Nothing to see here(Axis) vs. JamesAleman(Allies)


  • Anzac turn 3 and France turn 3 (French actions will not affect Italy except Gib….if Italy takes with an inf then cancel it)
    Production: 21

    Minor Factory=12
    3 infantry=9

    French Combat Moves:

    To z44: DD-z56 vs Transport autokill

    Non Combat Moves Anzac:

    To z54: Cruiser-z56; art,4inf;ftr-Que (art,inf are on one transport, one transport has room for a US land unit any type)
    To Que: ftr-Nsw
    To Sau: 3inf-Que; 2 art-Nsw

    Non Combat Moves France:

    To Gib: ftr-UK ? Question Mark shows Italy can stop it, if so, place back in UK
    To Sud: inf-Fea

    Placement:

    Que: Minor Factory
    Nsw: 3 infantry

    **Collection: 24

    Notes:**

    If on Gib: France will scramble to protect fleet in z91
    Anzac will scramble to protect z54: OOL: BBdam-US,BBdam-UK, 4 carrier-dam, sub-US,2 DD-UK, DD-US, CA-UK, CA-Anz, 2CA-US, 4 Ftr-Anz, tac-US, 5 ftr-US, BBsink-UK, 4 cv-sink-US, BB-sink-US, 3 transports-US

    03gAnz_NothingtoseeherevsJamesAleman.AAM


  • I3:

    Buy (35):
    2 Inf(6)
    1Tnk (6)
    1Tac(11)
    1Bmb(12)

    CM:

    Mal: 1Inf Gre, 1Art Lyb via Tr Z98, 2Fgt SIta, 1BB, 1CA Z98
    Bes: Tnk Rom blitz to Epl

    03hItaly_NothingtoseeherevsJamesAleman_CM.AAM


  • sry I’d like to redo this turn since Ididn’t roll any dice I think this should be possible.


  • New and improved I3:

    Buy (35):
    5Inf (15)
    1Fgt (20)

    CM:
    Bes: 1Tnk Rom blitz to Epl
    Trj: 1Inf Gre via Tr Z97, 1Inf, 1Tnk Gre via Tr Z98, 2CA, 1BB Z98 bombard
    Mal: 1Inf Gre, 1 Art Lyb via Tr Z98, 2Fgt SIta

    03hItaly_NothingtoseeherevsJamesAleman_CM.AAM


  • Bes twol

    Combat:

    Trj:
    Attacker (2Inf, 1Tnk, 2CA, 1BB):
    DiceRolls: 2@1 3@3 1@4; Total Hits: 32@1: (1, 5)3@3: (1, 1, 5)1@4: (6)
    Defender (1Inf, 1Art):
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)

    Mal AAGun:
    DiceRolls: 2@1; Total Hits: 02@1: (4, 3)
    If it hits disregard last Fighterhits

    Mal:
    Attacker (1Inf, 1Art, 2Fgt):
    DiceRolls: 2@2 2@3; Total Hits: 02@2: (6, 4)2@3: (4, 5)
    Defender (1Inf):
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Trj twlo 1Inf
    Mal twlo 1Inf

    NCM:
    1Inf Alx, 2Fgt Mal>>Tob
    1Inf, 1 Art Mor>>Alg
    1Sub Z92>>Z95
    1Inf, 2Tnk NIta>>SIta
    1Inf Sfr>>NIta

    Placement:
    3Inf SIta
    2Inf, 2Fgt NIta

    Collect:
    20 TT+10 NO=30ICP

    03hItaly_NothingtoseeherevsJamesAleman.AAM


  • G4:

    Buy (48):
    1 Mic (12)
    1 Tr (7)
    3 Inf (9)
    5 Art (20)

    CM:
    6Inf, 1Art Kar>>Nov walk in
    2Inf Epl>>Bel walk in
    2Inf Epl>>Nukr walk in

    NCM:
    1Inf Syr>>Irq activate
    1Tnk Z98>>Syr
    7Inf, 5Art Epl>>Bes
    6Art Rom>>Epl
    2 Inf, 3Art Bal via Tr Z115>>Wger
    3Inf Bal, 1Inf Vyb via Tr>>Den
    1DD, 1Sub Z114, 1CA, 1BB>>Z113
    3Inf, 1Art, 2Tac WGer NIta
    2 Fgt, 1Tac, Wger>>SIta
    2 Tnk, 1AAGun Bal>>Nov

    Place:
    1 Mic Yugo
    3Inf, 1Art Wger
    1Tr Z113
    4Art Rom

    Collect 50TT+12NO=62ICP

    My map crashed so I will post it later.



  • By the way I don’t mind your luck  because I aslo had very little losses apart from that fiasco on G1.


  • I meant very little losses while attacking.
    It seems the dice prefer the aggresor^^


  • Looking at the Malta battle on Italy, looks like you missed and I hit once, then you showed the battle over….If I missed something let me know…

    I’ll do USSR and just finish Italy’s Malta battle before Japan. Also, I am very busy Thur-Sun 12 hour shifts at work, then schoolwork…I’ll be more active Monday. I’ll try to post once per day if able

    **USSR turn 2:

    Production: 29**

    7 Infantry
    2 Artillery

    Combat Move:

    To Nukr: 2inf,art-Bry; 2ftr,tac-Sam vs 2 inf
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 41@1: (3)2@2: (2, 4)2@3: (1, 1)1@4: (4)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)

    04bUSSR_NothingtoseeherevsJamesAleman.AAM


  • Germany loses 2 inf, USSR loses 1 inf

    Non Combat Moves:

    To Bry: 2ftr,tac-Nukr; 4inf,3art-Sukr; inf-Tam; 6art-Rus
    To Rus: 5mech,2arm-Sam

    Placement:

    Rus: 7inf, 2art

    Collection: 25

    04bUSSR_NothingtoseeherevsJamesAleman.AAM


  • I’m sorry about Malta it wasn’t on Purpose I must have looked in the wrong place.

    Ok Malta 2nd Round:
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (5)2@3: (2, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Ok seems you can keep it:

    Malta cwlo 1Inf, 1Art. just now noticed that I forgot to place a marker anyway corrected the map. I will look at Japan now.

    04bUSSR_NothingtoseeherevsJamesAleman.AAM


  • J4:

    Buy (63):
    3Inf (9)
    3Art (12)
    1Tnk (6)
    1Mec (4)
    2Tr (14)
    2Sub (12)

    CM:
    Z45: 1 Fgt Z35 autokill Tr
    Yen: 1 Inf Yak walk in
    Tim: 1 Inf Kan walk in
    Tsi: 1 Inf Kan, 1Art Kan walk in
    Jav: 1Inf Bor via Tr walk in
    Mal: 1Art Phi, 1Inf Ksi via Tr walk in
    Fic: 1Inf, 1Art Gua via Tr walk in
    Kwe: 1Inf She, 1Mec, 2Bmb, 1Fgt Hop
    Hun: 2Inf, 2Art, 1Fgt, 2Tac Ksi, 1Fgt Hop
    Kwa: 1Inf, 1Art, 2 Fgt, 2Tac Ksi, 1Inf, 1Art Jap via Tr
    Z44: 2Fgt Z43, 1Tac Z35
    Sum: 1Inf Bor, 1Art Phi, 2Fgt, 2Tac Z43, ,1CA, 1BB Z35

    04cJapan_NothingtoseeherevsJamesAleman_CM.AAM


  • Yen twol
    Tim twol
    Tsi twol
    Jav twol
    Mal twol
    Fic twol

    Kwe:
    Attacker (1Inf, 1Mec, 1Fgt, 2Bmb):
    DiceRolls: 2@1 1@3 2@4; Total Hits: 12@1: (4, 6)1@3: (6)2@4: (2, 6)
    Defender (2Mec)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)

    Hun:
    Attacker (2Inf, 2Art, 2Fgt, 2Tac)
    DiceRolls: 4@2 2@3 2@4; Total Hits: 34@2: (5, 3, 6, 1)2@3: (6, 1)2@4: (3, 5)
    Defender (2Inf, 2Art):
    DiceRolls: 4@2; Total Hits: 14@2: (5, 3, 2, 6)

    Kwa:
    Attacker (2 Inf, 2Art, 2Fgt, 2Tac):
    DiceRolls: 4@2 2@3 2@4; Total Hits: 44@2: (6, 4, 1, 3)2@3: (2, 2)2@4: (5, 3)
    Defender (2Inf, 2Art)
    DiceRolls: 4@2; Total Hits: 14@2: (3, 3, 5, 2)

    Z44:
    Attacker (2Fgt, 1Tac):
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (6, 5)1@4: (1)
    Defender (1DD)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Sum:
    Attacker (1 Inf, 1Art, 2Fgt, 2Tac):
    DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 3)2@3: (4, 3)2@4: (6, 4)
    Defender (3Inf)
    DiceRolls: 3@2; Total Hits: 03@2: (4, 6, 4)


  • Kwa twlo 1Inf
    Z44 cwlo 1Fgt

    Rnd2:

    Kwe:
    DiceRolls: 2@1 1@3 2@4; Total Hits: 32@1: (5, 1)1@3: (1)2@4: (6, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Hun:
    DiceRolls: 3@2 2@3 2@4; Total Hits: 33@2: (5, 4, 6)2@3: (1, 2)2@4: (3, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Just noticed I forgot the two bombards for Sum I’m rolling them now

    Sum bomb (1CA, 1BB):
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
    :


  • So much for that.

    Sum Rnd 2:
    DiceRolls: 2@2 2@3 2@4; Total Hits: 52@2: (2, 2)2@3: (3, 4)2@4: (2, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Kwe twol
    Hun twlo 1Inf
    Sum twol

    NCM:
    2 CV Z43, 2Fgt, 2Tac Sum>>Z41
    1CV Z35, 1Fgt, 1Tac Z44,  1DD Z6>>Z36
    1BB Z35,1 CV, 1CA  Z43, 1Fgt Z45, 1Fgt Kwa >>Z37
    1 DD Z35>>Z55
    2Bmb Kwe>>Anh>>Jeh>>Z19>>Z6>>Jap
    1Fgt, Kwe, 2Fgt, 2Tac Hun, 1Fgt, 2Tac Kwa>>Ksi
    1AAGun Anh>>Hun
    1Tnk Amu>>Yak
    1Inf Amu Kor
    2DD Z16>>Z6

    Placement:
    1Inf,2Art>>Ksu
    1Tnk, 1Mec>>Hon
    1Sub>>Z20
    2Tr, 1Sub>>Z6
    2Inf, 1Art>>Jap

    Collect:
    68TT+15NO-1Raid=82

    I removed the Anzac NO for Anzac intact+allied Malaya as I don’t see how you could reclaim it

    04cJapan_NothingtoseeherevsJamesAleman.AAM


  • If you Attack the Sub in Z95 on the american turn Germany will scramble all planes. If Britain attacks no scramble.

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