@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Vance vs. Spoox G40 a3
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OK spill the blood…
Germany 1
PURCHASE UNITS
3 armor, 2 subs ($30)COMBAT MOVES
sz106
A 2 SS
D 1 DD, 1 TT
a
Rolls: 2@2; Total Hits: 12@2: (2, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5)sz91
A 2 SS
D 1 Cruiser
a
Rolls: 2@2; Total Hits: 12@2: (4, 1)
d
Rolls: 1@3; Total Hits: 01@3: (5)sz112
A 1 SS, 1 Cruiser, 1 BB
D 2 cruisers
a
Rolls: 1@2, 1@3, 1@4; Total Hits: 31@2,: (1)1@3,: (1)1@4: (4)
d
Rolls: 2@2; Total Hits: 02@2: (4, 6)
(attacker will take hits to BB then CA then BB then SS)Normandy
A 2 infantry, 2 mech, 2 artillery, 1 fighter(W Germany–>S Italy), 1 tac(W Germany–>S Italy), 1 bomber(Germany–>S Italy)
D 2 infantry, 1 armor, 1 fighter
a
Rolls: 2@1, 4@2, 1@3, 2@4; Total Hits: 42@1,: (3, 2)4@2,: (2, 5, 1, 1)1@3,: (5)2@4: (6, 2)
d
Rolls: 2@2, 2@3; Total Hits: 12@2,: (6, 6)2@3: (3, 6)Yugoslavia
A 9 infantry, 2 artillery (will retreat to Romania after 1 round)
D 5 infantry
a
Rolls: 7@1, 4@2; Total Hits: 37@1,: (1, 3, 2, 5, 1, 1, 5)4@2: (3, 5, 3, 6)
d
Rolls: 5@2; Total Hits: 25@2: (6, 2, 1, 6, 5)Finland
2 infantry from Norway walk inBulgaria
1 infantry from Romania walk inFrance
A 5 infantry, 2 mech, 1 artillery, 5 armor, 4 fighters(Holland, Norway, W Germany, Slovakia–>W Germany), 4 tac (W Germany, Germany, Poland–> W Germany)
D 1 AA, 7 infantry, 2 artillery, 2 tanks, 1 fighter
AA
Rolls: 3@1; Total Hits: 13@1: (5, 6, 1) -
France 2
(AA took out 1 fighter)
attacker
Rolls: 6@1, 2@2, 8@3, 4@4; Total Hits: 106@1,: (2, 3, 2, 1, 2, 6)2@2,: (1, 3)8@3,: (5, 3, 3, 4, 3, 1, 2, 2)4@4: (6, 1, 3, 5)
defender
Rolls: 9@2, 2@3, 1@4; Total Hits: 99@2,: (2, 2, 1, 1, 6, 2, 1, 2, 6)2@3,: (2, 4)1@4: (2) -
France 3 (ouch!)
attacker
Rolls: 7@3, 4@4; Total Hits: 57@3,: (2, 5, 5, 4, 5, 5, 3)4@4: (1, 5, 1, 4)
defender
Rolls: 2@3, 1@4; Total Hits: 22@3,: (4, 3)1@4: (2) -
Germany 1
NONCOMBAT MOVES
1 AA, 1 artillery, 3 infantry from Germany to Poland
2 AA, 1 artillery, 7 infantry from Germany to Hungary
1 armor from Poland to Hungary
1 armor from Romania to Hungary
2 infantry from Denmark to W Germany
1 infantry and 1 artillery from W Germany to Norway via sz113 transportMOBILIZE UNITS
3 armor in Germany; 2 subs in sz113Please note German subs in sz106 and sz91 have standing orders to submerge as soon as possible if attacked.
Germany collects 68 (39 + 5 USSR nonagg + 5 norway iron + 19 France plunder) but I couldn’t update it in infoview in Abattlemap (dunno why)
OK go USSR…
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I adjusted it for you, also deleted the UK Infantry in Paris
Russia 1
purchase 7 INF (21) + 4 ART (16) = 37
NCM
Sak: all to Bury
Amy: all to Bury
Kar: 2 INF –> Nov
Vyb: 3 INF --> Nov
z127: 1 SS --> z125
Bel: 1 INF --> Nov
Epl: 1 INF --> Bal
Bal: 1 INF --> Nov
Bes: 1 INF --> Sukr
Nukr: 1 INF, 1 ART --> Sukr
Vol: 1 ARM, 1 MEch --> Sukr
Rus: 1 TacB, 1 Fig --> Nov
Rus: 1 INF, 1 ART, 1 ARM, 1 MEch, 2 AA --> Bry–> Placement:
Nov: 3 ART
Sukr: 1 ART, 2 INF
Rus: 5 INF–>Income
territories: 37
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I think you also forgot to place your air in Sita (that is your intention right? "Normandy
A 2 infantry, 2 mech, 2 artillery, 1 fighter(W Germany–>S Italy), 1 tac(W Germany–>S Italy), 1 bomber(Germany–>S Italy)
"),
you may want to adjust that when you post J1 :-) -
Sorry about that. Battlemap crashed on me (twice) while I was doing G1 and when I redid the moves I guess I forgot Normandy and Romania because I had already done them. my bad.
Anyway, Japan buys a minor IC and 2 transports (26IPCs).
COMBAT MOVES
Yunnan
A 3 infantry, 1 artillery from Kwangsi; 1 fighter, 1 tac from Kiangsi; 2 bombers from Japan; all planes to land in Kwangsi
D 4 infantry
a
Rolls: 2@1, 2@2, 1@3, 3@4; Total Hits: 52@1,: (6, 1)2@2,: (4, 3)1@3,: (2)3@4: (1, 1, 2)
d
Rolls: 4@2; Total Hits: 24@2: (2, 4, 4, 2)Siberia (Japan declares war on USSR!!)
2 infantry from Japan swim in via transport from sz6 to sz5Chahar
2 infantry, 1 artillery from Jehol; 1 mech from Manchuria walk inAnhwe
3 infantry, 1 artillery from Shantung; 3 infantry, 1 artillery from Kiangsu; 1 artillery from Kiangsi walk inFrench Indo China
1 infantry from Siam walk in -
NONCOMBAT MOVES
6 infantry, 1 artillery, 1 AA from Manchuria to Jehol
4 infantry from Korea to Manchuria
All ships in sz6 move to sz33
transports from sz19 and sz20 move to sz6 then ship 2 infantry, 1 artillery, 1 tank from Japan to Korea
all other ships in sz19 and 20 move to sz6
2 fighters from Formosa and Okinawa to Jehol
2 tac from Japan to Jehol
2 fighters from Japan to Manchuria
2 infantry from Kiangsi to KwangsiMOBILIZE NEW UNITS
1 minor IC in Manchuria and 2 transports in sz6Japan collects 32 (territories) + 10 (USA nonagg) = 42
GO AMERICA!
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I think you can’t gain the 10 ipc for non-agression with USA if you take French Indo China
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from alpha 3 rules:
When Japan Is Not at War with the United States:
• 10 IPCs if Japan is not at war with the United States, has not attacked French Indo-China, and has not made an unprovoked declaration of war against United Kingdom/ANZAC. Theme: Strategic resource trade with the United States.If you want to undo your attack on French IndoChina, then that’s ok for me.
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USA turn 1
–>Research
purchase 2 research die
42 ipc left
Rolling 2d6:
(4, 4) -
research failed
–>Purchase & repair
purchase: 2 CV (32) + 1 Fig (10) = 42
0 ipc left–>NCM
z10: all to z26 (1 INF from Wus and 1 ARM from Cus loaded on TT), TT unloads Haw
z26: 1 TT --> z10
Phi: 1 Fig -->Guam
z35: 1 DD, 1 SS -->z54
Eus: 1 Fig -->z10
Cus: 1 StratB --> Haw
Cus: 1 INF --> Wus
Wus: 1 Fig --> z10–>Placement
z10: 2 CV, 1 Fig–>Income
territories: 52
total: 52 -
China turn 1
–>Purchase
income: 12
purchase: 4 INF (12) = 12–>Combat movement
Sze: 5 INF, 1 Fig --> Yun
Kwe: 2 INF --> Yun
Hun: 2 INF --> Yun–>Combat
Yun
A:
Rolls: 9@1 1@3; Total Hits: 39@1: (4, 2, 1, 5, 3, 2, 1, 2, 5)1@3: (3)
D:
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Yun twlo 2 INF
–>NCM
Yun: 1 Fig --> Sze
She: 1 INF --> Sze
Sui: 2 INF --> She–>Placement
Yun: 4 INF–>Income
territory: 10
no’s: 6
total: 16UK in a couple of hours or so, have to be somewhere
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Oh Yeah you’re right! I missed the FIC rule change; I was going by OOB. If you don’t mind I will take back the FIC move and owe you one major screw up LOL
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sure, no problem :-)
will adjust it accordingly, so Siam has still 2 INF then right? -
Yes that’s right. I apologize humbly
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really no problem, we all make mistakes :)
UK turn 1
–>Purchase
UKe: 1 minor IC (12) + 1 CV (16) = 28
UKp: 3 ART (12) + 1 INF (3)= 15
UKp 2 ipc left–>Combat movement
z109: 1 DD --> z91
Uk: 2 Fig -->z91
z110: 1 BB, 1 CA -->z91
Gib: 1 Fig --> z96
Mal: 1 Fig -->z96
z98: 1 TacB -->z96
Egy: 1 INF --> TT --> Cpr (activate)
Wind: 1 INF -->Epr (activate)
Ind: 1 INF --> TT --> Sum–>Combat
z91
A:
1@2 3@3 1@4:
D:
Rolls: 2@1; Total Hits: 02@1: (4, 4)z96
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 4)1@4: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (6) -
oops
z91
A:
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (1)3@3: (2, 5, 6)1@4: (5) -
z91 twol
z96 twol–>NCM
z96: 2 Fig, 1 TacB --> Egy
z98: fleet to z81
z71: 1 DD --> z81
Saf: 2 INF --> Rho
Alx: 2 INF, 1 ART, 1 ARM --> Egy
Sud: 1 INF --> Egy
z37: 1 BB --> z39
Ind: all to Bur
z91: 2 Fig --> z109
Sco: 1 Fig --> Uk
Ont: 1 INF, 1 ART --> Que
z111: 1 BB, 1 DD --> z109–>Placement
Egy: 1 minor ic
z109: 1 CV
Ind: 3 ART, 1 INF–>Income
UKe: 30 (territories) + 5 (no) - 3 damage = 32
UKp: 21 (terr) + 2 saved = 23





