3, 5, 4, 1, 4)


  • Gre twlo 1 INF

    Wgr
    bombers proceed the bombing

    :roll 2d6:

    Kaz round 2

    A:
    DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (3, 1)2@2: (5, 3)2@3: (5, 3)1@4: (1)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Kaz twlo 2 INF

    Wger bombing

    DiceRolling 2d6:
    (2, 6)


  • IC in Wger receives 8 damage markers

    –>NCM
    Uk: 3 INF, 2 ART, 1 ARM, 2 Fig --> Wfr
    Wger: 2 bomber --> Uk
    z98: 1 DD --> z99
    Gib: 1 Fig --> Wfr
    rest as per map

    placement

    as per map

    –>Income:
    UKe: 36 + 5 + 1 = 42
    UKp: 18 +5 + 2 = 25

    Vance_Spoox_UK6end.AAM


  • ANZAC turn 6

    purchase
    1 minor ic (12) + 2 ARM (12) = 24
    save 1

    combat movement

    Nsw: 2 INF, 1 ARM, 1 ART –> TT --> Jav
    z54: Cruiser bombard Jav
    z54: 2 Fig --> Jav

    combat

    Jav
    A:
    bombard
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    round 1
    DiceRolls: 1@1 2@2 3@3; Total Hits: 31@1: (2)2@2: (1, 1)3@3: (4, 2, 6)
    D:
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)


  • Jav twlo 2 INF

    NCM and placement as per map

    Income
    14 + 10 + 1 = 25

    France: not sure what your moves with Italy going to be but
    fighter in UK goes to Wfr
    Egy: 1 INF –> Trj
    Irq: 1 INF --> Npr if and only if you don’t move the Italian units in there, otherwise he stays there.

    last turn for me today, bedtime

    Vance_Spoox_ANZAC6end.AAM


  • ITALY 6

    PURCHASE
    2 infantry, 2 artillery (14IPCs)

    COMBAT MOVES
    North Persia
    5 armor, 3 mech from Rostov drive in

    NONCOMBAT MOVES
    1 fighter, 1 bomber from South Ukraine to South Italy
    2 infantry, 3 artillery from Romania to Bulgaria
    2 infantry from Yugoslavia to Albania
    2 infantry from norh Italy to Yugoslavia
    1 AA from South France to France
    1 infantry from South France to North Italy
    1 infantry from South Italy to North Italy

    Italy collects 12 (territories) + 2 (northwest persia oil) = 14

    Vance_Spoox_ITA6end.AAM


  • GERMANY 7

    PURCHASE
    $3 to rebuild Dresden, 4 armor, 3 artillery, 9 infantry, 1 mech (70IPCs)

    COMBAT MOVES
    Smolensk
    A 1 infantry, 1 artillery from Arhangel; 1 infantry from Belarus; 1 bomber from South Ukraine (to land in Germany)
    D 1 infantry
    aDiceRolls: 1@1, 2@2, 1@4; Total Hits: 11@1,: (5)2@2,: (5, 5)1@4: (1)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    Bryansk
    A 1 infantry from North Ukraine; 3 infantry, 1 bomber from South Ukraine (to land in Germany)
    D 1 infantry
    aDiceRolls: 4@1; 1@4; Total Hits: 14@1;: (2, 1, 5, 2)1@4: (6)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)


  • crap I thought i had 2 bombers in ukraine but I only had 1.  I will reroll Smolensk without the ghost bomber.  There would have been no hits on either side the first round without it.

    aDiceRolls: 1@1, 2@2; Total Hits: 11@1,: (6)2@2: (2, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • NONCOMBAT MOVES
    1 fighter, 5 tac from South Ukraine to Germany
    2 AA from South Ukraine to Bryansk
    5 mech from Germany to West Germany
    1 infantry, 1 AA from Holland to France
    1 infantry, 1 AA from West Germany to France
    1 infantry from South France to France
    4 infantry, 2 mech from South Italy to France
    1 armor, 2 mech from Baltic states to Belarus
    2 armor, 6 mech from Karelia to Belarus
    2 armor, 2 mech from Novgorod to Belarus
    1 armor, 1 mech from Archangel to Belarus
    1 infantry, 1 artillery from Vyborg to Finland
    5 mech from Norway to Karelia
    5 mech from Caucasus to Rostov
    10 armor from Rostov to Stalingrad (which he are renaming HITLERgrad after we exterminate the Japs, which we will do after we finish exterminating the allies first)

    MOBILIZE UNITS
    3 infantry in Norway
    3 infantry in South Ukraine
    3 infantry in South France
    3 artillery in France
    3 damage points removed from West Germany
    4 armor, 1 mech in West Germany

    Germany collects 55 (territories) + 5 (Leningrad) + 5 (Caucasus) + 5 (Norway oil) = 70

    Vance_Spoox_GER7end.AAM


  • hmmm, I think your map is way off, think that it’s still end of Italy 6
    will try to update it following your moves


  • should look like this?

    Vance_Spoox_GER7end.AAM


  • Russia turn 7

    –>Purchase & repair

    purchase: 7 INF (21) = 21
    save 0

    –>Combat movement

    Rus: 1 INF --> Sam (walk in)
    Rus: 4 INF, 2 Fig, 1 TacB --> Smo

    –>Combat

    Smo
    A:
    DiceRolls: 4@1 2@3 1@4; Total Hits: 14@1: (6, 4, 4, 4)2@3: (2, 4)1@4: (5)
    D:
    DiceRolls: 3@2; Total Hits: 03@2: (6, 6, 6)

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