Hi,
I see that you used dice in the settings. I thought that the normal settings were LL for this map, hope you dont mind if we use that?!
Scored well under expected iwth the bomber, you scored well over expected with the artillery…I only note it because it’s always interesting to see how bad Statistics can be with real results.
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (1, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (3, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Holland:
Attacker:
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Holland:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
W. Germany:
Attacker:
Rolls: 2@1 2@2 4@3; Total Hits: 22@1: (5, 1)2@2: (3, 6)4@3: (4, 4, 3, 5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Albania:
Attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (4, 6)2@3: (4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Albania:
Attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (4, 2)2@3: (4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Albania:
Attacker:
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 1)2@3: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
Greece:
Attacker:
Rolls: 2@2 4@3; Total Hits: 32@2: (6, 3)4@3: (5, 1, 2, 2)
Defender:
Rolls: 3@2; Total Hits: 03@2: (3, 5, 3)
NCMs on Map
Build: 3 Armor in S. Italy
Build: Infantry in N. Italy
Collect: 18 IPC
Germany:
Buy(65)
Combat Moves:
2 Infantry, 4 Fighters, 3 Tactical Bombers to Bryansk
Mech/Armor to C. Persia
2 Mech, 2 ARmor to Iraq
Combat:
Iraq:
Attacker:
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 5)2@3: (3, 3)
Defender:
Rolls: 3@3; Total Hits: 13@3: (4, 2, 6)
Iraq:
Attacker:
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (2, 6)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5)
C. Persia:
Attacker:
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
C. Persia:
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Bryansk:
Attacker:
Rolls: 2@1 4@3 3@4; Total Hits: 72@1: (1, 6)4@3: (3, 1, 3, 1)3@4: (5, 3, 1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Non coms mapped
Build: 3 Infantry in Novgorod
Build: 3 Infantry in Volgograd
Build: 3 Infantry in W. Germany
Build: 5 Infantry, 2 Artillery, 2 Armor in Germany
Collect: 2 Iraq, 2 N. Persia, 2 C. Persia, 5 Caucasus, 5 Novgorod, 5 Volgograd, 51 TT = 72 IPC
Forgot an Italian flag on Jordan + 1 IPC Italy to 19 Total
Russia 11
Buy 5
1 inf (3)
Save 2
Combat
1 inf 2 fgt 1 tach SMO 1 inf
SMO 1
A
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (4)2@3: (3, 4)1@4: (2)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Collect
5tt + 2 left over = 7
Japan:
Buy(65)
Combat moves:
4 Infantry to Carolines
Destroyers to: SZ 21, 22, 23
Submarines to: SZ 34, 45
2 Fighters, 2 Tactical Bombers to SZ 21 from Hon
Fighter, Tactical to SZ 45
Fighter, Tactical to SZ 34
2 Fighters, Tactical to SZ 22
2 Fighrters, Tactical to SZ 23
Infantry, 3 Fighters, 2 Tacticals to Sham
2 Infantry, 4 Strategics to Burma
Infantry, 7 Armor to Kazakh
Combat:
Burma:
Attacker:
Rolls: 2@1 4@4; Total Hits: 32@1: (3, 2)4@4: (2, 4, 1, 5)
Defender:
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (4)
Flying tigers gone…Usually get them a lot earlier…but oh well.
Sham State:
Attacker:
Rolls: 1@1 3@3 2@4; Total Hits: 31@1: (5)3@3: (2, 4, 1)2@4: (2, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)