@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Vance vs. Spoox G40 a3
-
Hey i made a mistake by taking timguska. that is a USSR territory that borders Manchuria so i think that means they are activated. I also forgot to put a control marker on Ntr so japan collects 45. see ya tomorrow maybe
Updated map is attached…
-
ok, all seems fine, nice going there! :)
USA turn 4
–>Purchase & repair
purchase: 2 TT (14) + 2 INF (6) + 2 ART (8) + 2 DD (16) 1 CV (16) + 1 Fig (10) + 1 TacB (11) = 81
save 1 ipc–>Combat movement
z101: 2 DD, 1 CA, 1 CV, 1 Fig, 1 TacB --> z91
Wus: 1 ARM --> TT z101 + Eus 1 INF --> Mor
Cus: 1 INF, 1 ART --> TT --> Gib
Eus: 1 INF, 1 ART --> Mor
Haw: 1 StratB --> z16
Haw: 2 INF, 1 ARM, 1 ART --> TT --> Car–>Combat
z101 (this must be resolved first before the actual landing can take place right?)
A:
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (5, 6)2@3: (3, 4)1@4: (5)
D:
Rolls: 2@1 1@4; Total Hits: 02@1: (4, 3)1@4: (5)z16
A:
Rolls: 1@4; Total Hits: 01@4: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (5) -
z91 round 2 (don’t mind the z101 from last post, I always mix them up)
A:
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (3, 4)2@3: (3, 5)1@4: (1)
D:
Rolls: 1@1 1@4; Total Hits: 01@1: (6)1@4: (6)z16 round 2
A:
Rolls: 1@4; Total Hits: 11@4: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (6) -
z91 twol
z16 twolAmphibious landings
Gib
A:
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (1)Mor
A:
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (5, 5)1@3: (4)
D:
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1) -
Gib twlo 1 INF
Mor round 2
A:
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
D:
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1) -
lol, nice hitting there
Mor holds, but is defenseless now
I lose 2 INF, 1 ART, 1 ARM–>NCM
z16: 1 StratB --> Haw
z26: fleet to z33–>Placement
z101: 2 TT
Eus: 2 INF, 2 ART
z10: 2 DD, 1 CV, 1 Fig, 1 TacB–>Income
territories: 50
no’s: 25
saved: 1
total: 76 ipc in treasury -
China turn 4
–>Purchase
purchase: 5 INF (15) = 15
1 ipc left–>Combat movement
Hun: 12 INF, 5 ART --> Anh
Yun: 1 Fig -->Anh–>Combat
Anh
A:
Rolls: 7@1 10@2 1@3; Total Hits: 57@1: (6, 6, 3, 2, 1, 4, 1)10@2: (4, 4, 4, 2, 1, 3, 3, 3, 1, 6)1@3: (5)
D:
Rolls: 3@2; Total Hits: 13@2: (6, 1, 5) -
Anh twlo 1 INF
–>NCM
Anh: 1 Fig --> Yun–>Placement
Yun: 1 INF
Hun: 1 INF
Anh: 3 INF–>Income
territories: 5
no’s: 0
saved: 1
total: 6 ipc in treasury -
UK turn 4
–>Purchase & repair
Purchase:
UKe: 1 TT (7) + 1 DD (8 + 3 ARM (18) + 2 ART (8 = 41 save 0
UKp: 2 Fig (20) + 1 TacB (11) = 31 save 0–>Combat movement
Fwa: 1 Fig --> z92 (kills defenseless TT) lands Gib
Con: 1 INF --> Tang
Eth: 1 ART --> TT --> Tang
z72: 1 CA --> bombard Tang
Sud: 1 INF --> Ken (walk in)
Egy: 1 Mech --> Tob (walk in)
Yun: 5 INF, 1 ART --> Sze
z39: 1 CV, 3 DD --> z43
Shn: 2 Fig, 1 TacB --> z43
Que: 1 ARM, 1 INF --> TT --> Mor (walk in)
Cau: 1 ARM, 1 Mech --> Sukr–>Combat
Tang
Cruiser bombard
Rolls: 1@3; Total Hits: 01@3: (6)
A:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Yun:
A:
Rolls: 4@1 2@2; Total Hits: 04@1: (3, 5, 6, 5)2@2: (5, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (6)z39 (suicidal attempt to weaken the Japanse fleet)
A: taking full hits on my carrier first
Rolls: 3@2 2@3 1@4; Total Hits: 23@2: (5, 2, 3)2@3: (3, 4)1@4: (5)
D:
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (4)2@3: (4, 4)2@4: (4, 6)Sukr (do everything to slow down German advance!)
A:
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
Tang round 2
A:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (5)Yun round 2
A:
Rolls: 4@1 2@2; Total Hits: 14@1: (3, 4, 5, 6)2@2: (2, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (3)z39 round 2
I guess you took hits on BB and Carrier (planes can always land in Borneo). I took 1 hit on my Carrier
A:
Rolls: 3@2 2@3 1@4; Total Hits: 43@2: (5, 2, 1)2@3: (2, 6)1@4: (4)
D:
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (6)2@3: (4, 5)2@4: (1, 3)Sukr round 2 (took AA gun as your casualty, if that is not ok we’ll reroll the fight)
A:
Rolls: 1@3; Total Hits: 11@3: (2)
D:
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Tang twol
Sze twolz39 round 3
I lost carrier + 1 DD
You lost Carrier, Cruiser, TacB, Battleship (hope I’m doing this right)
A:
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (2, 6)2@3: (6, 6)1@4: (2)
D:
Rolls: 1@4; Total Hits: 11@4: (1)Sukr round 3
A:
Rolls: 1@3; Total Hits: 11@3: (1)
D:
Rolls: 1@2; Total Hits: 11@2: (1) -
z39 twlo 1 CV, 2 DD
Sukr holds, but defenseless now–>NCM
z39: 2 Fig, 1 TacB --> Shn
Yun: 2 AA --> Sze
z72: 1 TT --> z81
z76: 1 BB, 1 Ca --> z81
Sud: 1 INF --> Egy
Npr: 1 INF --> Cau
Irq: 2 ARM --> Cau
Epr: 3 ARM --> Npr
Bur: 2 ART, 1 INF --> Yun
Ind: 3 ARM --> Epr
Egy: 2 Mech --> Irq–>Placement
z106: 1 TT
z81: 1 DD
Egy: 2 ARM
Uk: 2 ART, 1 ARM
Ind: 2 Fig, 1 TacB–>Income
UKe: territories 33 + no’s 5 - 5 damage = 33
UKp: territories 17 5 no’s 5 (Kwangtung+Malaya)= 22 -
ANZAC turn 4
–>Purchase & repair
purchase: 1 Fig (10) + 1 TacB (11) + 1 Arm (6) = 27–>Combat movement
z62: 1 DD --> z54
Nsw: 1 Fig --> z54
z62: 2 Fig --> z54–>Combat
z54
A:
Rolls: 1@2 3@3; Total Hits: 11@2: (3)3@3: (3, 4, 5)
D:
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
hmmm, that’s what you get when you want to saveguard the ANZAC fleet and be a bit cheap :-)
anyways, round 2
A:
Rolls: 3@3; Total Hits: 13@3: (5, 3, 4)
D:
Rolls: 1@2; Total Hits: 11@2: (2) -
z54 twlo 1 DD, 1 Fig
–>NCM
Figs back to Carrier
z62: 1 DD --> z54–>Placement
Nsw: 1 Fig, 1 TacB, 1 ARM–>Income
territories: 16
no’s: 10
total: 26Will also do France turn 4
France declares war to Japan! Yes, take that you Japanese Imperialists!
NCM
Fea: 1 INF --> Sud
z39: 1 DD --> z37 -
sorry, noticed a mistake in the income of the USA
it only gets 20 ipc out of no’s instead of 25 this turn, will adjust it to 71 when I post Russia 5
my apologies -
OK looking good
ITALY 4
PURCHASE
6 infantry, 1 artilleryCOMBAT MOVES
Morocco
A 1 infantry, 1 mech, 1 artillery from Algeria
D 1 infantry, 1 armor
a
Rolls: 1@1, 2@2; Total Hits: 01@1,: (2)2@2: (6, 3)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (5) -
morocco2
a
Rolls: 2@2; Total Hits: 02@2: (3, 6)
d
Rolls: 1@2, 1@3; Total Hits: 01@2,: (3)1@3: (5) -
morocco3
a
Rolls: 2@2; Total Hits: 12@2: (3, 1)
d
Rolls: 1@1, 1@3; Total Hits: 01@1,: (6)1@3: (4) -
morocco4
a
Rolls: 2@2; Total Hits: 02@2: (6, 3)
d
Rolls: 1@3; Total Hits: 11@3: (2)





