Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
JAPAN 5 - US Navy : Seak and destroy!
PURCHASES (52)
minor IC(12) + 2Tr(14) + AC(16) + Art(4) + Sub(6) = 52
save 0
2BB repaired at z6
COMBAT MOVES
#1 Solomon Islands (empty)
PHI : Inf via Tr z35
#2 Aleutian Islands (empty)
JAP : Inf via Tr z6
#3 Marianas (Inf)
PHI : Art via Tr z35
CAR : Inf via Tr z35
z35 : Cr bombard from z22
#4 z25 (Danted BB, AC, 2Ftr, 2TR, 2optional Tac)
z6 : 2Sub(sneak), AC, 2Ftr, 2Tac, 2BB
JAP : Ftr, Tac
- Waiting for scrambling orders -
#5 z17 (Tr)
z20 : Sub
#6 Kiangsi (empty)
HON : Arm, MInf blitz thru
#7 Kiangsu (Inf)
HON : Arm, MInf
HUN : Tac, Land in HON
#8 Siam (Inf)
FIC : 3Inf, 2Art
#9 Shensi (Inf)
TSI : Inf
SIK : Inf
HUN : SB, Land in HON
#10 Kweichow (3Inf)
ANH : 3Inf
HUN : SB, Land in HON
No scramble…you sneaky guy hitting my fleet out in open water…now I had to write it off.
#3 Marianas
ATT : Inf, Art, Cr
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 1)1@3: (6)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5)
#3 Marianas
TWOL
#4 z25
ATT : 2Sub(sneak), 3Ftr, 3Tac, 2BB
Rolls: 2@2 3@3 5@4; Total Hits: 72@2: (3, 2)3@3: (2, 4, 5)5@4: (4, 3, 1, 1, 1)
DEF : Danted BB, AC, 2Ftr
Rolls: 1@4 1@2 2@4; Total Hits: 41@4: (3)1@2: (2)2@4: (3, 4)
:-o Impressive hits.
#4 z25
CWL : 2Sub, both BB take first hit.
#7 Kiangsu
ATT : Arm, MInf, Tac
Rolls: 1@3 1@1 1@4; Total Hits: 11@3: (1)1@1: (3)1@4: (5)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (2)
#7 Kiangsu
TWL : MInf
#8 Siam
ATT : 3Inf, 2Art
Rolls: 1@1 4@2; Total Hits: 31@1: (1)4@2: (2, 1, 5, 5)
DEF: Inf
Rolls: 1@2; Total Hits: 01@2: (3)
#8 Siam
TWOL
#9 Shensi
ATT : 2Inf, SB
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (4)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (3)
#9 Shensi
TWOL
#10 Kweichow
ATT : 3Inf, SB
Rolls: 3@1 1@4; Total Hits: 23@1: (1, 2, 1)1@4: (5)
DEF : 3Inf
Rolls: 3@2; Total Hits: 23@2: (2, 5, 1)
#10 Kweichow - Round 2
ATT : Inf, SB
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (4)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (6)
#10 Kweichow
TWL : 2Inf
NON COMBAT MOVES
MAN > JEH : 7Inf, AA
FIC > SIA : AA
z25 > z6 : Ftr, Tac land on AC
PLACES NEW UNITS
HON : MInor IC
z6 : 2Tr, Sub, AC
JAP : Art
COLLECT : 45 - 2Convoy + 0saved = 43
Allies are up :-)
USA:
Buy(76)
COmbat Moves:
2 Infantry, 2 Artillery to Aleutians
2 Tacticals to Aleutians Sea Zone
2 Infantry to Morocco
2 Infantry, Artillery, Armor to Gibraltar
2 Battleships, Cruiser bombardment of Gibraltar
Combat:
Gibraltar:
Attacker:
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 41@1: (1)2@2: (4, 2)2@3: (6, 6)2@4: (3, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Aleutians:
Attacker:
Rolls: 4@2; Total Hits: 24@2: (1, 6, 3, 2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
DD to SZ 104, rest to SZ 91
2 Tac, 4 Mech to BR Columbia
Build: 3 Inf, 3 Arm, 3 Trn, 2 DD in E. USA/SZ 101
Build: 2 SS in SZ 10
Collect: 72 IPC
China:
Buy(7)
Combat Moves:
Infantry, Fighter to KWE
Infantry to ANH
Infantry to TSI
9 Infantry to SHE
Combat:
KWE:
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
SHE:
Attacker:
Rolls: 9@1; Total Hits: 29@1: (3, 6, 1, 1, 2, 6, 4, 3, 4)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Build: Infantry in Hop
Build: Infantry in CHA
Collect: 1 Saved + 9 TT = 10 IPC
England:
Buy(28)
Buy(15)
Combat Moves:
Infantry to FIC
Infantry to Hun
Infantry to SZE
8 Infantry, 3 Artillery to KWA
8 Fighters to SZ 105
Combat:
SZ 105:
Attacker:
Rolls: 8@3; Total Hits: 58@3: (1, 6, 4, 2, 1, 2, 2, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
DD to SZ 20
2 DD to SZ 43
Trn/Inf/Art to New Zealand
Sudanese to Congo
8 Fighters to Gibraltar
French Fighter to Gibraltar
Build: Infantry, 2 Armor in India
Build: 2 Fighters in England
Build: Destroyer in SZ 106
Collect: 17 / 17
Australia:
Buy(26)
Combat Moves:
Fighter to SZ 49
Infantry, Artillery, 2 Fighters, Cruisre to Borneo
Combat:
Attacker:
Rolls: 2@2 3@3; Total Hits: 12@2: (5, 4)3@3: (3, 4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Collect 14
@Cmdr:
2 Infantry, 2 Artillery to Aleutians
That’s impossible!
I also put back the french fighter you sneakly put in Gibraltar. There’s always something wrong in your play Jen. Why is that. I can’t beleive you try to cheat every time, just lack of attention?