Gsh34 (axis) vs. Axisplaya (allies) Alpha +3

  • '10

    Yun taken with 3 art

    NCM

    fgt Yun » Sze
    2inf She » Sze

    Place units: 5inf Sze

    Collect : 9 + 6NO + 1 saved = 16 IPC

    gsh34_vs_axisplaya_4eCh.AAM

  • '10

    UK 4

    Buy:
    Uk = 1dd (8 ), 2ss (12), 2inf (6), 1art (4)
    Ind = 2inf (6)

    CM

    Trj (1inf)
    1art, 3fgt Irq

    Trj

    DiceRolls: 1@2 3@3; Total Hits: 11@2: (5)3@3: (1, 5, 4)

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '10

    Of course…Glad i put the french dd in sz 81 last turn…

    Trj cwlo 1art

    NCM
    3fgt Trj » Cpr
    art Eth » Sud
    inf Ken » Sud
    Inf Con » Sud
    tnk Tang » Sud
    Mec Saf » Con
    Inf Tang » tr sz72 » sz71 » Saf
    2dd, CA, tr sz76 » sz71
    mec, tnk Irq » Epr
    fleet + 2tr loaded sz106 » sz109
    2fgt Uk » sz109

    Place units:
    2ss, 1dd sz109
    2inf, 1art Saf
    2inf Ind

    Collect:
    Uk = 30 IPC
    Ind = 6 -3 conv = 3 BIG IPC !! Woohooo  :lol:

    gsh34_vs_axisplaya_4fUK.AAM

  • '10

    Anzac 4

    Buy:
    1ss (6)
    1dd (8 )
    1tr (7)

    No CM

    NCM
    tr sz62 » sz63 pick up 1inf Nze » sz54 » Que
    1art Nsw » Que
    1inf Que » Nsw

    Place ss, dd, tr sz62

    Collect : 15 IPC

    EMvAxisplaya_G40_09gAnz.AAM

  • '10

    oops, sorry, wrong map.

    Use this one.

    gsh34_vs_axisplaya_4gAn.AAM


  • Got the map, turn to come later….


  • Italy, round 4

    Purchase: 34 ipc to spend
    6 inf (18)
    4 mech (16)

    Combat:

    to Sud: (7 inf, 2 art, tank)
    9 inf, 2 art, mech, 2 tank Egy

    to Syr: (walk in)
    inf, tank Nita via 1TT z95 > z99 and offload

    to Crete: (walk in)
    inf, art Nita via 1 TT z98 > z99 and offload

    to Cyprus: (walk in)
    inf, art Nita via 1 TT z98 > z99 and offload

    to Bel (inf)
    tank Epl
    2 mech, tank Rom
    sbr Rom (4 move remain)


  • Battle for Sud

    attacker: 9 inf, 2 art, mech, 2 tank
    DiceRolls: 8@1 4@2 2@3; Total Hits: 48@1: (3, 5, 4, 2, 1, 2, 2, 3)4@2: (2, 5, 1, 2)2@3: (6, 6)

    defender: 7 inf, 2 art, tank
    DiceRolls: 9@2 1@3; Total Hits: 49@2: (1, 6, 3, 1, 3, 1, 4, 4, 2)1@3: (6)


  • Battle for Sud, round 2

    attacker: 5 inf, 2 art, mech, 2 tank
    DiceRolls: 4@1 4@2 2@3; Total Hits: 14@1: (3, 5, 3, 6)4@2: (4, 3, 1, 3)2@3: (4, 6)

    defender: 3 inf, 2 art, tank
    DiceRolls: 5@2 1@3; Total Hits: 15@2: (5, 6, 5, 4, 3)1@3: (1)


  • Battle for Sud, round 3

    attacker: 4 inf, 2 art, mech, 2 tank
    DiceRolls: 3@1 4@2 2@3; Total Hits: 43@1: (4, 5, 2)4@2: (1, 2, 6, 5)2@3: (3, 3)

    defender: 2 inf, 2 art, tank
    DiceRolls: 4@2 1@3; Total Hits: 44@2: (2, 1, 2, 6)1@3: (3)

  • '10

    Only french move will be : 1inf Lib » Tun

    So you can proceed with Germany when you want.


  • Retreat to Egy:

    Losses for Italy: 8 infantry
    Losses for Allies: 7 infantry, 2 artillery

    Battle for Bel:

    attacker: 2 mech, 2 tank, sbr
    DiceRolls: 2@1 2@3 1@4; Total Hits: 12@1: (2, 6)2@3: (5, 2)1@4: (5)

    defender: infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Ok, I have the French move.  It did not affect my decision to retreat back to Egy.

    Bel twol

    NCM:

    to z99:
    All of my ships

    to Egy:
    1 fig Sita

    If I had known I was going to retreat back to Egy, I would’ve used my three planes to clear that French DD.  Oh well….

    to Epl:
    aa gun Rom

    I’m just noting right here, that should I forget on my German turn, I really, really do intend to move 1 inf into Bes as a blocker

    to Wgr:
    sbr Bel

    Placement:
    6 inf, 4 mech Nita

    Collect Income:
    18 territories + 10 NOs = 28 ipc

    I’m just noting right here, that should I forget on my German turn, I really, really do intend to move 1 inf into Bes as a blocker

    It is late and I really need to get some sleep, so I will try my best to get my German turn done tomorrow.

    gsh34_vs_axisplaya_4hItaly.AAM


  • And here is a map with the French move.

    gsh34_vs_axisplaya_4iFr.AAM

  • '10

    I have a question : do you intend to move 1 inf to Bes as a blocker ?

    :lol: :lol:


  • @Axisplaya:

    I have a question : do you intend to move 1 inf to Bes as a blocker ?

    :lol: :lol:

    I had quickly typed it down in the middle of NCM so I didn’t forget about it.  Then, I later copy and pasted it to the end where is looks better.  However, I forgot to delete the original that I typed. :oops:

    On a more serious note, it was bone headed of me to retreat to Egypt.  After I posted the NCM and map file, I was looking at the map and I almost immediately realized that your three fighters from Persia can make it to Egypt and land in Sudan.  Now, I have to mess up my German plane placement to cover my Italians. (:x :x :x :x at myself)

    Germany, round 5

    Purchase and Repair: 56 ipc to spend and damaged battleship repaired in z115.

    2 SS (12)
    5 artillery (20)
    8 infantry (24)
    total = 56 ipc

    Combat:

    to Arch: (walk in)
    1 tank will actually blitz through Arch and into Bel.  So, it will be German but remain empty.

    to Nukr: (walk in)
    1 tank blitzes into it and right back to Epl

    NCM:

    to Bes:
    1 inf Epl

    to Bel:
    2 inf, 2 tank, 1 mech Epl
    3 inf, 3 art, 3 tank, aa gun Bal
    28 inf, 9 art, 2 tank Nov

    to Nov:
    3 inf Kar
    8 inf, 2 art Ger load onto 5 TT and offload into Nov
    tac z115

    to Epl:
    2 inf, 2 art Pol

    to Italian TT in z99:
    infantry in Gre

    to Egy:
    1 fig, 2 tac Wgr ( :x)

    to Pol:
    2 aa guns Ger

    to z119:
    1 SS z112

    to z112:
    all of my boats except transports
    fig z115 lands on CV
    fig in Bal lands on CV

    to Wgr:
    fig, tac Epl
    tac, sbr Bal

    to Fra:
    3 inf Wgr

    Placement:
    2 SS z112
    3 art Nov
    8 inf, 2 art Ger

    Collect Income:
    49 territory + 10 NO = 59

    Good night partner and I await your Ruskies turn.

    gsh34_vs_axisplaya_5aGermany.AAM

  • '10

    Ich…it does not look good for our russian friends… :cry:

    I’ll have to think a while about this before posting.


  • @Axisplaya:

    Ich…it does not look good for our russian friends… :cry:

    I’ll have to think a while about this before posting.

    No problem.  Take your time.

  • '10

    Can tell you that most of my other games are easy compared to this one.
    Overall, i think i didn’t react very well to your J1 attack. My russian play has been poor while your German + Italian attack is flawless so far, and it has nothing to do with dices… I feel like i still have a lot to learn about this game ! :lol:

    Now i really have to stop and think : where am i going in this game exactly ?


  • Well,  I like how our conversation is going.  To tell you the truth, your play on the Pacific side is scaring the crap out of me.  Between the US and Anzac, you are way, way out building my fleet.  That’s going to matter.  The only saving grace I see in it is that my J1 attack (in my view at least) forced you to dump 100% of the US money into the Pacific.  This is paying dividends on the Europe board.  This was my first game where I did a J1 attack and I like it except for one thing…on J1 I should’ve purchased two subs and two transports (instead of four subs).  It is easy to plunk a few more troops into Japan for defense if needed.  It is impossible to take them off Japan now that I’ve set sail.  I just have to live with my nine unit placement capacity from my minors.  Also, and most critically, I think I would’ve close the Burma Road already if I had moved and extra two infantry and two artillery to Kwangtung on J2.  On J3, they would’ve attacked into Yunnan and, at minimum, prevented you from that artillery purchase you were able to make.  Plus, I’d a few extra transports to use for swapping islands with you.

    Anyways, after you called out my strategy in our first game and gave me a good swirlley in the locker room toilet, I’m glad to be making you work in this game. :wink:

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