Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsJmite (allies) vs CJen (axis) Alpha +3 game 1 no tech
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Usa 10
Buy 94
3 trans (21)
3 arm(18)
3 fgt (30)
5 inf (15)
1 art (4)
1 sub (6)Combat
1 sub 4 dest 1 ac 1 crui 3 fgt z92 1 dest
1 mech 1 inf 3 fgt WGR 1 inf
6 inf 2 art 2 fgt WFR 2 inf
1 sub 5 fgt 2 tach z22 1 dest
2 sub z23 1 dest
Usa 10Buy 94
3 trans (21)
3 arm(18)
3 fgt (30)
5 inf (15)
1 art (4)
1 sub (6)Combat
1 sub 4 dest 1 ac 1 crui 3 fgt z92 1 dest
1 mech 1 inf 3 fgt WGR 1 inf
6 inf 2 art 2 fgt WFR 2 inf
1 sub 5 fgt 2 tach z22 1 dest
2 sub z23 1 destz23 1
A
Rolls: 2@2; Total Hits: 12@2: (2, 5)
D
Rolls: 1@2; Total Hits: 01@2: (3)z22 1
A
Rolls: 1@2 5@3 2@4; Total Hits: 31@2: (1)5@3: (4, 4, 4, 5, 4)2@4: (2, 4)
D
Rolls: 1@2; Total Hits: 01@2: (3)WFR 1
A
Rolls: 4@1 4@2 2@3; Total Hits: 24@1: (5, 4, 6, 6)4@2: (6, 6, 4, 6)2@3: (1, 2)
D
Rolls: 2@2; Total Hits: 02@2: (3, 4)WGR 1
A
Rolls: 2@1 3@3; Total Hits: 22@1: (1, 6)3@3: (5, 1, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6)z92 1
A
Rolls: 5@2 4@3; Total Hits: 25@2: (1, 6, 4, 3, 6)4@3: (2, 6, 4, 6)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
Collect
68tt + 10no + 5 (latin) + 5 (out territories) = 88China 10
PassUK 10
UKL 99
3 fgt (30)
5 inf (15)
1 art (4)
4 arm (24)
Save 26UKI 22
6 inf (18)
1 art (4)Combat
1 inf 1 art 4 fgt HOL 1 inf
1 inf 14 inf 2 tach KAZ 1 infKAZ 1
A
Rolls: 1@1 14@3 2@4; Total Hits: 101@1: (3)14@3: (1, 6, 5, 6, 2, 1, 4, 3, 5, 2, 2, 1, 3, 2)2@4: (1, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6)HOL 1
A
Rolls: 2@2 4@3; Total Hits: 52@2: (5, 1)4@3: (2, 2, 1, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Collect
UKL 38tt + 5no + 26 = 69
UKI = 22ttANZ 10
Buy 282 fgt (20)
1 dest (8)Combat 2 sub z21 1 dest
z21 1
A
Rolls: 2@2; Total Hits: 22@2: (1, 2)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
Collect 18tt + 5 + 5 = 28
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Italy:
Buy(21)
- Infantry
- 3 Armor
Combat Moves:
2 Infantry, 2 Fighters to Albania
Infantry, Artillery, 3 Armor, Fighter to Greece
2 Infantry, Artillery to Holland
Strategic Bomber to Npr
2 Infantry, Artillery, Mech, 4 Armor to W. GermanyCombat:
NPR:
Attacker:
Rolls: 23@4; Total Hits: 1523@4: (3, 1, 4, 6, 5, 5, 2, 4, 6, 2, 1, 4, 1, 2, 3, 4, 3, 5, 6, 3, 6, 5, 4)
Defender:
Rolls: 23@2; Total Hits: 923@2: (5, 2, 4, 1, 4, 3, 3, 1, 5, 3, 5, 5, 1, 3, 6, 5, 2, 1, 6, 5, 2, 1, 2) -
Scored well under expected iwth the bomber, you scored well over expected with the artillery…I only note it because it’s always interesting to see how bad Statistics can be with real results.
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (1, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (3, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Holland:
Attacker:
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
Holland:
Attacker:
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Holland:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
W. Germany:
Attacker:
Rolls: 2@1 2@2 4@3; Total Hits: 22@1: (5, 1)2@2: (3, 6)4@3: (4, 4, 3, 5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
Albania:
Attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (4, 6)2@3: (4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Albania:
Attacker:
Rolls: 2@1 2@3; Total Hits: 02@1: (4, 2)2@3: (4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Albania:
Attacker:
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 1)2@3: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
Greece:
Attacker:
Rolls: 2@2 4@3; Total Hits: 32@2: (6, 3)4@3: (5, 1, 2, 2)
Defender:
Rolls: 3@2; Total Hits: 03@2: (3, 5, 3) -
NCMs on Map
Build: 3 Armor in S. Italy
Build: Infantry in N. ItalyCollect: 18 IPC
Germany:
Buy(65)
- 15 Infantry
- 2 Artillery
- 2 Armor
Combat Moves:
2 Infantry, 4 Fighters, 3 Tactical Bombers to Bryansk
Mech/Armor to C. Persia
2 Mech, 2 ARmor to IraqCombat:
Iraq:
Attacker:
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 5)2@3: (3, 3)
Defender:
Rolls: 3@3; Total Hits: 13@3: (4, 2, 6) -
Iraq:
Attacker:
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (2, 6)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5) -
C. Persia:
Attacker:
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
C. Persia:
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Bryansk:
Attacker:
Rolls: 2@1 4@3 3@4; Total Hits: 72@1: (1, 6)4@3: (3, 1, 3, 1)3@4: (5, 3, 1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)





